, including all inherited
members.
| addAttribute(const
MObject &attr, MAttrClass type=kLocalDynamicAttr) | 
MFnDependencyNode | 
 | 
| addChild(MObject
&child, unsigned int index=kNextPos, bool
keepExistingParents=false) | 
MFnDagNode | 
 | 
| addPolygon(const
MPointArray &vertexArray, bool mergeVertices=true, double
pointTolerance=1.0e-10, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| addPolygon(const
MPointArray &vertexArray, int &faceIndex, bool
mergeVertices=true, double pointTolerance=1.0e-10, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| addPolygon(MPointArray
&vertexArray, double polyTolerance, bool mergeVertices=true,
double pointTolerance=1.0e-10, bool forceGeometry=true, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| allIntersections(const
MFloatPoint &raySource, const MFloatVector &rayDirection,
const MIntArray *faceIds, const MIntArray *triIds, bool idsSorted,
MSpace::Space space, float maxParam, bool testBothDirections,
MMeshIsectAccelParams *accelerator, bool sortHits, MFloatPointArray
&hitPoints, MFloatArray *hitRayParams, MIntArray *hitFaces,
MIntArray *hitTriangles, MFloatArray *hitBary1, MFloatArray
*hitBary2, float tolerance=1e-6, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| allocateFlag(const
MString pluginName, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
[static] | 
| anyIntersection(const
MFloatPoint &raySource, const MFloatVector &rayDirection,
const MIntArray *faceIds, const MIntArray *triIds, bool idsSorted,
MSpace::Space space, float maxParam, bool testBothDirections,
MMeshIsectAccelParams *accelerator, MFloatPoint &hitPoint,
float *hitRayParam, int *hitFace, int *hitTriangle, float
*hitBary1, float *hitBary2, float tolerance=1e-6, MStatus
*ReturnStatus=NULL) | 
MFnMesh | 
 | 
| assignColor(int
polygonId, int vertexIndex, int colorId, const MString
*colorSet=NULL) | 
MFnMesh | 
 | 
| assignColors(const
MIntArray &colorIds, const MString *colorSet=NULL) | 
MFnMesh | 
 | 
| assignUV(int
polygonId, int vertexIndex, int uvId, const MString
*uvSet=NULL) | 
MFnMesh | 
 | 
| assignUVs(const
MIntArray &uvCounts, const MIntArray &uvIds, const MString
*uvSet=NULL) | 
MFnMesh | 
 | 
| attribute(unsigned
int index, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| attribute(const
MString &attrName, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| attributeClass(const
MObject &attr, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| attributeCount(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| autoUniformGridParams() | 
MFnMesh | 
[static] | 
| binaryBlindDataComponentId(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| booleanOp(BoolOperation
op, MFnMesh &mesh1, MFnMesh &mesh2) | 
MFnMesh | 
 | 
| BoolOperation
enum name | 
MFnMesh | 
 | 
| boundingBox(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| cachedIntersectionAcceleratorInfo(MStatus
*ReturnStatus=NULL) | 
MFnMesh | 
 | 
| canBeWritten(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| child(unsigned
int i, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| childCount(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| classification(const
MString &nodeTypeName) | 
MFnDependencyNode | 
[static] | 
| className()
const | 
MFnMesh | 
[protected, virtual] | 
| cleanupEdgeSmoothing() | 
MFnMesh | 
 | 
| clearBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName) | 
MFnMesh | 
 | 
| clearBlindData(MFn::Type
compType, int blindDataId, MString attrName) | 
MFnMesh | 
 | 
| clearBlindData(MFn::Type
compType) | 
MFnMesh | 
 | 
| clearBlindData(int
compID, MFn::Type compType, int blindDataId) | 
MFnMesh | 
 | 
| clearBlindData(MFn::Type
compType, int blindDataId) | 
MFnMesh | 
 | 
| clearColors(const
MString *colorSet=NULL) | 
MFnMesh | 
 | 
| clearGlobalIntersectionAcceleratorInfo() | 
MFnMesh | 
[static] | 
| clearUVs(const
MString *uvSet=NULL) | 
MFnMesh | 
 | 
| closestIntersection(const
MFloatPoint &raySource, const MFloatVector &rayDirection,
const MIntArray *faceIds, const MIntArray *triIds, bool idsSorted,
MSpace::Space space, float maxParam, bool testBothDirections,
MMeshIsectAccelParams *accelerator, MFloatPoint &hitPoint,
float *hitRayParam, int *hitFace, int *hitTriangle, float
*hitBary1, float *hitBary2, float tolerance=1e-6, MStatus
*ReturnStatus=NULL) | 
MFnMesh | 
 | 
| collapseEdges(MIntArray
&edgeList) | 
MFnMesh | 
 | 
| collapseFaces(MIntArray
&faceList) | 
MFnMesh | 
 | 
| copy(const
MObject &source, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| copyInPlace(const
MObject &source) | 
MFnMesh | 
 | 
| copyUVSet(const
MString &fromName, MString &toName, MDGModifier
*modifier=NULL) | 
