MFnNumericAttribute Class Reference
[OpenMaya - API module for common classesFunctionSet classes]

#include <MFnNumericAttribute.h>
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List of all members.


Detailed Description

Numeric attribute function set.

MFnNumericAttribute is the function set for dependency node attributes that store one, two or three untyped numeric values. A numeric attribute supports both a "hard" maximum/minimum and a soft maximum/minimum. The soft maximum/minimum are used by the Attribute Editor as the limits on its slider, but values within the hard range can be typed in the input box.

As a convenience, MFnNumericAttribute will set the flags of child attributes as well when the flags of the parent attribute are set. This is important when creating a numeric pair or triplet. For example, if MFnNumericAttribute is used to create a 3 double attribute and the attribute is set to be keyable, then the three child attributes will also be marked as keyable.

Examples:

anisotropicShader.cpp, arcLenNode.cpp, backfillShader.cpp, blindDataMesh.cpp, blindShortDataCmd.cpp, brickShader.cpp, buildRotationNode.cpp, cellShader.cpp, cgfxAttrDef.cpp, cgfxShaderNode.cpp, cgfxVector.cpp, checkerShader.cpp, circleNode.cpp, clearcoat.cpp, closestPointOnCurveNode.cpp, compositingShader.cpp, contrastShader.cpp, curvedArrowsNode.cpp, customImagePlane.cpp, cvColorNode.cpp, cvColorShader.cpp, depthShader.cpp, displacementShader.cpp, dynExprField.cpp, flameShader.cpp, gammaShader.cpp, genericAttributeNode.cpp, geometrySurfaceConstraint.cpp, geomShader.cpp, GLSLShaderNode.cpp, hwAnisotropicShader_NV20.cpp, hwColorPerVertexShader.cpp, hwDecalBumpShader_NV20.cpp, hwPhongShader.cpp, hwReflectBumpShader_NV20.cpp, hwRefractReflectShader_NV20.cpp, hwToonShader_NV20.cpp, hwUnlitShader.cpp, interpShader.cpp, jitterNode.cpp, lambertShader.cpp, latticeNoiseNode.cpp, lavaShader.cpp, lightShader.cpp, mixtureShader.cpp, multiCurveNode.cpp, noiseShader.cpp, particleAttrNode.cpp, phongShader.cpp, pnTrianglesNode.cpp, pointOnMeshInfoNode.cpp, pointOnSubdNode.cpp, quadricShape.cpp, renderAccessNode.cpp, rockingTransform.cpp, shadowMatteShader.cpp, shellNode.cpp, shiftNode.cpp, simpleSpring.cpp, sineNode.cpp, slopeShaderNode.cpp, solidCheckerShader.cpp, stringFormatNode.cpp, surfaceBumpManip.cpp, swissArmyManip.cpp, torusField.cpp, transCircleNode.cpp, volumeShader.cpp, weightListNode.cpp, and yTwistNode.cpp.


