By systematically
saving your texture, painting over it, then erasing back to reveal
the underlying strokes, you can create interesting layered effects.
- Make sure Update on Stroke is
turned off in the File Textures section of the 3D
Paint Tool Settings editor. This option saves the texture
after every paint stroke.
- Paint a basic texture (or map an existing
file texture to the surface) and click Save Textures.
- In the Flood section,
select a Color, ensure the Flood All radio
box is on and click Flood Paint to flood the surface
with another color.
- Change the Paint Operation to Artisan
Erase.
- In the Color section,
change the Opacity to be less than 1 (or
if you have a stylus and tablet, use pressure sensitivity—see
next step). The lower the opacity, the less paint will be removed
when you erase.
- Paint on required areas, modifying the Opacity value
where necessary to subtly erase back through to the first layer.
By default, when you
paint with Artisan brushes with a stylus and tablet, Opacity is
affected by the pressure you apply to the stylus—the harder
you press, the more opaque the stroke. For more information, see
Set stylus pressure.
- When you are satisfied with the effect,
click Save Textures. You can continue
to build layers of paint by repeating these steps.