MFnMesh | 
 | 
| copyUVSetWithName(const
MString &fromName, const MString &toName, MDGModifier
*modifier=NULL, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| create(int
numVertices, int numPolygons, const MFloatPointArray
&vertexArray, const MIntArray &polygonCounts, const
MIntArray &polygonConnects, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| create(int
numVertices, int numPolygons, const MPointArray &vertexArray,
const MIntArray &polygonCounts, const MIntArray
&polygonConnects, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| create(int
numVertices, int numPolygons, const MFloatPointArray
&vertexArray, const MIntArray &polygonCounts, const
MIntArray &polygonConnects, const MFloatArray &uArray,
const MFloatArray &vArray, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| create(int
numVertices, int numPolygons, const MPointArray &vertexArray,
const MIntArray &polygonCounts, const MIntArray
&polygonConnects, const MFloatArray &uArray, const
MFloatArray &vArray, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| MFnDagNode::create(const
MTypeId &typeId, MObject &parent=MObject::kNullObj, MStatus
*ReturnStatus=NULL) | 
MFnDagNode | 
 | 
| MFnDagNode::create(const
MTypeId &typeId, const MString &name, MObject
&parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) | 
MFnDagNode | 
 | 
| MFnDagNode::create(const
MString &type, MObject &parent=MObject::kNullObj, MStatus
*ReturnStatus=NULL) | 
MFnDagNode | 
 | 
| MFnDagNode::create(const
MString &type, const MString &name, MObject
&parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) | 
MFnDagNode | 
 | 
| MFnDependencyNode::create(const
MTypeId &typeId, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| MFnDependencyNode::create(const
MTypeId &typeId, const MString &name, MStatus
*ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| MFnDependencyNode::create(const
MString &type, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| MFnDependencyNode::create(const
MString &type, const MString &name, MStatus
*ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| createBlindDataType(int
blindDataId, MStringArray longNames, MStringArray shortNames,
MStringArray formatNames) | 
MFnMesh | 
 | 
| createColorSet(MString
&colorSetName, MDGModifier *modifier=NULL, const MUintArray
*instances=NULL) | 
MFnMesh | 
 | 
| createColorSet(MString
&colorSetName, MDGModifier *modifier, bool clamped,
MColorRepresentation rep, const MUintArray *instances=NULL) | 
MFnMesh | 
 | 
| createColorSetWithName(const
MString &colorSetName, MDGModifier *modifier=NULL, const
MUintArray *instances=NULL, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| createColorSetWithName(const
MString &colorSetName, MDGModifier *modifier, MStatus
*ReturnStatus) | 
MFnMesh | 
 | 
| createInPlace(int
numVertices, int numPolygons, const MFloatPointArray
&vertexArray, const MIntArray &polygonCounts, const
MIntArray &polygonConnects) | 
MFnMesh | 
 | 
| createUVSet(MString
&uvSetName, MDGModifier *modifier=NULL, const MUintArray
*instances=NULL) | 
MFnMesh | 
 | 
| createUVSetWithName(const
MString &uvSetName, MDGModifier *modifier=NULL, MStatus
*ReturnStatus=NULL, const MUintArray *instances=NULL) | 
MFnMesh | 
 | 
| currentColorSetName(int
instance=-1, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| currentColorSetName(MStatus
*ReturnStatus) const | 
MFnMesh | 
 | 
| currentUVSetName(MStatus
*ReturnStatus=NULL, int instance=-1) const | 
MFnMesh | 
 | 
| dagPath(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| dagRoot(MStatus
*ReturnStatus=NULL) | 
MFnDagNode | 
 | 
| deallocateAllFlags(const
MString pluginName) | 
MFnDependencyNode | 
[static] | 
| deallocateFlag(const
MString pluginName, unsigned int flag) | 
MFnDependencyNode | 
[static] | 
| deleteColorSet(const
MString &colorSetName, MDGModifier *modifier=NULL,
MSelectionList *currentSelection=NULL) | 
MFnMesh | 
 | 
| deleteEdge(int
index, MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| deleteFace(int
index, MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| deleteUVSet(const
MString &setName, MDGModifier *modifier=NULL, MSelectionList
*currentSelection=NULL) | 
MFnMesh | 
 | 
| deleteVertex(int
index, MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| dgCallbackIds(const
MdgTimerType type, const MString &callbackName,
MCallbackIdArray &callbackId, MDoubleArray &value) | 
MFnDependencyNode | 
 | 
| dgCallbacks(const
MdgTimerType type, MStringArray &callbackName, MDoubleArray
&value) | 
MFnDependencyNode | 
 | 
| dgTimer(const
MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| dgTimerOff() | 
MFnDependencyNode | 
 | 
| dgTimerOn() | 