Public Member Functions

virtual MFn::Type  type () const
  Function set type.
virtual  ~MFnNumericAttribute ()
  Destructor.
  MFnNumericAttribute ()
  Default constructor.
  MFnNumericAttribute (MObject &object, MStatus *ReturnStatus=NULL)
  Constructor.
MObject  create (const MString &fullName, const MString &briefName, MFnNumericData::Type unitType, double defaultValue=0, MStatus *ReturnStatus=NULL)
MObject  createColor (const MString &fullName, const MString &briefName, MStatus *ReturnStatus=NULL)
MObject  createPoint (const MString &fullName, const MString &briefName, MStatus *ReturnStatus=NULL)
MObject  createAddr (const MString &fullName, const MString &briefName, void *defaultValue=NULL, MStatus *ReturnStatus=NULL)
MObject  create (const MString &fullName, const MString &briefName, const MObject &child1, const MObject &child2, const MObject &child3=MObject::kNullObj, MStatus *ReturnStatus=NULL)
MFnNumericData::Type  unitType (MStatus *ReturnStatus=NULL) const
MObject  child (unsigned int index, MStatus *ReturnStatus=NULL) const
bool  hasMin (MStatus *ReturnStatus=NULL) const
bool  hasMax (MStatus *ReturnStatus=NULL) const
bool  hasSoftMin (MStatus *ReturnStatus=NULL) const
bool  hasSoftMax (MStatus *ReturnStatus=NULL) const
MStatus  getMin (double &min1) const
MStatus  getMin (double &min1, double &min2) const
MStatus  getMin (double &min1, double &min2, double &min3) const
MStatus  getMax (double &max1) const
MStatus  getMax (double &max1, double &max2) const
MStatus  getMax (double &max1, double &max2, double &max3) const
MStatus  getSoftMin (double &min1) const
MStatus  getSoftMax (double &max1) const
MStatus  setMin (double min1)
MStatus  setMin (double min1, double min2)
MStatus  setMin (double min1, double min2, double min3)
MStatus  setMax (double max1)
MStatus  setMax (double max1, double max2)
MStatus  setMax (double max1, double max2, double max3)
MStatus  setSoftMin (double min1)
MStatus  setSoftMax (double max1)
MStatus  getDefault (bool &def1)
MStatus  getDefault (char &def1)
MStatus  getDefault (int &def1)
MStatus  getDefault (int &def1, int &def2)
MStatus  getDefault (int &def1, int &def2, int &def3)
MStatus  getDefault (float &def1)
MStatus  getDefault (float &def1, float &def2)
MStatus  getDefault (float &def1, float &def2, float &def3)
MStatus  getDefault (double &def1)
MStatus  getDefault (double &def1, double &def2)
MStatus  getDefault (double &def1, double &def2, double &def3)
MStatus  getDefault (double &def1, double &def2, double &def3, double &def4)
MStatus  getDefault (void *&def1)
MStatus  setDefault (bool def1)
MStatus  setDefault (char def1)
MStatus  setDefault (int def1)
MStatus  setDefault (int def1, int def2)
MStatus  setDefault (int def1, int def2, int def3)
MStatus  setDefault (float def1)
MStatus  setDefault (float def1, float def2)
MStatus  setDefault (float def1, float def2, float def3)
MStatus  setDefault (double def1)
MStatus  setDefault (double def1, double def2)
MStatus  setDefault (double def1, double def2, double def3)
MStatus  setDefault (double def1, double def2, double def3, double def4)
MStatus  setDefault (void *def1)
  MFnNumericAttribute (const MObject &object, MStatus *ReturnStatus=NULL)
  Constructor.

Protected Member Functions

virtual const char *  className () const
  Class name.

Constructor & Destructor Documentation

MFnNumericAttribute::MFnNumericAttribute ( MObject object,
MStatus ReturnStatus = NULL  
)

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:
[in]  object  The MObject to attach the function set to
[out]  ReturnStatus  the return status
Status Codes:

MFnNumericAttribute::MFnNumericAttribute ( const MObject object,
MStatus ReturnStatus = NULL  
)

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:
[in]  object  The MObject to attach the function set to
[out]  ReturnStatus  the return status
Status Codes:

Member Function Documentation

MFn::Type MFnNumericAttribute::type (  )  const [virtual]

Function set type.

Return the class type : MFn::kNumericAttribute

Reimplemented from MFnAttribute.

const char * MFnNumericAttribute::className (  )  const [protected, virtual]

Class name.

Return the class name : "MFnNumericAttribute"

Reimplemented from MFnAttribute.

MObject MFnNumericAttribute::create ( const MString full,
const MString brief,
MFnNumericData::Type  unitType,
double  defaultValue = 0,
MStatus ReturnStatus = NULL  
)

Create a new numeric attribute and return it as an MObject. If the attribute create is of a type that stores two or more values, then a compound attribute will be created. The names of child attributes will have "0", "1" and "2" appended to both the full and brief names. As well, each child will use the defaultValue parameter as its default.

The create method needs to be called on a per node basis. That means if you want to create and add the same attribute to multiple nodes, you need to call the create method for each node to get a unique MObject back. If you call create just once and add the attribute to multiple nodes, Maya will encounter a fatal error.

Parameters:
[in]  full  the full (or long) name of the attribute
[in]  brief  the brief (or short) name of the attribute
[in]  unitType  an element of the MFnUnitAttribute::Type enum
[in]  defaultValue  the default value for the new attribute
[out]  ReturnStatus 
Returns:
An MObject representing the new attribute
Examples:

MObject MFnNumericAttribute::createColor ( const MString full,
const MString brief,
MStatus ReturnStatus = NULL  
)

Create a new color attribute and return it as an MObject. The names of child attributes will have "r", "g" and "b" appended to both the full and brief names.

