This creates a Newton field.
See
Work with newton fields.
Fields > Newton >
This sets the options
when you create a Newton field.
- Magnitude
-
Sets the strength of the newton field. The larger
the number, the stronger the force. A positive number pulls objects
toward the field. A negative number pushes objects away.
- Attenuation
-
Sets
how much the strength of the field diminishes as distance to the
affected object increases. The rate of change is exponential with
distance; the Attenuation is the exponent.
If you set Attenuation to 0, the force
remains constant over distance.
- Min Distance
-
Sets
the minimum distance from the newton field at which the field is exerted.
Distance
- Use Max Distance
-
If
you turn on Use Max Distance, connected
objects within the area defined by the Max Distance setting
are affected by the newton field. If you turn off Use
Max Distance, connected objects are affected by the newton
field no matter how far away.
- Max Distance
-
Sets
the maximum distance from the newton field at which the field is
exerted. You must turn on Use Max Distance for Max
Distance to take effect.
Special Effects
Available in the Attribute
Editor for object fields only.
- Apply Per Vertex
-
Sets
where the field emanates from the object. If you turn on Apply
Per Vertex, each individual point (CV, particle, vertex)
of the chosen object exerts the field equally at full strength.
If you turn off Apply Per Vertex, the field
is exerted only from the average position of the specified points.
If you are using the Attribute
Editor, open the Special Effects section
to display the Apply Per Vertex attribute.