Edit Deformers >
Blend Shape > Remove >
- Specify Node
-
If
the base object shape you selected is influenced by only one blend
shape deformer, you don’t need to set Specify Node on.
If on, you can specify BlendShape Node and Existing Nodes.
Default is off.
- BlendShape Node
-
Specifies
the name of the blend shape deformer whose target object shapes
you want to remove. (Available if Specify Node is
on.)
- Existing Nodes
-
Lists
all the blend shape deformer nodes in the scene, and indicates the
blend shape deformer whose target object shapes you want to remove. Only
available if Specify Node is on.
- Specify Target
-
- Target Name
-
Lists the name of the
target object shape to be removed from the current blend shape deformer.
Only available only when Specify Target is
on.