,
including all inherited members.
accepts(MFnData::Type
type, MStatus *ReturnStatus=NULL) const |
MFnAttribute |
|
accepts(const
MTypeId &id, MStatus *ReturnStatus=NULL) const |
MFnAttribute |
|
child(unsigned int index, MStatus *returnStatus) |
MFnLightDataAttribute |
|
className() const |
MFnLightDataAttribute |
[protected, virtual] |
create(const MString &fullName, const MString
&briefName, const MObject &direction, const MObject
&intensity, const MObject &ambient, const MObject
&diffuse, const MObject &specular, const MObject
&shadowFraciton, const MObject &preShadowIntensity, const
MObject &blindData, MStatus *ReturnStatus=NULL) |
MFnLightDataAttribute |
|
disconnectBehavior(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
DisconnectBehavior
enum name |
MFnAttribute |
|
getAddAttrCmd(bool
useLongName=false, MStatus *status=NULL) const |
MFnAttribute |
|
getDefault(float &defDirectionX, float &defDirectionY,
float &defDirectionZ, float &defIntensityR, float
&defIntensityG, float &defIntensityB, bool &defAmbient,
bool &defDiffuse, bool &defSpecular, float
&defShadowFraction, float &defPreShadowIntensity, void
*&defBlindData) |
MFnLightDataAttribute |
|
hasObj(MFn::Type)
const |
MFnBase |
|
hasObj(const
MObject &) const |
MFnBase |
|
indexMatters(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
internal(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isAffectsWorldSpace(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isArray(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isCached(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isChannelBoxFlagSet(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isConnectable(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isDynamic(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isHidden(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isIndeterminant(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isKeyable(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isReadable(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isRenderSource(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isStorable(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isUsedAsColor(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isWorldSpace(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
isWritable(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
kDelete enum value |
MFnAttribute |
|
kNothing enum value |
MFnAttribute |
|
kReset enum value |
MFnAttribute |
|
MFnAttribute() |
MFnAttribute |
|
MFnAttribute(MObject
&object, MStatus *ReturnStatus=NULL) |
MFnAttribute |
|
MFnAttribute(const
MObject &object, MStatus *ReturnStatus=NULL) |
MFnAttribute |
|
MFnLightDataAttribute() |
MFnLightDataAttribute |
|
MFnLightDataAttribute(MObject &object, MStatus
*ReturnStatus=NULL) |
MFnLightDataAttribute |
|
MFnLightDataAttribute(const MObject &object, MStatus
*ReturnStatus=NULL) |
MFnLightDataAttribute |
|
name(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
object(MStatus
*ReturnStatus=NULL) const |
MFnBase |
|
parent(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
setAffectsWorldSpace(bool
state) |
MFnAttribute |
|
setArray(bool
state) |
MFnAttribute |
|
setCached(bool
state) |
MFnAttribute |
|
setChannelBox(bool
state) |
MFnAttribute |
|
setConnectable(bool
state) |
MFnAttribute |
|
setDefault(float defDirectionX, float defDirectionY, float
defDirectionZ, float defIntensityR, float defIntensityG, float
defIntensityB, bool defAmbient, bool defDiffuse, bool defSpecular,
float defShadowFraction, float defPreShadowIntensity, void
*defBlindData) |
MFnLightDataAttribute |
|
setDisconnectBehavior(DisconnectBehavior
behavior) |
MFnAttribute |
|
setHidden(bool
state) |
MFnAttribute |
|
setIndeterminant(bool
state) |
MFnAttribute |
|
setIndexMatters(bool
state) |
MFnAttribute |
|
setInternal(bool
state) |
MFnAttribute |
|
setKeyable(bool
state) |
MFnAttribute |
|
setObject(MObject
&object) |
MFnBase |
[virtual] |
setObject(const
MObject &object) |
MFnBase |
[virtual] |
setParent(const
MObject &parent) |
MFnAttribute |
|
setReadable(bool
state) |
MFnAttribute |
|
setRenderSource(bool
state) |
MFnAttribute |
|
setStorable(bool
state) |
MFnAttribute |
|
setUsedAsColor(bool
state) |
MFnAttribute |
|
setUsesArrayDataBuilder(bool
state) |
MFnAttribute |
|
setWorldSpace(bool
state) |
MFnAttribute |
|
setWritable(bool
state) |
MFnAttribute |
|
shortName(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
type() const |
MFnLightDataAttribute |
[virtual] |
usesArrayDataBuilder(MStatus
*ReturnStatus=NULL) const |
MFnAttribute |
|
~MFnAttribute() |
MFnAttribute |
[virtual] |
~MFnBase() |
MFnBase |
[virtual] |
~MFnLightDataAttribute() |
MFnLightDataAttribute |
[virtual] |