MFnDependencyNode | 
 | 
| dgTimerQueryState(MStatus
*ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| dgTimerReset() | 
MFnDependencyNode | 
 | 
| duplicate(bool
instance=false, bool instanceLeaf=false, MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| duplicateFaces(MIntArray
&faceList, MFloatVector *translation) | 
MFnMesh | 
 | 
| extractFaces(MIntArray
&faceList, MFloatVector *translation) | 
MFnMesh | 
 | 
| extrudeEdges(MIntArray
&edgeList, int extrusionCount, MFloatVector *translation, bool
extrudeTogether) | 
MFnMesh | 
 | 
| extrudeFaces(MIntArray
&faceList, int extrusionCount, MFloatVector *translation, bool
extrudeTogether) | 
MFnMesh | 
 | 
| findAlias(const
MString &alias, MObject &attrObj, MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| findPlug(const
MObject &attr, bool wantNetworkedPlug, MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| findPlug(const
MString &attrName, bool wantNetworkedPlug, MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| findPlug(const
MObject &attr, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| findPlug(const
MString &attrName, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| freeCachedIntersectionAccelerator() | 
MFnMesh | 
 | 
| fullPathName(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| generateSmoothMesh(MObject
parentOrOwner=MObject::kNullObj, MMeshSmoothOptions *options=NULL,
MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| generateSmoothMesh(MObject
parentOrOwner, MStatus *ReturnStatus) | 
MFnMesh | 
 | 
| getAffectedAttributes(const
MObject &attr, MObjectArray &affectedAttributes) const | 
MFnDependencyNode | 
 | 
| getAffectedByAttributes(const
MObject &attr, MObjectArray &affectedByAttributes)
const | 
MFnDependencyNode | 
 | 
| getAliasAttr(bool
force, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| getAliasList(MStringArray
&strArray, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| getAllPaths(MDagPathArray
&paths) const | 
MFnDagNode | 
 | 
| getAssignedUVs(MIntArray
&uvCounts, MIntArray &uvIds, const MString *uvSet=NULL)
const | 
MFnMesh | 
 | 
| getAssociatedColorSetInstances(const
MString &setName, MIntArray &instances) const | 
MFnMesh | 
 | 
| getAssociatedUVSetInstances(const
MString &uvSetName, MIntArray &instances) const | 
MFnMesh | 
 | 
| getAssociatedUVSetTextures(const
MString uvSetName, MObjectArray &textures) const | 
MFnMesh | 
 | 
| getBinaryBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MStringArray &data) const | 
MFnMesh | 
 | 
| getBinaryBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString &data) const | 
MFnMesh | 
 | 
| getBinormals(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject, const MString
*uvSet=NULL) const | 
MFnMesh | 
 | 
| getBlindDataAttrNames(int
blindDataId, MStringArray &longNames, MStringArray
&shortNames, MStringArray &formatNames) const | 
MFnMesh | 
 | 
| getBlindDataAttrNames(int
blindDataId, MStringArray &longNames, MStringArray
&shortNames) const | 
MFnMesh | 
 | 
| getBlindDataFaceVertexIndices(int
blindDataIndex, int &faceIndex, int &vertexIndex)
const | 
MFnMesh | 
 | 
| getBlindDataTypes(MFn::Type
compType, MIntArray &blindDataIds) const | 
MFnMesh | 
 | 
| getBoolBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, bool
&data) const | 
MFnMesh | 
 | 
| getBoolBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MIntArray &data) const | 
MFnMesh | 
 | 
| getCheckSamePointTwice(void) | 
MFnMesh | 
 | 
| getClosestNormal(const
MPoint &toThisPoint, MVector &theNormal, MSpace::Space
space=MSpace::kObject, int *closestPolygon=NULL) const | 
MFnMesh | 
 | 
| getClosestPoint(const
MPoint &toThisPoint, MPoint &theClosestPoint, MSpace::Space
space=MSpace::kObject, int *closestPolygon=NULL) const | 
MFnMesh | 
 | 
| getClosestPointAndNormal(const
MPoint &toThisPoint, MPoint &theClosestPoint, MVector
&theNormal, MSpace::Space space=MSpace::kObject, int
*closestPolygon=NULL) const | 
MFnMesh | 
 | 
| getColor(int
colorId, MColor &color, const MString *colorSet=NULL, const
MColor *defaultUnsetColor=NULL) const | 
MFnMesh | 
 | 
| getColorIndex(int
faceIndex, int localVertexIndex, int &colorIndex, const MString
*colorSet=NULL) | 
MFnMesh | 
 | 
| getColorRepresentation(const
MString &colorSet, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| getColors(MColorArray
&colors, const MString *colorSet=NULL, const MColor
*defaultUnsetColor=NULL) const | 
MFnMesh | 
 | 
| getColorSetFamilyNames(MStringArray
&familyNames) const | 
MFnMesh | 
 | 
| getColorSetNames(MStringArray
&setNames) const | 
MFnMesh | 
 | 
| getColorSetsInFamily(const
MString &familyName, MStringArray &setNames) const | 
