Paint Effects is a powerful
and complex program. To ensure that your first experiences with Paint
Effects are successful, go through the following checklist
before you begin.
- Load Paint
Effects, if it is not already loaded. See
Load Paint Effects.
- Load
the Paint Effects shelf if it’s
not already loaded. See
Load the Paint Effects shelf.
- [Optional]
Drag and drop preset brushes to shelves, if they are not there already.
See
Save preset brushes to shelves.
- If
you are painting in a scene, note the following:
Currently, you can only paint effects on the
view plane (the plane that is ortho-normal to the camera view),
the grid plane of the perspective view, or on NURBS or polygonal
surfaces.
Although
you cannot paint 3D effects on subdivision surfaces, you can paint
2D effects on them using the 3D Paint Tool,
or you can create textures using Paint Effects and
apply them to the surfaces. You can also try the following workflows:
- Place
rough, invisible NURBS or polygonal geometry inside the subdivision
surface and bind it to the same skeleton. Paint on the NURBS surface and
the Paint Effects strokes will
grow out the NURBS surface and through the subdivision surface.
- Bind
the CVs of some NURBS curves to vertices on the subdivision surface then
convert the curves to strokes.
- Refer
to the lessons in Getting Started with Maya for an introduction
to Paint Effects.
Load Paint Effects
To start
using Maya Paint Effects, it must be loaded. Paint
Effects loads automatically when you install Maya, however,
if you should need to load it, use the following procedure.
To
load Maya Paint Effects
- Start
Maya.
- Select
Window > Settings/Preferences > Preferences and
click the Modules category.
- Turn
on Paint Effects and click Save.
- Restart
Maya.
Maya loads Paint Effects and
the Paint Effects shelf, adds the Paint
Effects menu to the Rendering menu
set, and the Paint Effects panel to the Panels >
Panel menu.
Load the Paint Effects shelf
The Paint Effects shelf
contains a range of Paint Effects tools and brushes.
If you are new to Maya, the Paint
Effects shelf, like the other Maya shelves, is loaded
automatically on Windows and Mac OS X. The shelves are not loaded
by default on Linux because they can seriously impede the start
up performance of Maya. To load these shelves on Linux, follow the
instructions in
Load the default shelves in
the Basics guide. To load only the Paint
Effects shelf, follow the instructions below in
To load the Paint Effects shelf.
To
load the Paint Effects shelf
- Open
the Script Editor (
Window > General Editors >
Script Editor).
- Copy
and paste the following into the Script Editor:
loadNewShelf "shelf_PaintEffects.mel";
saveAllShelves $gShelfTopLevel;
- Select Command
> Execute.
Save preset brushes to shelves
Maya
provides over 200 preset brushes in your mayapath/brushes (Windows and Linux) or mayapath/Maya/Contents/brushes (Mac OS X) folder.
When you load Paint Effects for
the first time, the preset brushes can be accessed from the Visor,
while a small subset of preset brushes are available in the Paint
Effects shelf. You may want to drag and drop these preset
brushes to the Paint Effects shelf, or another
shelf, so they are available for easy access.
To
save preset brushes to a shelf
- Open
the Visor (
Window > General Editors >
Visor).
- Click
the Paint Effects tab and expand
the brushes folder, if it is not already expanded.
- Click
the folder containing the preset brush(es) you want to save to a shelf.
- [Optional]
Create a new shelf for the preset brushes.
- Do
one of the following:
- To
save a single brush to a shelf, middle-click the brush icon and
drag it to the Paint Effects shelf, another
shelf, or the new shelf you created.
- To
save all brushes in a folder to a shelf, middle-click the open folder
icon and drag
it to the shelf.
- Select
Window > Settings/Preferences > Shelf Editor and
click Save All Shelves.
Use default Paint Effects hotkeys
The
following Paint Effects actions have
hotkeys defined in the Hotkey editor (
Window > Settings/Preferences > Hotkey Editor).
Option or action |
Default Hotkey |
Open Paint Effects Panel (PaintEffectsPanel)
|
8
|
Open Template Brush Editor (TemplateBrushSettings)
|
Ctrl-b (Windows and Linux) Control-b (Mac OS X)
|
Modify Paint Effects Brush Scale(ModifyUpperRadius
in Hotkey editor in Brush
Tools category)
|
Press b and drag left or right, then release
|
Modify Brush Width (ModifyLowerRadius in
the Hotkey editor in the Brush
Tools category, default hotkey, B
|
Press B and drag left or right, then release
|
Modify Paint Effect Surface Offset(ModifyDisplacement
in Hotkey editor in the Brush
Tools category)
|
Press m and drag left or right, then release
|
Define Paint Effects hotkeys
In addition to setting hotkeys for each of the
items on the Paint Effects menu, you can
set hotkeys (under Categories > Paint Effects in
the Hotkey Editor) to do the following:
- Modify
the brush width (ModifyLowerBrushRadius, in Brush
Tools category)
- Clear
the canvas (ClearPaintEffectsView)
- Undo
the last canvas stroke (UndoCanvas)
- Switch
the Tube Direction between Along
Path and Along Normal (FlipTubeDirection).
This is particularly useful when painting plants on the canvas.
- Switch Paint
At Depth option on or off (TogglePaintAtDepth)
- Blend
brush preset shading and shape (BrushPresetBlend)
- Blend
brush preset shading (BrushPresetBlendShading)
- Blend
brush preset shape (BrushPresetBlend Shape)
- Replace
the shading values of the template brush (BrushPresetReplaceShading)
- Switch
the Opposite option for the selected
surface (ToggleOppositeFlagOf SelectedShapes)
- Display
the Brush Animation marking menu
(BrushAnimationMarkingMenu)
- Display
the Curve Utilities marking menu
(CurveUtilitiesMarkingMenu)
- Display
the Auto Paint marking menu (AutoPaintMarkingMenu)
- Switch
between the Paint Effects panel and the
scene view (PaintEffectPanel)
For information on defining hotkeys, see
Hotkey Editor.