You
can interact with an asset’s published attributes the same way you
would interact with any other node’s attributes. With the asset
node selected, you can:
- Use the Channel Box to
edit the values of each published attribute directly.
- Use the Attribute Editor to
edit the values in the Published Attributes section
with widgets such as sliders.
NoteBy default, a published
attribute is displayed in the
Attribute Editor with the
same widget it uses in its own
Attribute Editor instance
(for example, booleans show a checkbox, colors show a slider and
color swatch, etc). This also means that if you publish translateX,
translateY, and translateZ for an object in your asset, the
Attribute
Editor displays those attributes as a field with three
values instead of as three individual sliders. You can still modify
each of these values with a virtual slider by holding
+
and
dragging the appropriate field left or right with the mouse. If
you prefer to have three sliders display, you can set up an asset
template with a customized view. See
Add a view to an asset template.
The Attribute
Editor also allows you to modify the asset’s attributes
such as the type, owner, creation date, associated template, view,
and icon. All these options can be found under the Asset
Attributes heading. You can also add additional information
about the asset using the Notes field.