MFnMesh | 
 | 
| getConnectedSetsAndMembers(unsigned
int instanceNumber, MObjectArray &sets, MObjectArray
&comps, bool renderableSetsOnly) const | 
MFnMesh | 
 | 
| getConnectedShaders(unsigned
int instanceNumber, MObjectArray &shaders, MIntArray
&indices) const | 
MFnMesh | 
 | 
| getConnections(MPlugArray
&array) const | 
MFnDependencyNode | 
 | 
| getCreaseEdges(MUintArray
&edgeIds, MDoubleArray &creaseData) const | 
MFnMesh | 
 | 
| getCreaseVertices(MUintArray
&vertexIds, MDoubleArray &creaseData) const | 
MFnMesh | 
 | 
| getCurrentColorSetName(MString
&setName, int instance=-1) const | 
MFnMesh | 
 | 
| getCurrentUVSetName(MString
&setName, int instance=-1) const | 
MFnMesh | 
 | 
| getDoubleBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
double &data) const | 
MFnMesh | 
 | 
| getDoubleBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MDoubleArray &data) const | 
MFnMesh | 
 | 
| getEdgeVertices(int
edgeId, int2 &vertexList) const | 
MFnMesh | 
 | 
| getFaceNormalIds(int
faceIndex, MIntArray &normals) const | 
MFnMesh | 
 | 
| getFaceUVSetNames(int
polygonId, MStringArray &setNames) const | 
MFnMesh | 
 | 
| getFaceVertexBinormal(int
faceIndex, int vertexIndex, MVector &normal, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const | 
MFnMesh | 
 | 
| getFaceVertexBinormals(int
faceIndex, MFloatVectorArray &normals, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const | 
MFnMesh | 
 | 
| getFaceVertexBlindDataIndex(int
faceIndex, int vertexIndex, int &blindDataIndex) const | 
MFnMesh | 
 | 
| getFaceVertexColorIndex(int
faceIndex, int localVertexIndex, int &colorIndex, const MString
*colorSet=NULL) | 
MFnMesh | 
 | 
| getFaceVertexColors(MColorArray
&colors, const MString *colorSet=NULL, const MColor
*defaultUnsetColor=NULL) | 
MFnMesh | 
 | 
| getFaceVertexNormal(int
faceIndex, int vertexIndex, MVector &normal, MSpace::Space
space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getFaceVertexNormals(int
faceIndex, MFloatVectorArray &normals, MSpace::Space
space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getFaceVertexTangent(int
faceIndex, int vertexIndex, MVector &tangent, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const | 
MFnMesh | 
 | 
| getFaceVertexTangents(int
faceIndex, MFloatVectorArray &tangents, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const | 
MFnMesh | 
 | 
| getFloatBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
float &data) const | 
MFnMesh | 
 | 
| getFloatBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MFloatArray &data) const | 
MFnMesh | 
 | 
| getHoles(MIntArray
&holeInfoArray, MIntArray &holeVertexArray, MStatus
*ReturnStatus=NULL) | 
MFnMesh | 
 | 
| getIntBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, int
&data) const | 
MFnMesh | 
 | 
| getIntBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MIntArray &data) const | 
MFnMesh | 
 | 
| getInvisibleFaces(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| getNormalIds(MIntArray
&normalIdCounts, MIntArray &normalIds) const | 
MFnMesh | 
 | 
| getNormals(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getPath(MDagPath
&path) const | 
MFnDagNode | 
 | 
| getPlugsAlias(const
MPlug &plug, MString &aliasName, MStatus
*ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| getPoint(int
vertexId, MPoint &pos, MSpace::Space space=MSpace::kObject)
const | 
MFnMesh | 
 | 
| getPointAtUV(int
polygonId, MPoint &theClosestPoint, float2 &uvPoint,
MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL,
float tolerance=0.0) | 
MFnMesh | 
 | 
| getPoints(MFloatPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getPoints(MPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getPolygonNormal(int
polygonId, MVector &normal, MSpace::Space
space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getPolygonTriangleVertices(int
polygonId, int triangleId, int triangleVertices[3]) const | 
MFnMesh | 
 | 
| getPolygonUV(int
polygonId, int vertexIndex, float &u, float &v, const
MString *uvSet=NULL) const | 
MFnMesh | 
 | 
| getPolygonUVid(int
polygonId, int vertexIndex, int &uvId, const MString
*uvSet=NULL) const | 
MFnMesh | 
 | 
| getPolygonVertices(int
polygonId, MIntArray &vertexList) const | 
MFnMesh | 
 | 
| getRawNormals(MStatus
*) const | 
MFnMesh | 
 | 
| getRawPoints(MStatus
*) const | 
MFnMesh | 
 | 
| getSmoothMeshDisplayOptions(MMeshSmoothOptions
&options) const | 
MFnMesh | 
 | 
| getStringBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MStringArray &data) const | 
MFnMesh | 
 | 
| getStringBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString &data) const | 
MFnMesh | 
 | 