The create method needs to be called on a per node basis. That means if you want to create and add the same attribute to multiple nodes, you need to call the create method for each node to get a unique MObject back. If you call create just once and add the attribute to multiple nodes, Maya will encounter a fatal error.

Parameters:
[in]  full  the full (or long) name of the attribute
[in]  brief  the brief (or short) name of the attribute
[out]  ReturnStatus 
Returns:
An MObject representing the new attribute
Examples:

MObject MFnNumericAttribute::createPoint ( const MString full,
const MString brief,
MStatus ReturnStatus = NULL  
)

Create a new point attribute and return it as an MObject. The names of child attributes will have "x", "y" and "z" appended to both the full and brief names.

The create method needs to be called on a per node basis. That means if you want to create and add the same attribute to multiple nodes, you need to call the create method for each node to get a unique MObject back. If you call create just once and add the attribute to multiple nodes, Maya will encounter a fatal error.

Parameters:
[in]  full  the full (or long) name of the attribute
[in]  brief  the brief (or short) name of the attribute
[out]  ReturnStatus 
Returns:
An MObject representing the new attribute
Examples:

MObject MFnNumericAttribute::createAddr ( const MString full,
const MString brief,
void *  defaultValue = NULL,
MStatus ReturnStatus = NULL  
)

Create a new address attribute and return it as an MObject.

The create method needs to be called on a per node basis. That means if you want to create and add the same attribute to multiple nodes, you need to call the create method for each node to get a unique MObject back. If you call create just once and add the attribute to multiple nodes, Maya will encounter a fatal error.

Parameters:
[in]  full  the full (or long) name of the attribute
[in]  brief  the brief (or short) name of the attribute
[in]  defaultValue  the default value for the new attribute
[out]  ReturnStatus 
Returns:
An MObject representing the new attribute
Examples:

MObject MFnNumericAttribute::create ( const MString full,
const MString brief,
const MObject child1,
const MObject child2,
const MObject child3 = MObject::kNullObj,
MStatus ReturnStatus = NULL  
)

Create a new numeric attribute and return it as an MObject. This form of the create method allows the creation of compound attributes out of numeric attributes. All attributes passed in must be of the same type (eg all of type kDouble). The child1, child2, and child3 (child3 can be ommitted if only two children are desired) parameters represent numeric attributes created previous via the other form of the create method.

It is also possible to use angle and distance attributes created with MFnUnitAttribute. These attributes will act the same as a double attribute.

Parameters:
[in]  full  the full (or int) name of the attribute
[in]  brief  the brief (or short) name of the attribute
[in]  child1  an MObject representing an numeric attribute
[in]  child2  an MObject representing an numeric attribute
[in]  child3  an MObject representing an numeric attribute
[out]  ReturnStatus 
Returns:
An MObject representing the new attribute

MFnNumericData::Type MFnNumericAttribute::unitType ( MStatus ReturnStatus = NULL  )  const

Return the unit type of this attribute.

Parameters:
[out]  ReturnStatus 
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject
Returns:
An element of the MFnNumericData::Type enum
Examples:

MObject MFnNumericAttribute::child ( unsigned int  index,
MStatus ReturnStatus = NULL  
) const

Return the indicated child attribute as an MObject. No index checking is done by this routine, so you must ensure that the index provided is valid.

Parameters:
[in]  index  the full (or int) name of the attribute
[out]  ReturnStatus 
  • MS::kSuccess the operation was successful
  • MS::kFailure the attribute is not a compound attribute
  • MS::kObjectDoesNotExist the attribute is not bound to an MObject
Returns:
An MObject representing the child attribute

bool MFnNumericAttribute::hasMin ( MStatus ReturnStatus = NULL  )  const

Determine whether or not this attribute has a minimum value set.

Parameters:
[out]  ReturnStatus 
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject
Returns:
true if the attribute has a minimum value, and false otherwise
Examples:

bool MFnNumericAttribute::hasMax ( MStatus ReturnStatus = NULL  )  const

Determine whether or not this attribute has a maximum value set.

Parameters:
[out]  ReturnStatus 
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject
Returns:
true if the attribute has a maximum value, and false otherwise
Examples:

bool MFnNumericAttribute::hasSoftMin ( MStatus ReturnStatus = NULL  )  const

Determine whether or not this double attribute has a soft minimum value set.

