You can
view the calculated distance of the camera from the object and apply that
value to the Focus Distance for the camera
to achieve Depth of Field effects in the
Camera’s Attribute Editor.
For information on depth
of field, see
Focus and blur.
Note
- To create an image that has wider depth
of field (more area in front of and behind the subject that is in
focus) use high fStop values, such as f16, f22, f32. To achieve
narrow depth of field (less area in front and behind the subject
that is in focus) use low fStop values such as f2.8, f4 or f5.6.
For more information on fStops, see
fStop (aperture) and shutter speed/angle.
- Depending on the fStop and Focus
Region Scale values, parts of the object may or may not
be in focus.
To ensure the center of an object is
in focus for Depth of Field
- Select the object in the view.
- Make sure Object Details is
turned on in the Heads Up Display menu. (Object
Details is on by default). Notice the Distance
from Camera value.
- Use the Distance from Camera value
as the Focus Distance value in the Depth
of Field section for the current Camera.
If you select multiple
objects, Maya uses the center of their bounding box to calculate
the distance from the camera.