In this lesson, you learned
how basic MEL scripting commands work in Maya. You can:
- Write basic MEL creation commands to
bypass the Maya user interface.
- Use flags at object creation time to
specify the attributes for the objects.
- Edit the attributes of objects using
a command in conjunction with the edit flag.
- Observe the history created in the Script
Editor and then copy and paste it into the Script
Editor to create your own scripts.
Before proceeding with
the next lesson you may want to review the material presented in
this lesson so you are familiar with the concepts and skills. Some suggested
tasks you can try on your own include:
- Practice using creation commands through
the user interface and observing the resulting Script
Editor history.
- Look through the MEL
Command Reference to see more common commands.
- Practice copying and pasting commands
from the Script Editor history section
to the Script Editor input section.