Parameters:
[out]  ReturnStatus 
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject
Returns:
true if the attribute has a soft minimum value, and false otherwise
Examples:

bool MFnNumericAttribute::hasSoftMax ( MStatus ReturnStatus = NULL  )  const

Determine whether or not this double attribute has a soft maximum value set.

Parameters:
[out]  ReturnStatus 
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject
Returns:
true if the attribute has a soft maximum value, and false otherwise
Examples:

MStatus MFnNumericAttribute::getMin ( double &  min  )  const

Return the minimum value for this double attribute.

Parameters:
[out]  min  the minimum value for this attribute
Returns:
Examples:

MStatus MFnNumericAttribute::getMin ( double &  min1,
double &  min2  
) const

Return the minimum values for the two children (both double attributes) of this compound attribute.

Parameters:
[out]  min1  the minimum value for the first child attribute
[out]  min2  the minimum value for the second child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kFailure the attribute does not have a minimum
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::getMin ( double &  min1,
double &  min2,
double &  min3  
) const

Return the minimum values for the three children (all double attributes) of this compound attribute.

Parameters:
[out]  min1  the minimum value for the first child attribute
[out]  min2  the minimum value for the second child attribute
[out]  min3  the minimum value for the third child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kFailure the attribute does not have a minimum
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::getMax ( double &  max  )  const

Return the maximum value for this double attribute.

Parameters:
[out]  max  the maximum value for this attribute
Returns:
Examples:

MStatus MFnNumericAttribute::getMax ( double &  max1,
double &  max2  
) const

Return the maximum values for the two children (both double attributes) of this compound attribute.

Parameters:
[out]  max1  the maximum value for the first child attribute
[out]  max2  the maximum value for the second child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kFailure the attribute does not have a maximum
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::getMax ( double &  max1,
double &  max2,
double &  max3  
) const

Return the maximum values for the three children (all double attributes) of this compound attribute.

Parameters:
[out]  max1  the maximum value for the first child attribute
[out]  max2  the maximum value for the second child attribute
[out]  max3  the maximum value for the third child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kFailure the attribute does not have a maximum
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::getSoftMin ( double &  min  )  const

Return the minimum value for this double attribute.

Parameters:
[out]  min  the minimum value for this attribute
Returns:
Examples:

MStatus MFnNumericAttribute::getSoftMax ( double &  max  )  const

Return the maximum value for this double attribute.

Parameters:
[out]  max  the soft maximum value for this attribute
Returns:
Examples:

MStatus MFnNumericAttribute::setMin ( double  min  ) 

MStatus MFnNumericAttribute::setMin ( double  min1,
double  min2  
)

Set the minimum values for the two children (both double attributes) of this compound attribute.

Parameters:
[in]  min1  the minimum value for the first child attribute
[in]  min2  the minimum value for the second child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::setMin ( double  min1,
double  min2,
double  min3  
)

Set the minimum values for the three children (all double attributes) of this compound attribute.

Parameters:
[in]  min1  the minimum value for the first child attribute
[in]  min2  the minimum value for the second child attribute
[in]  min3  the minimum value for the third child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::setMax ( double  max  ) 

Set the maximum value for this double attribute.

Parameters:
[in]  max  the maximum value for this attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or this instance is not a numeric attribute
Examples:

MStatus MFnNumericAttribute::setMax ( double  max1,
double  max2  
)

Set the maximum values for the two children (both double attributes) of this compound attribute.

Parameters:
[in]  max1  the maximum value for the first child attribute
[in]  max2  the maximum value for the second child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::setMax ( double  max1,
double  max2,
double  max3  
)

Set the maximum values for the three children (all double attributes) of this compound attribute.

Parameters:
[in]  max1  the maximum value for the first child attribute
[in]  max2  the maximum value for the second child attribute
[in]  max3  the maximum value for the third child attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or the attribute is not a compound attribute.

MStatus MFnNumericAttribute::setSoftMin ( double  min  ) 

Set the soft minimum value for this double attribute.

Parameters:
[in]  min  the minimum value for this attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or this instance is not a numeric attribute
Examples:

MStatus MFnNumericAttribute::setSoftMax ( double  max  ) 

Set the soft maximum value for this double attribute.