| getTangentId(int
faceIndex, int vertexIndex, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| getTangents(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject, const MString
*uvSet=NULL) const | 
MFnMesh | 
 | 
| getTriangles(MIntArray
&triangleCounts, MIntArray &triangleVertices) const | 
MFnMesh | 
 | 
| getUV(int
uvId, float &u, float &v, const MString *uvSet=NULL)
const | 
MFnMesh | 
 | 
| getUVAtPoint(MPoint
&pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject,
const MString *uvSet=NULL, int *closestPolygon=NULL) | 
MFnMesh | 
 | 
| getUVs(MFloatArray
&uArray, MFloatArray &vArray, const MString *uvSet=NULL)
const | 
MFnMesh | 
 | 
| getUVSetFamilyNames(MStringArray
&familyNames) const | 
MFnMesh | 
 | 
| getUVSetNames(MStringArray
&setNames) const | 
MFnMesh | 
 | 
| getUVSetsInFamily(const
MString &familyName, MStringArray &setNames) const | 
MFnMesh | 
 | 
| getUvShellsIds(MIntArray
&uvShellIds, unsigned int &nbUvShells, const MString
*uvSet=NULL) const | 
MFnMesh | 
 | 
| getVertexColors(MColorArray
&colors, const MString *colorSet=NULL, const MColor
*defaultUnsetColor=NULL) | 
MFnMesh | 
 | 
| getVertexNormal(int
vertexId, MVector &normal, MSpace::Space space=MSpace::kObject)
const | 
MFnMesh | 
 | 
| getVertexNormal(int
vertexId, bool angleWeighted, MVector &normal, MSpace::Space
space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getVertexNormals(bool
angleWeighted, MFloatVectorArray &normals, MSpace::Space
space=MSpace::kObject) const | 
MFnMesh | 
 | 
| getVertices(MIntArray
&vertexCount, MIntArray &vertexList) const | 
MFnMesh | 
 | 
| globalIntersectionAcceleratorsInfo() | 
MFnMesh | 
[static] | 
| hasAlphaChannels(const
MString &colorSet, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasAttribute(const
MString &name, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| hasBlindData(MFn::Type
compType, int blindDataId, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasBlindData(MFn::Type
compType, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasBlindData(int
compID, MFn::Type compType, int blindDataId, MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasBlindData(int
compID, MFn::Type compType, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasBlindDataComponentId(int
compID, MFn::Type compType, int blindDataId, MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasBlindDataComponentId(int
compID, MFn::Type compType, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasChild(const
MObject &node, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| hasColorChannels(const
MString &colorSet, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| hasObj(MFn::Type)
const | 
MFnBase | 
 | 
| hasObj(const
MObject &) const | 
MFnBase | 
 | 
| hasParent(const
MObject &node, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| hasUniqueName(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| inModel(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| instanceCount(bool
total, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| intersect(const
MPoint &raySource, const MVector &rayDirection, MPointArray
&points, double tolerance=1.0e-10, MSpace::Space
space=MSpace::kObject, MIntArray *polygonIds=NULL, MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| intersect(MPoint
&raySource, MVector &rayDirection, MPointArray &points,
MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| intersect(const
MPoint &raySource, const MVector &rayDirection, MPointArray
&points, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| inUnderWorld(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isBlindDataTypeUsed(int
blindDataId, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| isChildOf(const
MObject &node, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isColorClamped(const
MString &colorSet, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| isColorSetPerInstance(const
MString &name, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| isDefaultNode(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| isEdgeSmooth(int
edgeId, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| isFlagSet(unsigned
int flag, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| isFromReferencedFile(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| isInstanceable(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isInstanced(bool
indirect=true, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isInstancedAttribute(const
MObject &attr, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isIntermediateObject(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isLocked(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| isNewAttribute(const
