Pose joints with FK
 
 
 

To pose and animate a joint with forward kinematics

  1. Select the joint you want to animate.
  2. Select the Rotate Tool (hotkey: e) from the Tool Box.

    The rotation transform manipulators appear.

  3. Advance the current time indicator along the Time Slider to the point in time where you would like to set a key.
  4. Rotate the joint to pose the current joint and all its child joints and then set a key (hotkey: s).

    For more information on animating with FK, see Keyframe Animation.