After you create the flare deformer, its handle is displayed in your scene and its nodes are listed in the Channel Box. The nodes include the flare handle node (default name: flarenHandle), the flare handle shape node (flarenHandleShape), and the flare deformer node (default name: flaren).
You can edit the effects of the flare deformer by editing the flare handle node and the flare deformer node. You can move (translate), rotate, and scale the flare handle to edit the effects of the deformation. You can also edit the flare deformer node’s keyable attributes (channels), which are displayed in the Channel Box.
You can edit flare deformation effects in a variety of ways: