By
making your geometry a soft body, you can cause it to change shape
with the force of a fluid.
To deform geometry with the force of
a fluid
- Create a dynamic fluid. For details,
see
Dynamic Grids.
- Move geometry inside the fluid container.
The geometry must be inside the container to be affected by the
fluid.
- Make the geometry a soft body with goal
weights (select the geometry and select
Soft/Rigid Bodies > Create Soft Body).
- Set goal weights for the soft body. For
details on setting goal weights, see
Edit goal attributes in
the Dynamics guide.
- Select both the fluid and the geometry
(order doesn't matter).
- Select Fields > Affect Selected
Objects(s).
- Play the simulation using the playback
controls at the bottom of the Maya window.
- Modify the effect, as required:
For details on soft body
attributes, see the Dynamics guide.
For details on modifying
the fluid, see
Modifying fluids.