Creates
a duplicate of the selected polygons mirrored across an axis.
Mesh > Mirror Geometry >
- Mirror direction
-
Specifies
the direction you want Maya to mirror the selected polygonal object.
By default, the direction is +X. Change these options and click Mirror if
you want to mirror the object in another direction.
- Merge with the original
-
Selects how you want
the polygons to merge.
When turned on (the default
setting), Maya duplicates and flips the original polygon and merges
the duplicated polygon with the original polygon. This makes the
new polygonal object one shell. When turned off, Maya duplicates and
flips the original polygon but does not merge the separate shells.
- Merge vertices
-
Select this option to
merge adjacent vertices, creating a single shell.
- Connect border edges
-
Select this option to
connect the original polygon with the mirrored polygon at the border
edges, filling in faces to create a closed shape.