Parameters:
[in]  max  the soft maximum value for this attribute
Returns:
  • MS::kSuccess the operation succeeded
  • MS::kObjectDoesNotExist this instance is not bound to an MObject, or this instance is not a numeric attribute
Examples:

MStatus MFnNumericAttribute::getDefault ( bool &  def1  ) 

Get the default value for this boolean attribute.

Parameters:
[out]  def1  returns the default value for this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( char &  def1  ) 

Get the default value for this character attribute.

Parameters:
[out]  def1  returns the default value for this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( int &  def1  ) 

Gets the default value for this integral attribute. This method is used to get default values for attributes of type byte, short, int or int.

Parameters:
[out]  def1  returns the default value for this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( int &  def1,
int &  def2  
)

Gets the default value for the integral attributes of the two children of this attribute. This method is used to query the default values for attributes of type byte, short, int or int.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( int &  def1,
int &  def2,
int &  def3  
)

Gets the default value for the integral attributes of the three children of this attribute. This method is used to get the default values for attributes of type byte, short, int or int.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
[out]  def3  returns the default value for third child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( float &  def1  ) 

Gets the default value for this float attribute.

Parameters:
[out]  def1  returns the default value for this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( float &  def1,
float &  def2  
)

Gets the default value for the float attributes of the two children of this attribute.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( float &  def1,
float &  def2,
float &  def3  
)

Gets the default value for the float attributes of the three children of this attribute.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
[out]  def3  returns the default value for third child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( double &  def1  ) 

Get the default value for this double attribute.

Parameters:
[out]  def1  returns the default value for this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( double &  def1,
double &  def2  
)

Gets the default value for the double attributes of the two children of this attribute.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( double &  def1,
double &  def2,
double &  def3  
)

Gets the default value for the double attributes of the three children of this attribute.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
[out]  def3  returns the default value for third child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( double &  def1,
double &  def2,
double &  def3,
double &  def4  
)

Gets the default value for the double attributes of the four children of this attribute.

Parameters:
[out]  def1  returns the default value for first child of this attribute
[out]  def2  returns the default value for second child of this attribute
[out]  def3  returns the default value for third child of this attribute
[out]  def4  returns the default value for fourth child of this attribute
Returns:

MStatus MFnNumericAttribute::getDefault ( void *&  def1  ) 

Get the default value for this address attribute.

Parameters:
[out]  def1  returns the default value for this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( bool  def1  ) 

MStatus MFnNumericAttribute::setDefault ( char  def1  ) 

Set a new default value for this character attribute.

Parameters:
[in]  def1  new the default value for this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( int  def1  ) 

Set a new default value for this integral attribute. This method is used to set default values for byte, short, int or int attributes.

Parameters:
[in]  def1  new the default value for this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( int  def1,
int  def2  
)

Set a new default value for the integral attributes of the two children of this attribute. This method is used to set default values for byte, short, int or int attributes.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( int  def1,
int  def2,
int  def3  
)

Set a new default value for the integral attributes of the three children of this attribute. This method is used to set default values for byte, short, int or int attributes.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
[in]  def3  new the default value for third child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( float  def1  ) 

Set a new default value for this float attribute.

Parameters:
[in]  def1  new the default value for this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( float  def1,
float  def2  
)

Set a new default value for the float attributes of the two children of this attribute.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( float  def1,
float  def2,
float  def3  
)

Set a new default value for the float attributes of the three children of this attribute.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
[in]  def3  new the default value for third child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( double  def1  ) 

Set a new default value for this double attribute.

Parameters:
[in]  def1  new the default value for this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( double  def1,
double  def2  
)

Set a new default value for the double attributes of the two children of this attribute.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( double  def1,
double  def2,
double  def3  
)

Set a new default value for the double attributes of the three children of this attribute.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
[in]  def3  new the default value for third child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( double  def1,
double  def2,
double  def3,
double  def4  
)

Set a new default value for the double attributes of the four children of this attribute.

Parameters:
[in]  def1  new the default value for first child of this attribute
[in]  def2  new the default value for second child of this attribute
[in]  def3  new the default value for third child of this attribute
[in]  def4  new the default value for fourth child of this attribute
Returns:

MStatus MFnNumericAttribute::setDefault ( void *  def1  ) 

Set a new default value for this address attribute.

Parameters:
[in]  def1  new the default value for this attribute
Returns:

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