This is a locator node that implements direction
adjustment for Sliding and connects to the Muscle deformer node.
The following are the
attributes of the cMuscleDirection node:
- Strength
-
Controls the strength
of the effect cMuscleDirection has on the points. This is an effect
on top of the existing painted weights. Values higher than 1 only
alter the effect if two or more cMuscleDirection nodes are competing over
the same points.
- Falloff Inner/Falloff Outer
-
These control the display
of the node. They have no effect on the output surface.
Type
Sets the type of push
the direction gives.
- vector
-
Provides a basic slide
push along one direction, indicated by the arrow on the cMuscleDirection node.
- radial
-
Changes the node so the
push is outward from a center line, more like a capsule or several
rings.
- Length
-
For radial mode,
controls the length the cMuscleDirection displays as.
- Dir Axis
-
Sets which axis the direction
node uses. For Vector mode, this axis is the one used to control the
direction of the slide. For Radial mode, this is the primary center
line axis from which the direction radially pushes out.
- Lock Dir Wt
-
For paint weights, this
sets the weights for this node to be locked. This setting is not
usually edited by hand.
- Draw
-
Controls whether the
locator draws in the scene view.
- Highlight
-
Controls whether or not
the locator shows its true colors or the Maya default colors when selected.
- N Sides
-
Sets the level of detail
of the drawing. This has no effect on the output result of the skin.
Higher values cause the wireframe to look smoother but draw slower.
- In Color/Out Color
-
Set the wireframe color
of the inner and outer drawing parts of the cMuscleDirection locator. (This
can be accessed in the Attribute Editor when
the cMuscleDirection node is selected.)