You can move the vertices on a polygon
            along the direction of their normal.
         
         To move polygon vertices along their
            normals
         
         
            - Select the vertices in the scene view.
            
 
            - In the Toolbox,
               double click the Move tool to display its option
               panel.
            
 
            - In the options panel, set Move to Normal and
               turn on Update (UVN) Triad.
            
 
            - Drag the UVN (Move
                  Normal Tool) manipulator to
               move the selected vertices.
               
NoteAvoid
                     tweaks (moving CVs, moving polygon components with 
Move, 
Rotate or 
Scale)
                     on objects with history. If you tweak an object with history, the
                     tweak is applied to a specific component ID. Subsequent changes
                     to the object’s history can cause the component IDs to change, altering
                     the effect of the tweak.
                     
For example, if you revolve
                        a curve to create a surface, then tweak CV number 3 on the surface,
                        the tweak will always apply to CV number 3. If you later change
                        the revolve node attributes to reduce the number of segments on
                        the surface, the CV that you tweaked will now have a new number,
                        and the tweak will no longer be applied to it. The tweak will be
                        applied to the CV that is now number 3, which may be in a different
                        location on the surface.