This creates a Newton field.
            See 
                     Work with newton fields.
         
         Fields > Newton >   
 
            
            This sets the options
               when you create a Newton field.
            
            - Magnitude
- 
                  Sets the strength of the newton field. The larger
                        the number, the stronger the force. A positive number pulls objects
                        toward the field. A negative number pushes objects away.
                      
- Attenuation
- 
                  Sets
                        how much the strength of the field diminishes as distance to the
                        affected object increases. The rate of change is exponential with
                        distance; the Attenuation is the exponent.
                        If you set Attenuation to 0, the force
                        remains constant over distance.
                      
- Min Distance
- 
                  Sets
                        the minimum distance from the newton field at which the field is exerted.
                      
Distance
            - Use Max Distance 
- 
                  If
                        you turn on Use Max Distance, connected
                        objects within the area defined by the Max Distance setting
                        are affected by the newton field. If you turn off Use
                           Max Distance, connected objects are affected by the newton
                        field no matter how far away. 
                      
- Max Distance
- 
                  Sets
                        the maximum distance from the newton field at which the field is
                        exerted. You must turn on Use Max Distance for Max
                           Distance to take effect.
                      
Special Effects
            Available in the Attribute
                  Editor for object fields only.
            
            - Apply Per Vertex
- 
                  Sets
                        where the field emanates from the object. If you turn on Apply
                           Per Vertex, each individual point (CV, particle, vertex)
                        of the chosen object exerts the field equally at full strength.
                        If you turn off Apply Per Vertex, the field
                        is exerted only from the average position of the specified points. 
                      If you are using the Attribute
                           Editor, open the Special Effects section
                        to display the Apply Per Vertex attribute.