When using raytraced
shadows on a translucent object, the Translucence Depth parameter
will not function correctly unless the object's transparency is
non-zero. If the transparency is zero, no light will ever penetrate
through the object, regardless of the Translucence Depth value.
- Workaround
-
Adding a tiny amount
of transparency to the translucent object will cause all translucence parameters
to behave as expected.