To
edit geometry constraint attributes with the Attribute
Editor
- Select the geometry constraint node.
- Open the Attribute Editor by
selecting
Window > Attribute Editor (default shortcut: +a).
- Set the attributes.
- Do the following:
- Click Select to
select the node you are now editing as the currently selected object
in your scene.
- Click Load Attributes to
load the attribute values of the currently selected node.
- Click Copy Tab to
open a separate window containing the attributes for the selected
node.