You can move the vertices on a polygon
along the direction of their normal.
To move polygon vertices along their
normals
- Select the vertices in the scene view.
- In the Toolbox,
double click the Move tool to display its option
panel.
- In the options panel, set Move to Normal and
turn on Update (UVN) Triad.
- Drag the UVN (Move
Normal Tool) manipulator to
move the selected vertices.
NoteAvoid
tweaks (moving CVs, moving polygon components with
Move,
Rotate or
Scale)
on objects with history. If you tweak an object with history, the
tweak is applied to a specific component ID. Subsequent changes
to the object’s history can cause the component IDs to change, altering
the effect of the tweak.
For example, if you revolve
a curve to create a surface, then tweak CV number 3 on the surface,
the tweak will always apply to CV number 3. If you later change
the revolve node attributes to reduce the number of segments on
the surface, the CV that you tweaked will now have a new number,
and the tweak will no longer be applied to it. The tweak will be
applied to the CV that is now number 3, which may be in a different
location on the surface.