Fluids are substances that change shape continuously or flow in response to forces.
Using Maya Fluid EffectsTM, you can realistically simulate 2D and 3D atmospheric effects (such as clouds and mist), combustion effects (such as smoke, explosions, and burning flames), and viscous fluid effects (such as molten lava).
You can also use the Fluid Effects ocean shader to simulate open water.
In Maya, there are three basic types of fluid effects:
Dynamic and Non-Dynamic effects render as 3D volumes, so they interact appropriately with objects that move through them.
This chapter includes the following lessons, which introduce you to some basic Fluid Effects concepts: