scanDagSyntax.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+


#include <maya/MFnDagNode.h>
#include <maya/MItDag.h>
#include <maya/MObject.h>
#include <maya/MDagPath.h>
#include <maya/MPxCommand.h>
#include <maya/MSyntax.h>
#include <maya/MArgDatabase.h>
#include <maya/MStatus.h>
#include <maya/MString.h>
#include <maya/MFnPlugin.h>
#include <maya/MArgList.h>
#include <maya/MFnCamera.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MMatrix.h>
#include <maya/MTransformationMatrix.h>
#include <maya/MFnLight.h>
#include <maya/MColor.h>
#include <maya/MFnNurbsSurface.h>
#include <maya/MIOStream.h>

#define kBreadthFlag                    "-b"
#define kBreadthFlagLong                "-breadthFirst"
#define kDepthFlag                              "-d"
#define kDepthFlagLong                  "-depthFirst"
#define kCameraFlag                             "-c"
#define kCameraFlagLong                 "-cameras"
#define kLightFlag                              "-l"
#define kLightFlagLong                  "-lights"
#define kNurbsSurfaceFlag               "-n"
#define kNurbsSurfaceFlagLong   "-nurbsSurfaces"
#define kQuietFlag                              "-q"
#define kQuietFlagLong                  "-quiet"

class scanDagSyntax: public MPxCommand
{
public:
                                        scanDagSyntax() {};
        virtual                 ~scanDagSyntax();
        static void*    creator();
        static MSyntax  newSyntax();
        virtual MStatus doIt( const MArgList& );

private:
        MStatus                 parseArgs( const MArgList& args,
                                                           MItDag::TraversalType& traversalType,
                                                           MFn::Type& filter, bool & quiet);
        MStatus                 doScan( const MItDag::TraversalType traversalType,
                                                        MFn::Type filter, bool quiet);
        void                    printTransformData(const MDagPath& dagPath, bool quiet);
};

scanDagSyntax::~scanDagSyntax() {}

void* scanDagSyntax::creator()
{
        return new scanDagSyntax;
}

MSyntax scanDagSyntax::newSyntax()
{
        MSyntax syntax;

        syntax.addFlag(kBreadthFlag, kBreadthFlagLong);
        syntax.addFlag(kDepthFlag, kDepthFlagLong);
        syntax.addFlag(kCameraFlag, kCameraFlagLong);
        syntax.addFlag(kLightFlag, kLightFlagLong);
        syntax.addFlag(kNurbsSurfaceFlag, kNurbsSurfaceFlagLong);
        syntax.addFlag(kQuietFlag, kQuietFlagLong);

        return syntax;
}


MStatus scanDagSyntax::doIt( const MArgList& args )
{
        MItDag::TraversalType   traversalType = MItDag::kDepthFirst;
        MFn::Type                               filter        = MFn::kInvalid;
        MStatus                                 status;
        bool                                    quiet = false;

        status = parseArgs ( args, traversalType, filter, quiet );
        if (!status)
                return status;

        return doScan( traversalType, filter, quiet);
};

MStatus scanDagSyntax::parseArgs( const MArgList& args,
                                                                  MItDag::TraversalType& traversalType,
                                                                  MFn::Type& filter,
                                                                  bool & quiet)
{
        MStatus         stat;
        MArgDatabase    argData(syntax(), args);

        MString         arg;

        if (argData.isFlagSet(kBreadthFlag))
                traversalType = MItDag::kBreadthFirst;
        else if (argData.isFlagSet(kDepthFlag))
                traversalType = MItDag::kDepthFirst;

        if (argData.isFlagSet(kCameraFlag))
                filter = MFn::kCamera;
        else if (argData.isFlagSet(kLightFlag))
                filter = MFn::kLight;
        else if (argData.isFlagSet(kNurbsSurfaceFlag))
                filter = MFn::kNurbsSurface;
                
        if (argData.isFlagSet(kQuietFlag))
                quiet = true;
                
        return stat;
}

MStatus scanDagSyntax::doScan( const MItDag::TraversalType traversalType,
                                                           MFn::Type filter,
                                                           bool quiet)
{   
        MStatus status;

        MItDag dagIterator( traversalType, filter, &status);

        if ( !status) {
                status.perror("MItDag constructor");
                return status;
        }

        //      Scan the entire DAG and output the name and depth of each node

        if (traversalType == MItDag::kBreadthFirst)
        {
                if (!quiet)
                        cout << endl << "Starting Breadth First scan of the Dag";
        } else {
                if (!quiet)
                        cout << endl << "Starting Depth First scan of the Dag";
        }

        switch (filter) {
                case MFn::kCamera:
                        if (!quiet)
                                cout << ": Filtering for Cameras\n";
                        break;
                case MFn::kLight:
                        if (!quiet)
                                cout << ": Filtering for Lights\n";
                        break;
                case MFn::kNurbsSurface:
                        if (!quiet)
                                cout << ": Filtering for Nurbs Surfaces\n";
                        break;
                default:
                        cout << endl;
        }
        
        int objectCount = 0;
        for ( ; !dagIterator.isDone(); dagIterator.next() ) {

                MDagPath dagPath;

                status = dagIterator.getPath(dagPath);
                if ( !status ) {
                        status.perror("MItDag::getPath");
                        continue;
                }

