#ifndef __POLYEXPORTER_H #define __POLYEXPORTER_H //- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ // polyExporter.h // // ***************************************************************************** // // CLASS: polyExporter // // ***************************************************************************** // // CLASS DESCRIPTION (polyExporter) // // polyExporter is a class used for creating polygonal mesh exporter plugins. // It is derived from the MPxFileTranslator class and thus implements the // functions writer(), haveWriteMethod(), haveReadMethod(), and canBeOpened(), // which are called by Maya when a scene export is executed. This class allows // the choice of exporting all or only selected poly meshes in the scene. // // To use this class, derive a new class and begin by adding the following *.h // files: // #include <maya/MFnPlugin.h> - used for defining plugins // #include <maya/MIOStream.h> - used for input/output operations // #include <maya/MFStream.h> - used for file input/output operations // // The following functions must be implemented: // creator() - required by Maya to allocate an instance of the derived class // initializePlugin() - required to register the plugin with Maya // uninitializePlugin() - required to unregister the plugin with Maya // defaultExtension() - returns an the export file type extension // createPolyWriter() - returns a new polyWriter which performs the exporting // // For examples, see the classes polyRawExporter and polyX3DExporter // // ***************************************************************************** #include <maya/MPxFileTranslator.h> class polyWriter; class MDagPath; class MFnDagNode; class polyExporter:public MPxFileTranslator { public: polyExporter(); virtual ~polyExporter(); virtual MStatus writer (const MFileObject& file, const MString& optionsString, MPxFileTranslator::FileAccessMode mode); virtual bool haveWriteMethod () const; virtual bool haveReadMethod () const; virtual bool canBeOpened () const; virtual MString defaultExtension () const = 0; protected: virtual bool isVisible(MFnDagNode& fnDag, MStatus& status); virtual MStatus exportAll(ostream& os); virtual MStatus exportSelection(ostream& os); virtual void writeHeader(ostream& os); virtual void writeFooter(ostream& os); virtual MStatus processPolyMesh(const MDagPath dagPath, ostream& os); virtual polyWriter* createPolyWriter(const MDagPath dagPath, MStatus& status) = 0; }; #endif /*__POLYEXPORTER_H*/
Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |