You can set the following
preferences in the Kinematics category of the Preferences window.
Inverse Kinematics
- Joint size
-
Changes the display
size of skeleton joint sizes. The range is from 0.01 to 5.0.
- IK/FK joint size
-
For skeletons with blended IK/FK animation, this
option sets the display size for the joints and bones in your IK
and FK skeletons. This option does not affect the display size of
the joints and bones in the IK/FK Blend skeleton.
- IK handle size
-
Changes the display size of IK handles.
The range is from 0.01 to 5.0.
- Ik/Fk blending display
-
For skeletons with blended IK/FK animation, this
option specifies which skeletons appear in the scene view.
- None
-
Only the IK/FK Blend
skeleton appears in the scene view.
- IK
-
Only the IK skeleton
appears in the scene view.
- FK
-
Only the FK skeleton
appear in the scene view.
- Both
-
The FK, IK, and IK/FK
Blend skeletons appear in the scene view.
NoteBy default, joints
and bones appear dark navy blue. But when a skeleton has both IK
and FK, each skeleton appears as a different color (FK is Black,
IK is a Dark Red/Brown, and Blend appears pink/magenta.