Using the Paint Set Membership
Tool, you can modify which of a deformable object’s points
(for example, CVs or vertices) belong to multiple deformer sets
by painting the points you want added to, transferred to, or removed from
the set.
To modify which vertices belong
to a set
- Select a deformed or a skinned object.
- Select
Shading > Smooth Shade All (default
hotkey: 5) to switch to smooth shading mode.
- Select
Edit Deformers > Paint Set Membership Tool > .
The Paint
Set Membership Tool Settings appears. See
Paint Set Membership Tool.
- Set the tool settings.
- Select the set you want to modify as
follows:
- In the Paint Set MembershipTool,
in the Paint Operations section, select a
set from the Select Set To Modify list.
The selected set name appears in the Set To Modify box.
- Use the Pick Color Mode hotkey
(default hotkey: /) to select the set on the surface. Hold down
the hotkey, click on the set you want to paint (click anywhere on
the colored area), then release the hotkey.
- Drag over the CVs or vertices you want
to add to, transfer to, or remove from the selected set.