TipYou can import single
or multiple clips into your scene or character from your system’s
disk by dragging them from an operating system file browser to the
Maya scene view or to a character in the
Trax Editor.
See
Cut, copy, and paste clips.
WarningBefore importing
animation data, always check your current Maya
Playback preferences.
Playback preferences can affect the import of animation data. See
Time Slider preferences .
To
import a clip or pose to a scene
- In the Trax menu bar, select File
> Import Animation Clip.
The Import
file browser window appears.
- In the file browser window, select the
file that contains the clip(s) or pose(s) you want to import.
NoteYou can only import
clip or pose files that have valid (.ma, .mb, or .mov) file extensions.
- Click Import.
If you import a clip,
it appears in the Visor under Unused
Clips. If you import a pose, it appears in the Visor under Unused
Poses.
- Do one of the following:
- -click
the clip or pose in the Visor and
drag it to a character in the track view area.
- Select the clip or pose in the Visor and
then copy and paste it to a character set in the Trax
Editor. See
Cut, copy, and paste clips.
To import clips or poses to a character
- Do one of the following:
- In the Trax menu bar, select File
> Import Animation Clip to Characters.
The Import
file browser window appears.
- In the file browser window, select the
file that contains the clip(s) or pose(s) you want to import.
- Click Import.
By default, the clip
is placed in the Visor and directly under the
selected character in the Trax Editor.
To import clips or poses to a character
without placing it in Trax
- Do one of the following:
- In the Trax menu bar, select File
> Import Animation Clip to Characters > .
The Import
Clip To Character Option window appears.
- Turn on Put Clip in Visor Only.
- Click Import Clip.
- In the file browser window, select the
file that contains the clip(s) or pose(s) you want to import.
- Click Import.
If you import a clip,
it appears in the Visor under Character
Clips. If you import a pose, it appears in the Visor under Character
Poses.
- You can now -drag
the imported clips or poses in the Visor or Outliner and
drag them to the character in Trax. See
Use the Visor with Trax or
Use the Outliner with Trax.
To export clips or poses from your current
scene
- Select the clips or poses you want to
export.
- In the Trax menu bar, select File
> Export Animation Clip.
The Export file
browser window appears.
- In the Export file
browser window, enter the file name for the clips or poses, select
a file type (mayaAscii, mayaBinary, move), and click Export.
NoteWhen exporting clips
or poses, you must assign them valid (.ma, .mb, or .mov) file extensions.
Otherwise, you will not be able to import the clips or poses into
a Maya scene.
The clips or poses are
exported and saved under the name your entered and as the specified
file type.
To export clips or poses from the Visor
- In the Visor, open
the section where the clip you want to export is stored by clicking
the appropriate tab (Character Clips, Character
Poses, Unused Clips, or Unused
Poses).
- -click
the clip or pose you want to export, and select Export from the
menu that appears.
- In the Export file
browser window, enter a file name for the clips or poses, select
a file type (mayaAscii, mayaBinary, move), click Export again.
The clip is exported
and saved under the name your entered and as the specified file
type.