                MFnDagNode dagNode(dagPath, &status);
                if ( !status ) {
                        status.perror("MFnDagNode constructor");
                        continue;
                }

                if (!quiet)
                        cout << dagNode.name() << ": " << dagNode.typeName() << endl;

                if (!quiet)
                        cout << "  dagPath: " << dagPath.fullPathName() << endl;

                objectCount += 1;
                if (dagPath.hasFn(MFn::kCamera)) {
                        MFnCamera camera (dagPath, &status);
                        if ( !status ) {
                                status.perror("MFnCamera constructor");
                                continue;
                        }

                        // Get the translation/rotation/scale data
                        printTransformData(dagPath, quiet);

                        // Extract some interesting Camera data
                        if (!quiet)
                        {
                                cout << "  eyePoint: "
                                         << camera.eyePoint(MSpace::kWorld) << endl;
                                cout << "  upDirection: "
                                         << camera.upDirection(MSpace::kWorld) << endl;
                                cout << "  viewDirection: "
                                         << camera.viewDirection(MSpace::kWorld) << endl;
                                cout << "  aspectRatio: " << camera.aspectRatio() << endl;
                                cout << "  horizontalFilmAperture: "
                                         << camera.horizontalFilmAperture() << endl;
                                cout << "  verticalFilmAperture: "
                                         << camera.verticalFilmAperture() << endl;
                        }
                } else if (dagPath.hasFn(MFn::kLight)) {
                        MFnLight light (dagPath, &status);
                        if ( !status ) {
                                status.perror("MFnLight constructor");
                                continue;
                        }

                        // Get the translation/rotation/scale data
                        printTransformData(dagPath, quiet);

                        // Extract some interesting Light data
                        MColor color;

                        color = light.color();
                        if (!quiet)
                        {
                                cout << "  color: ["
                                         << color.r << ", "
                                         << color.g << ", "
                                         << color.b << "]\n";
                        }
                        color = light.shadowColor();
                        if (!quiet)
                        {
                                cout << "  shadowColor: ["
                                         << color.r << ", "
                                         << color.g << ", "
                                         << color.b << "]\n";

                                cout << "  intensity: " << light.intensity() << endl;
                        }
                } else if (dagPath.hasFn(MFn::kNurbsSurface)) {
                        MFnNurbsSurface surface (dagPath, &status);
                        if ( !status ) {
                                status.perror("MFnNurbsSurface constructor");
                                continue;
                        }

                        // Get the translation/rotation/scale data
                        printTransformData(dagPath, quiet);

                        // Extract some interesting Surface data
                        if (!quiet)
                        {
                                cout << "  numCVs: "
                                         << surface.numCVsInU()
                                         << " * "
                                         << surface.numCVsInV()
                                         << endl;
                                cout << "  numKnots: "
                                         << surface.numKnotsInU()
                                         << " * "
                                         << surface.numKnotsInV()
                                         << endl;
                                cout << "  numSpans: "
                                         << surface.numSpansInU()
                                         << " * "
                                         << surface.numSpansInV()
                                         << endl;
                        }
                } else {
                        // Get the translation/rotation/scale data
                        printTransformData(dagPath, quiet);
                }
        }

        if (!quiet)
        {
                cout.flush();
        }
        setResult(objectCount);
        return MS::kSuccess;
}

void scanDagSyntax::printTransformData(const MDagPath& dagPath, bool quiet)
{
        MStatus         status;
        MObject         transformNode = dagPath.transform(&status);
        // This node has no transform - i.e., it's the world node
        if (!status && status.statusCode () == MStatus::kInvalidParameter)
                return;
        MFnDagNode      transform (transformNode, &status);
        if (!status) {
                status.perror("MFnDagNode constructor");
                return;
        }
        MTransformationMatrix   matrix (transform.transformationMatrix());

        if (!quiet)
        {
                cout << "  translation: " << matrix.translation(MSpace::kWorld)
                         << endl;
        }
        double                                                                  threeDoubles[3];
        MTransformationMatrix::RotationOrder    rOrder;

        matrix.getRotation (threeDoubles, rOrder, MSpace::kWorld);
        if (!quiet)
        {
                cout << "  rotation: ["
                         << threeDoubles[0] << ", "
                         << threeDoubles[1] << ", "
                         << threeDoubles[2] << "]\n";
        }
        matrix.getScale (threeDoubles, MSpace::kWorld);
        if (!quiet)
        {
                cout << "  scale: ["
                         << threeDoubles[0] << ", "
                         << threeDoubles[1] << ", "
                         << threeDoubles[2] << "]\n";
        }
}

MStatus initializePlugin( MObject obj )
{ 
        MStatus status;

        MFnPlugin plugin ( obj, PLUGIN_COMPANY, "3.0", "Any" );
        status = plugin.registerCommand( "scanDagSyntax", 
                                                                         scanDagSyntax::creator,
                                                                         scanDagSyntax::newSyntax ); 
        
        return status;
}

MStatus uninitializePlugin( MObject obj )
{
        MStatus status;

        MFnPlugin plugin( obj );
        status = plugin.deregisterCommand( "scanDagSyntax" );

        return status;
}

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