Opens the Render View window
and renders the current scene.
Render > Render Current
Frame >
Messages
The following attributes
allow you to tune the hardware settings for rendering on your machine
or on your network machines.
- Verbosity Level
-
Controls
the verbosity level for messages related to mental ray rendering.
Messages equal to or below the selected verbosity are displayed. Messages are
displayed in the console window.
Parallelism
- Auto Render Threads
-
If Auto Render Threads is
enabled, Maya automatically calculates the number of threads that
should be used to best take advantage of the CPUs (or cores) on
your workstation. This option is on by default.
- Render Threads
-
Specifies the number of rendering threads to
be used by mental ray for Maya for rendering. Use a thread for each
CPU you utilize on the local host.
- Auto Tiling
-
Turn on this option to automatically determine the
optimal tile size at render time.
- Task Size
-
Pixel
width and height of render tiles.
Memory
- Auto Memory Limit
-
If Auto Memory Limit is enabled, Maya dynamically
calculates the memory limit prior to the start of rendering. This
feature can be enabled at all times to obtain better performance.
TipFor limited memory
situations, this setting is recommended.
To view the calculated
value, ensure that Export Verbosity is set to Info
Messages in the Verbosity Level section.
The calculated Memory Limit is then displayed
in the Script Editor.
- Memory Limit
-
Soft limit for the memory used by mental ray.
A soft limit implies that mental ray may actually use more memory
than indicated.
- Calculate
-
The Calculate button
computes the memory setting for mental ray in the current situation, including
the scene elements and their preview options and so forth. This
attribute helps customers to obtain a rough estimate of the optimal
memory limit for mental ray.
Network
Used
for network rendering only.
Select one of these options
to determine whether the local machine renders the scene, or whether
the slaves render the scene.
- Render on the local machine
-
Select this option so
that the local machine participates in rendering the scene.
- Render on network machines
-
Select this option so
that the networked machine(s) participate in rendering the scene. This
is useful in reducing the workload on the master machine while Maya
is also running.
TipTo render on all
available machines, select both the Render on the local
machine and Render on network machines options.