Modify UVs using the UV Smudge Tool
 
 
 

You can drag or smudge the layout of UVs on your polygonal or subdivision surface geometry using the UV Smudge Tool in the UV Texture Editor.

The Smudge Tool gives you a high level of control over your UVs, providing a more free-form approach to manipulating the layout of your UVs.

To smudge the layout of your UVs

  1. Select the geometry whose UVs you want to manipulate.
  2. Select Edit UVs > UV Texture Editor.

    The UV Texture Editor appears.

  3. In the UV Texture Editor menu bar, select Tool > UV Smudge Tool > .

    The UV Smudge Tool Options window appears.

  4. Set the UV Smudge Tool options as required and then click Apply and Close.
  5. Select Tool > UV Smudge Tool or click the UV Smudge Tool button in the UV Texture Editor toolbar. The following occurs:
    • The UV Texture Editor’s view switches to UV mode.
    • All the UVs of the current geometry become selected.
    • The UV Smudge Tool brush appears in the UV Texture Editor’s view.
  6. If the Middle Mouse Initiates tool setting is off, do one of the following:
    • In the UV Texture Editor’s view, drag to smudge the layout of all your UVs.
    • In the UV Texture Editor’s view, -drag around the UVs you want to select and then drag to smudge the layout of the selected UVs.

    If the Middle Mouse Initiates tool setting is on, do one of the following:

    • In the UV Texture Editor’s view, -drag to smudge the layout of all your UVs.
    • In the UV Texture Editor’s view, drag around the UVs you want to select and then -drag to smudge the layout of the selected UVs.

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