You can preview shadows quickly and easily
in the scene view without rendering your scene.
Note
- Hardware shadows do not display for transparent
objects.
- Hardware shadows do not work with point
and area lights.
- In hardware X-Ray mode (Shading
> X-Ray), all objects are transparent, and no hardware
shadows display.
To see shadows in the scene view
- In the Render Stats section
of the surface’s Attribute Editor, make sure Casts
Shadows is turned on.
- In the scene view, click Lighting
> Shadows.