In polygonal
modeling, a collection of polygons, which can be of different types
(triangles, quads, n-sided).
Also known as polygonal
mesh, polyset or polygonal object.
In Maya paint tools, polygonal triangles
that appear on screen rather than brush stamps, applied with a
mesh brush.
Mesh strokes appear more realistic compared to other brush types
whether they are viewed close-up or from a distance.