You can add polygons
to an existing polygon mesh using the Append to Polygon Tool.
The Append to Polygon Tool creates
the new polygon using an edge as a starting point.
To add a connected polygon to
an existing mesh
- Select the polygon you want to append
to.
- Select
Edit Mesh > Append to Polygon Tool.
The border edges highlight
and appear thicker.
- Click the border edge you want to append
to.
The edge you select is
the first edge of the new face. Arrows indicate the edge direction.
- Click to place a vertex for the new polygon.
You can also click another border edge to use it in the new polygon.
A new vertex appears
with a line connecting it to the last point of the selected face
edge.
- Do any of the following:
- Continue placing vertices or selecting
edges.
- To remove the last vertex you placed,
press .
- To switch to editing vertices, press
Home or Insert. A manipulator appears on the previous vertex. Use
the manipulator to move the vertex, press Delete to delete a segment,
or click another vertex to edit it. Press Home or Insert again to
finish.
- Press to finish
the polygon.
- Press Y to start a new polygon.
NoteThe
Append
to Polygon Tool will not let you append to a non-boundary
face.
If you want to append
a face to a single non-boundary edge, use
Edit Mesh > Extrude,
then modify the new face as desired.