Show in Contents
Add to Favorites
Home: Autodesk Maya Online Help
Muscle > Self/Multi Collision > Apply Muscle Multi Collide Deformer
Muscle > Self/Multi Collision
Muscle > Self/Multi Collision > Connect Muscles to KeepOut
User Guide
>
Rigging
>
Maya Muscle
>
Muscle Menu
>
Muscle > Self/Multi Collision
>
Muscle > Self/Multi Collision > Rig selection for KeepOut
Creates a new group as a child of the selected hierarchy.