MObject &attr, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| isNormalLocked(int
normalId, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| isParentOf(const
MObject &node, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| isPolygonConvex(int
faceIndex, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| isShared(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| isUVSetPerInstance(const
MString &name, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| 
kAlpha enum value | 
MFnMesh | 
 | 
| 
kDifference enum value | 
MFnMesh | 
 | 
| 
kInternalPoint enum value | 
MFnMesh | 
 | 
| 
kIntersection enum value | 
MFnMesh | 
 | 
| 
kInvalid enum value | 
MFnMesh | 
 | 
| 
kInvalidAttr enum value | 
MFnDependencyNode | 
 | 
| 
kLocalDynamicAttr enum value | 
MFnDependencyNode | 
 | 
| 
kNextPos enum value | 
MFnDagNode | 
 | 
| 
kNormalAttr enum value | 
MFnDependencyNode | 
 | 
| 
kOnEdge enum value | 
MFnMesh | 
 | 
| 
kRGB enum value | 
MFnMesh | 
 | 
| 
kRGBA enum value | 
MFnMesh | 
 | 
| 
kTimerInvalidState enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_callback enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_callbackNotViaAPI enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_callbackViaAPI enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_compute enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_computeDuringCallback enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_computeNotDuringCallback enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_dirty enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_draw enum value | 
MFnDependencyNode | 
 | 
| 
kTimerMetric_fetch enum value | 
MFnDependencyNode | 
 | 
| 
kTimerOff enum value | 
MFnDependencyNode | 
 | 
| 
kTimerOn enum value | 
MFnDependencyNode | 
 | 
| 
kTimerType_count enum value | 
MFnDependencyNode | 
 | 
| 
kTimerType_inclusive enum value | 
MFnDependencyNode | 
 | 
| 
kTimerType_self enum value | 
MFnDependencyNode | 
 | 
| 
kTimerUninitialized enum value | 
MFnDependencyNode | 
 | 
| 
kUnion enum value | 
MFnMesh | 
 | 
| lockFaceVertexNormals(MIntArray
&faceList, MIntArray &vertexList) | 
MFnMesh | 
 | 
| lockVertexNormals(MIntArray
&vertexList) | 
MFnMesh | 
 | 
| MAttrClass
enum name | 
MFnDependencyNode | 
 | 
| MColorRepresentation
enum name | 
MFnMesh | 
 | 
| MdgTimerMetric
enum name | 
MFnDependencyNode | 
 | 
| MdgTimerState
enum name | 
MFnDependencyNode | 
 | 
| MdgTimerType
enum name | 
MFnDependencyNode | 
 | 
| MFnDagNode() | 
MFnDagNode | 
 | 
| MFnDagNode(MObject
&object, MStatus *ret=NULL) | 
MFnDagNode | 
 | 
| MFnDagNode(const
MDagPath &object, MStatus *ret=NULL) | 
MFnDagNode | 
 | 
| MFnDagNode(const
MObject &object, MStatus *ret=NULL) | 
MFnDagNode | 
 | 
| MFnDependencyNode() | 
MFnDependencyNode | 
 | 
| MFnDependencyNode(MObject
&object, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| MFnDependencyNode(const
MObject &object, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| MFnMesh() | 
MFnMesh | 
 | 
| MFnMesh(MObject
&object, MStatus *ReturnStatus=NULL) | 
MFnMesh | 
 | 
| MFnMesh(const
MDagPath &object, MStatus *ret=NULL) | 
MFnMesh | 
 | 
| MFnMesh(const
MObject &object, MStatus *ret=NULL) | 
MFnMesh | 
 | 
| model(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| name(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| numColors(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numColors(const
MString &colorSet, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numColorSets(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numEdges(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numFaceVertices(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numNormals(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numPolygons(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numUVs(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numUVs(const
MString &uvSet, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numUVSets(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| numVertices(MStatus
*ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| object(MStatus
*ReturnStatus=NULL) const | 
MFnBase | 
 | 
| objectColor(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| onBoundary(int
polygonId, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| parent(unsigned
int i, MStatus *ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| parentCount(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| parentNamespace(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| partialPathName(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| pluginName(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| plugsAlias(const
