Typically
you render the objects in a scene against a black background and composite
the rendered images later with an appropriate background using compositing
software. However, you can insert a background:
- to avoid having to model background objects
or scenery, but want them represented, 2Dly, in your scene (especially
if you don’t have access to compositing software).
- as
a temporary reference (especially for rotoscoping or motion matching) for
modeling or animating objects in the scene.
To create a background,
see
Create a basic color background.
NoteWhen you create a
background in Maya, you create it for a specific camera. When you
render a scene from that camera, the background is included in the
rendered image. If you render the scene from a different camera,
the background is not included. For more information on cameras,
see
Maya camera types.