Character > Create
Subcharacter Set >
- Name
-
Specifies the name of the subcharacter
set. Default name is subCharactern.
Subcharacter Set Attributes
Specifies
which attributes will be included with the subcharacter set as keyable.
You can choose All Keyable, From
Channel Box, or All Keyable Except.
- All Keyable
-
Specifies that all the keyable attributes
of all selected objects will be included as the character set’s
attributes.
- From Channel Box
-
Specifies that only the currently
selected channels in the Channel Box will
be included with the character set.
- All Keyable except
-
Specifies
whether certain attributes will be included with the character set.
This allows you to control the number of attributes included in a
character set as you create the character set. This can save you
time, reduce the number of attributes listed in the Channel
Box, and help make your animation work more efficient.
- No Translate
-
Specifies
that the translation attributes will be included as keyable attributes
unless checked on (default is off).
- No Rotate
-
Specifies that the rotation attributes
will be included as keyable attributes unless checked on (default
is off).
- No Scale
-
Specifies that the scaling attributes
will be excluded as keyable attributes unless checked off (default
is on).
- No Visibility
-
Specifies
that the visibility attribute will be excluded as a keyable attribute
unless checked off (default is on).
- No Dynamic
-
Specifies that any dynamic attributes
will be excluded as keyable attributes unless checked off (default
is on).