MPlug &plug, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| polygonVertexCount(int
polygonId, MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| removeAttribute(const
MObject &attr, MAttrClass type=kLocalDynamicAttr) | 
MFnDependencyNode | 
 | 
| removeChild(MObject
&child) | 
MFnDagNode | 
 | 
| removeChildAt(unsigned
int index) | 
MFnDagNode | 
 | 
| removeFaceColors(MIntArray
&faceList) | 
MFnMesh | 
 | 
| removeFaceVertexColors(MIntArray
&faceList, MIntArray &vertexList) | 
MFnMesh | 
 | 
| removeVertexColors(MIntArray
&vertexList) | 
MFnMesh | 
 | 
| renameUVSet(const
MString &origName, const MString &newName, MDGModifier
*modifier=NULL) | 
MFnMesh | 
 | 
| reorderedAttribute(unsigned
int index, MStatus *ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| setAlias(const
MString &alias, const MString &name, const MPlug &plug,
bool add=true, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| setBinaryBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString data) | 
MFnMesh | 
 | 
| setBinaryBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MString data) | 
MFnMesh | 
 | 
| setBinaryBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MStringArray &data) | 
MFnMesh | 
 | 
| setBinaryBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, char
*data, int length) | 
MFnMesh | 
 | 
| setBoolBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, bool
data) | 
MFnMesh | 
 | 
| setBoolBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, bool data) | 
MFnMesh | 
 | 
| setBoolBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MIntArray &data) | 
MFnMesh | 
 | 
| setCheckSamePointTwice(bool
check=true) | 
MFnMesh | 
 | 
| setColor(int
colorId, const MColor &color, const MString
*colorSet=NULL) | 
MFnMesh | 
 | 
| setColor(int
colorId, const MColor &color, const MString *colorSet,
MColorRepresentation rep) | 
MFnMesh | 
 | 
| setColors(const
MColorArray &colors, const MString *colorSet=NULL) | 
MFnMesh | 
 | 
| setColors(const
MColorArray &colors, const MString *colorSet,
MColorRepresentation rep) | 
MFnMesh | 
 | 
| setCreaseEdges(const
MUintArray &edgeIds, const MDoubleArray &creaseData) | 
MFnMesh | 
 | 
| setCreaseVertices(const
MUintArray &vertexIds, const MDoubleArray &creaseData) | 
MFnMesh | 
 | 
| setCurrentColorSetName(const
MString &setName, MDGModifier *modifier=NULL, MSelectionList
*currentSelection=NULL) | 
MFnMesh | 
 | 
| setCurrentUVSetName(const
MString &setName, MDGModifier *modifier=NULL, MSelectionList
*currentSelection=NULL) | 
MFnMesh | 
 | 
| setDoNotWrite(bool
flag) | 
MFnDependencyNode | 
 | 
| setDoubleBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
double data) | 
MFnMesh | 
 | 
| setDoubleBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, double data) | 
MFnMesh | 
 | 
| setDoubleBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MDoubleArray &data) | 
MFnMesh | 
 | 
| setEdgeSmoothing(int
edgeId, bool smooth=true) | 
MFnMesh | 
 | 
| setFaceColor(MColor
&color, int index) | 
MFnMesh | 
 | 
| setFaceColor(MColor
&color, int index, MColorRepresentation rep) | 
MFnMesh | 
 | 
| setFaceColors(MColorArray
&colors, MIntArray &faceList) | 
MFnMesh | 
 | 
| setFaceColors(MColorArray
&colors, MIntArray &faceList, MColorRepresentation
rep) | 
MFnMesh | 
 | 
| setFaceVertexColor(MColor
&color, int faceIndex, int vertexIndex, MDGModifier
*modifier=NULL) | 
MFnMesh | 
 | 
| setFaceVertexColor(MColor
&color, int faceIndex, int vertexIndex, MDGModifier *modifier,
MColorRepresentation rep) | 
MFnMesh | 
 | 
| setFaceVertexColor(int
faceIndex, int localVertexIndex, MColor &color, MDGModifier
*modifier=NULL) | 
MFnMesh | 
 | 
| setFaceVertexColor(int
faceIndex, int localVertexIndex, MColor &color, MDGModifier
*modifier, MColorRepresentation rep) | 
MFnMesh | 
 | 
| setFaceVertexColors(MColorArray
&colors, MIntArray &faceList, MIntArray &vertexList,
MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| setFaceVertexColors(MColorArray
&colors, MIntArray &faceList, MIntArray &vertexList,
MDGModifier *modifier, MColorRepresentation rep) | 
MFnMesh | 
 | 
| setFaceVertexNormal(MVector
&normal, int faceIndex, int vertexIndex, MSpace::Space
space=MSpace::kObject, MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| setFaceVertexNormals(MVectorArray
&normalArray, MIntArray &faceList, MIntArray
&vertexList, MSpace::Space space=MSpace::kObject) | 
MFnMesh | 
 | 
| setFlag(unsigned
int flag, bool state) | 
MFnDependencyNode | 
 | 
| setFloatBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
float data) | 
MFnMesh | 
 | 
| setFloatBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, float data) | 
MFnMesh | 
 | 
| setFloatBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MFloatArray &data) | 
MFnMesh | 
 | 
| setInstanceable(const
bool how) | 
MFnDagNode | 
 | 
| setIntBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, int
data) | 
MFnMesh | 
 | 
| setIntBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, int data) | 
MFnMesh | 
 | 
| setIntBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MIntArray &data) | 
MFnMesh | 
 | 
| setIntermediateObject(bool
isIntermediate) | 
MFnDagNode | 
 | 
| setInvisibleFaces(const
MUintArray &faceIds, bool makeVisible=false) | 
MFnMesh | 
 | 
| setIsColorClamped(const
MString &colorSet, bool clamped) | 
MFnMesh | 
 | 
| setLocked(bool
locked) | 
MFnDependencyNode | 
 | 
| setName(const
MString &name, MStatus *ReturnStatus=NULL) | 
MFnDependencyNode | 
 | 
| setNormals(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject) | 
MFnMesh | 
 | 
| setObject(const
MDagPath &path) | 
MFnDagNode | 
[virtual] | 
| setObject(MObject
&object) | 
MFnDagNode | 
[virtual] | 
| setObject(const
MObject &object) | 
MFnDagNode | 
[virtual] | 
| setObjectColor(int
color) | 
MFnDagNode | 
 | 
| setPoint(int
vertexId, const MPoint &pos, MSpace::Space
space=MSpace::kObject) | 
MFnMesh | 
 | 
| setPoints(MFloatPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) | 
MFnMesh | 
 | 
| setPoints(MPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) | 
MFnMesh | 
 | 
| setSmoothMeshDisplayOptions(const
MMeshSmoothOptions &options) | 
MFnMesh | 
 | 
| setSomeColors(const
MIntArray &colorIds, const MColorArray &colors, const
MString *colorSet=NULL) | 
MFnMesh | 
 | 
| setSomeColors(const
MIntArray &colorIds, const MColorArray &colors, const
MString *colorSet, MColorRepresentation rep) | 
MFnMesh | 
 | 
| setSomeUVs(const
MIntArray &uvIds, const MFloatArray &uArray, const
MFloatArray &vArray, const MString *uvSet=NULL) | 
MFnMesh | 
 | 
| setStringBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString data) | 
MFnMesh | 
 | 
| setStringBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MString data) | 
MFnMesh | 
 | 
| setStringBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MStringArray &data) | 
MFnMesh | 
 | 
| setUseObjectColor(bool
useObjectColor) | 
MFnDagNode | 
 | 
| setUV(int
uvId, float u, float v, const MString *uvSet=NULL) | 
MFnMesh | 
 | 
| setUVs(const
MFloatArray &uArray, const MFloatArray &vArray, const
MString *uvSet=NULL) | 
MFnMesh | 
 | 
| setVertexColor(MColor
&color, int index, MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| setVertexColor(MColor
&color, int index, MDGModifier *modifier, MColorRepresentation
rep) | 
MFnMesh | 
 | 
| setVertexColors(MColorArray
&colors, MIntArray &vertexList, MDGModifier
*modifier=NULL) | 
MFnMesh | 
 | 
| setVertexColors(MColorArray
&colors, MIntArray &vertexList, MDGModifier *modifier,
MColorRepresentation rep) | 
MFnMesh | 
 | 
| setVertexNormal(MVector
&normal, int vertexIndex, MSpace::Space space=MSpace::kObject,
MDGModifier *modifier=NULL) | 
MFnMesh | 
 | 
| setVertexNormals(MVectorArray
&normalArray, MIntArray &vertexList, MSpace::Space
space=MSpace::kObject) | 
MFnMesh | 
 | 
| sortIntersectionFaceTriIds(MIntArray
*faceIds, MIntArray *triIds) | 
MFnMesh | 
 | 
| split(MIntArray
&placements, MIntArray &edgeList, MFloatArray
&edgeFactors, MFloatPointArray &internalPoints) | 
MFnMesh | 
 | 
| SplitPlacement
enum name | 
MFnMesh | 
 | 
| stringBlindDataComponentId(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MStatus *ReturnStatus=NULL) const | 
MFnMesh | 
 | 
| subdivideEdges(MIntArray
&edgeList, int divisionCount) | 
MFnMesh | 
 | 
| subdivideFaces(MIntArray
&faceList, int divisionCount) | 
MFnMesh | 
 | 
| syncObject() | 
MFnMesh | 
 | 
| transformationMatrix(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| type()
const | 
MFnMesh | 
[virtual] | 
| typeId(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| typeName(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| uniformGridParams(int
xDiv, int yDiv, int zDiv) | 
MFnMesh | 
[static] | 
| unlockFaceVertexNormals(MIntArray
&faceList, MIntArray &vertexList) | 
MFnMesh | 
 | 
| unlockVertexNormals(MIntArray
&vertexList) | 
MFnMesh | 
 | 
| updateSurface() | 
MFnMesh | 
 | 
| userNode(MStatus
*ReturnStatus=NULL) const | 
MFnDependencyNode | 
 | 
| usingObjectColor(MStatus
*ReturnStatus=NULL) const | 
MFnDagNode | 
 | 
| ~MFnBase() | 
MFnBase | 
[virtual] | 
| ~MFnDagNode() | 
MFnDagNode | 
[virtual] | 
| ~MFnDependencyNode() | 
MFnDependencyNode | 
[virtual] | 
| ~MFnMesh() | 
MFnMesh | 
[virtual] |