A method of viewing a smoothed version of a polygonal model even while working with a coarser version of the same model with fewer components to reshape or animate.
For smooth proxy, a polygonal mesh smooths the selected polygon mesh by adding polygons and keeps the original unsmoothed mesh as a proxy. A node connection is made between the proxy and smoothed version of the mesh so that changes to the proxy's shape or topology update the smoothed version of the mesh.