Edit NURBS > Stitch
> Global Stitch >
These are the options
you see in the Global Stitch Options window.
Stitch Corners
The Stitch
Corners options specify where a surface corner is stitched
to an adjacent corner or surface edge. Regardless of which option
you choose, stitching occurs only if the points are within the Max
Separation distance.
Stitching occurs at a
point between two corners or between a corner and a point on the
surface edge. Where a corner would stitch to a point on an edge
rather than a corner, the following options are available.
- Closest Point
-
stitches
a corner to the closest point on the edge.
- Closest Knot
-
stitches
a corner to the closest knot on the edge.
- Off
-
does no explicit corner
stitching.
Stitch Edges
The Stitch
Edges options specify where adjacent edges are stitched
together. Regardless of which option you choose, stitching occurs
only if the edges are within the Max Separation distance. Stitching
occurs along the midpoint between the edges.
- Closest Point
-
stitches
the closest points on the edges while ignoring parameterization
differences between the edges. Because the number of patches may differ,
an exact join might not occur.
- Match Params
-
stitches
points on the surface edges that have equivalent UV increments along
each edge. The number of spans is ignored. To achieve the best possible
fit with this type of stitching, make sure the two edges have the
same UV values, the same number of spans, and lined-up knots.
- Off
-
does no explicit edge
stitching. If you turn on one of the Stitch Corners options
(other than Off) and set Stitch
Edges to Off, the corners will be stitched
together, but not the edges.
Stitch Smoothness
Select
the way that the joined isoparms appear.
- Tangents
-
bends
isoparms so they are perpendicular where they meet the stitched
edge. This yields the best continuity between the surfaces.
- Normals
-
does
not require the isoparms to be perpendicular, though the surfaces
still join smoothly.
- Off
-
turns off smoothing and
doesn’t ensure tangency of the edge regions.
NoteYou can use Stitch
Corners, Stitch Edges, and Stitch
Smoothness in any combination to create a variety of
stitching results. If Stitch Smoothness is Off but
one of the Stitch Edges options is on,
the edges will touch, but the stitched region between the edges
might not be smooth.
- Stitch Partial Edges
-
If
this option is on, Maya joins any parts of an edge pair that are
within the Max Separation distance. The
same pair of edges may therefore join and separate a number of times
along their length. If this option is off, no part of the edge pair
will be stitched if any points along the edges exceed the Max
Separation distance.
Do not turn on Stitch
Partial Edges when unnecessary. This option takes extra
processing time.
- Max Separation
-
Specifies
how close surface edges and corners must be for them to be stitched.
High values might stitch more points than you want. Low values might
cause the stitch operation to fail.
- Modification Resistance
-
Specifies
how much the surface CVs hold their positions when you stitch the
surfaces. Increase this value to smooth waviness in the stitched surface.
Don’t increase the value too much or the surface joins might not
be smooth.
- Sampling Density
-
Sets
how many points along each edge Maya samples during the stitch operation.
Increasing the Sampling Density might improve
the fit, but it slows the stitch operation. Start with the lowest
value (1) and increase it only if the fit is poor. Values over 5
are typically unnecessary.
- Lock surfaces
-
The Lock
Surfaces section of the Attribute Editor displays
two or more attributes named Lock surface n.
Where n represents one of the surfaces stitched.
For example, Lock surface 1, Lock surface 2,
and so on.
If you turn on this option
for any surface, that surface doesn’t change shape in the resulting stitched
surface. Instead, the surface stitched to this surface is altered.
If you turn on this option
for two adjacent stitched surfaces, they might appear unstitched. They’re
still part of the globalStitch node, so you can
turn off Lock surface for either surface
and the stitching is displayed again.
- Keep Originals
-
If Keep
Originals is on, the stitch surface is created on top
of the original input surfaces. This way, you can move the resulting
surface if you are not satisfied with the result and re-stitch a
new surface with different option settings.
If off, the stitch operation
replaces the surface being stitched.
NoteAfter you stitch
surfaces, you can move the original surfaces outside the
Max
Separation range without breaking the stitch. Loss of continuity
and distortion might occur if you separate the surfaces too much.
If the original surfaces
are far apart and you edit attributes on the globalStitchn node,
the stitch will be recomputed based on the new positions of the surfaces.
Edges formerly stitched may fail to produce results. Return surfaces to
their original positions before editing attributes that specify
how the surfaces are stitched.