Repositions any currently
selected UV to its nearest grid intersection in UV texture space.
Edit UVs > Grid >
- Map size presets
-
Sets the Grid
U and Grid V options to common square
texture sizes.
Change the Grid
U and Grid V sliders or enter values
to use a different or non-square size.
- Grid U
-
The number of grid lines
horizontally (in the U dimension of texture space).
- Grid V
-
The number of grid lines
vertically (in the V dimension of texture space).
Move UVs to
The options available
are:
- Pixel border
-
Snaps UVs to the nearest
grid intersection.
- Pixel center
-
Snaps UVs to the nearest
midpoint between grid lines.