Creates a new, empty UV set
on the current object. You can then create the UVs in the set using
one of the mapping/projection methods. This feature is also available
for use from the Polygons menu in the UV
Texture Editor.
Create UVs > Create
Empty UV Set >
- Create UV Set name
-
Type a name for the new
UV set in the text field.
- UV Set Sharing
-
You can choose to share
this UV set (every instance has the UV set), Per
Instance Shared (all selected instances share the new
UV set), or Per Instance Unshared (all
selected instances get a unique UV set).