Creates a container for fluids with
            an Emitter.
         
         Fluid Effects > Create
                  3D Container with Emitter >   
 
            
            - Emitter Name
- 
                  Type a name for the emitter. 
                      
- Parent to Container
- 
                  Turn this option on to
                        parent the emitter to the container. When the emitter is parented
                        to the container, selecting the container automatically selects
                        the emitter automatically. 
                      If you intend to put
                        your emitter on a motion path, you should create or add it unparented.
                      To unparent an emitter,
                        select the emitter then choose 
                                 Edit > Unparent.
                      
Basic Emitter Attributes
               Emitter Type
                  Select an emitter type.
                  
                  - Omni 
- 
                        Sets the emitter type
                              to an omnidirectional point emitter. Fluid property values emit
                              in all directions. 
                            
- Volume
- 
                        Emits fluid property
                              values from a closed volume. You pick the shape from the Volume Shape option. 
                            NoteIf you select Volume,
                                 make sure the emitter is bigger than one voxel.
                               
- Density Rate (/Voxel/Sec)
- 
                     Sets the average rate
                           at which Density values are emitted
                           into the grid voxels per second. Negative values remove Density from
                           the grid.
                         
- Heat Rate (/Voxel/Sec)
- 
                     Sets the average rate
                           at which Temperature values are emitted
                           into the grid voxels per second. Negative values remove heat from
                           the grid.
                         
- Fuel Rate (/Voxel/Sec)
- 
                     Sets the average rate
                           at which Fuel values are emitted into
                           the grid voxels per second. Negative values remove Fuel from
                           the grid.
                         
- Fluid Dropoff
- 
                     Sets the dropoff value
                           for fluid emission. For Volume emitters
                           the dropoff specifies how much the emission drops off as you move
                           away from the volume axis (dependent on the volume shape). For Omni emitters
                           the drop off is based on the emission point and radiates out from Min Distance to Max
                              Distance.
                         
- Cycle Emission
- 
                     Cycling emission restarts
                           the random number stream after an interval in frames, specified
                           by the 	 attribute. 
                         Setting Cycle
                              Emission to Frame and Cycle Interval to
                           1 causes the random stream to restart every frame. Cycle
                              Interval values greater than 1 can be used to generate
                           cycles for games work. 
                         This resets only the
                           random stream used by the emitter. It does not reset the random
                           number stream used by MEL, shaders, and so on. Note also that the Frame option
                           resets at most once per frame. However, over sampling does not affect
                           the results.
                         
- Cycle Interval
- 
                     Specifies the number
                           of frames between restarts of the random number stream. See Cycle Emission.
                           Has no effect if Cycle Emission is set to None.
                         
Distance Attributes
- Max Distance
- 
                     Maximum distance at which
                           new property values are created from emitter. Not used for volume
                           emitters.
                         
- Min Distance
- 
                     Minimum distance at which
                           new property values are created from emitter. Not used for volume
                           emitters.
                         
Volume Emitter Attributes
- Volume Shape
- 
                     Sets the shape of volume
                           the emitter will use if the emitter is of volume type. Has an effect
                           only if emitter type is Volume. Otherwise
                           volume controls are disabled.
                         
- Volume Offset X, Y, Z
- 
                     This is the parent attribute
                           for the translational offset of the emission volume's center from
                           the emitter's origin.
                         
- Volume Sweep
- 
                     The arc of the volume
                           emission. Used for sphere, cone, cylinder and torus.
                         
- Section Radius
- 
                     Applies to torus volumes
                           only. Defines the radius of a section of the torus.