#include
<MFnFluid.h>
This is the function set for fluid objects.
A fluid object is a node in the dependency graph that contains a grid which is made up of cells. Each cell has a variety of values assigned to it such as density, velocity, temperature, and color. The grid may be 2D or 3D. See the methods below for full details.
Fluid objects may be used for simulation purposes. This function set allows read and write access to the values in the cells of the fluid object.
Public Types |
|
enum | FluidMethod { kZero, kStaticGrid, kDynamicGrid, kGradient } |
Defines how voxel values are computed for
most types of fluid data. More... |
|
enum | FluidGradient
{ kConstant, kXGradient, kYGradient, kZGradient, kNegXGradient, kNegYGradient, kNegZGradient, kCenterGradient } |
Defines the orientation of the gradient.
More... |
|
enum | FalloffMethod { kNoFalloffGrid, kStaticFalloffGrid } |
Falloff data only supports a subset of the
available fluid methods. More... |
|
enum | ColorMethod { kUseShadingColor, kStaticColorGrid, kDynamicColorGrid } |
Color data has its own set of methods for
computing voxel data. More... |
|
enum | CoordinateMethod { kFixed, kGrid } |
Coordinate data has its own set of methods
for computing voxel data. More... |
|
Public Member Functions |
|
virtual MFn::Type | type () const |
Function set type. |
|
virtual | ~MFnFluid () |
Destructor. |
|
MFnFluid () | |
Default constructor. |
|
MFnFluid (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. |
|
MFnFluid (const MDagPath &object, MStatus *ret=NULL) | |
Constructor. |
|
MObject | create3D (unsigned int Xres, unsigned int Yres, unsigned int Zres, double Xdim, double Ydim, double Zdim, MObject parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MObject | create2D (unsigned int Xres, unsigned int Yres, double Xdim, double Ydim, MObject parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MStatus | getResolution (unsigned int &Xres, unsigned int &Yres, unsigned int &Zres) const |
MStatus | getResolution (unsigned int &Xres, unsigned int &Yres) const |
MStatus | getDimensions (double &Xdim, double &Ydim, double &Zdim) const |
MStatus | setSize (unsigned int Xres, unsigned int Yres, unsigned int Zres, double Xdim, double Ydim, double Zdim, bool resample) |
MStatus | setSize (unsigned int Xres, unsigned int Yres, double Xdim, double Ydim, bool resample) |
unsigned int | gridSize (MStatus *ReturnStatus=NULL) |
MStatus | velocityGridSizes (int &xsize, int &ysize, int &zsize) |
float * | falloff (MStatus *ReturnStatus=NULL) |
float * | density (MStatus *ReturnStatus=NULL) |
MStatus | getVelocity (float *&Xvel, float *&Yvel, float *&Zvel) |
float * | pressure (MStatus *ReturnStatus=NULL) |
float * | temperature (MStatus *ReturnStatus=NULL) |
float * | fuel (MStatus *ReturnStatus=NULL) |
MStatus | getCoordinates (float *&u, float *&v, float *&w) |
MStatus | getColors (float *&r, float *&g, float *&b) |
MStatus | setFalloffMode (FalloffMethod mode) |
MStatus | getFalloffMode (FalloffMethod &mode) |
MStatus | setDensityMode (FluidMethod mode, FluidGradient gradient) |
MStatus | getDensityMode (FluidMethod &mode, FluidGradient &gradient) |
MStatus | setVelocityMode (FluidMethod mode, FluidGradient gradient) |
MStatus | getVelocityMode (FluidMethod &mode, FluidGradient &gradient) |
MStatus | setTemperatureMode (FluidMethod mode, FluidGradient gradient) |
MStatus | getTemperatureMode (FluidMethod &mode, FluidGradient &gradient) |
MStatus | setFuelMode (FluidMethod mode, FluidGradient gradient) |
MStatus | getFuelMode (FluidMethod &mode, FluidGradient &gradient) |
MStatus | setCoordinateMode (CoordinateMethod mode) |
MStatus | getCoordinateMode (CoordinateMethod &mode) |
MStatus | setColorMode (ColorMethod mode) |
MStatus | getColorMode (ColorMethod &mode) |
MStatus | getForceAtPoint (const MPointArray &point, const MVectorArray &velocity, const MDoubleArray &mass, MVectorArray &force, double deltaTime=1.0/24.0) |
MStatus | getForceAtPoint (const MVectorArray &point, const MVectorArray &velocity, const MDoubleArray &mass, MVectorArray &force, double deltaTime=1.0/24.0) |
bool | toGridIndex (const MPoint &objectSpacePoint, int3 &gridCoords, MStatus *status=NULL) |
MStatus | voxelCenterPosition (int xi, int yi, int zi, MPoint &objectSpacePoint) |
MStatus | updateGrid () |
void | emitIntoArrays (float val, int x, int y, int z, float density, float heat, float fuel, bool doColor, const MColor &emitColor) |
int | index (int xi, int yi) |
int | index (int xi, int yi, int zi) |
void | index (int ai, int &xi, int &yi, int &zi) |
int | index (int xi, int yi, int zi, int xres, int yres, int zres) |
void | index (int ai, int xres, int yres, int zres, int &xi, int &yi, int &zi) |
MFnFluid (const MObject &object, MStatus *ret=NULL) | |
Constructor. |
|
Protected Member Functions |
|
virtual const char * | className () const |
Class name. |
Defines the orientation of the gradient.
MFnFluid::~MFnFluid | ( | ) | [virtual] |
Destructor.
Destructor.
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
Constructor.
Class constructor that initializes the function set to the given constant MDagPath object.
[in] | object | The const MDagPath to attach the function set to |
[out] | ReturnStatus | The return status |
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
MFn::Type MFnFluid::type | ( | ) | const [virtual] |
const char * MFnFluid::className | ( | ) | const [protected, virtual] |
MObject MFnFluid::create3D | ( | unsigned int | Xres, | |
unsigned int | Yres, | |||
unsigned int | Zres, | |||
double | Xdim, | |||
double | Ydim, | |||
double | Zdim, | |||
MObject | parent = MObject::kNullObj , |
|||
MStatus * | ReturnStatus =
NULL |
|||
) |
Creates a fluid object from the specified data and sets this function set to operate on the new fluid object.
The parent argument is used to specify the DAG parent of the new fluid. If parent is NULL then a new transform will be created and returned which will be the parent for the new fluid shape. The new transform will be added to the DAG.
If parent is a DAG node then the new fluid will be returned and the parent passed in will become the new node's parent.
[in] | Xres | number of fluid grid cells in the x dimension |
[in] | Yres | number of fluid grid cells in the y dimension |
[in] | Zres | number of fluid grid cells in the z dimension |
[in] | Xdim | object space size in the x dimension |
[in] | Ydim | object space size in the y dimension |
[in] | Zdim | object space size in the z dimension |
[in] | parent | specifies what to do with the new fluid object. If a DAG object or NULL is given then a transform will be created for the new fluid shape and placed under the specified (optional)parent. |
[out] | ReturnStatus | Status code |
MObject MFnFluid::create2D | ( | unsigned int | Xres, | |
unsigned int | Yres, | |||
double | Xdim, | |||
double | Ydim, | |||
MObject | parent = MObject::kNullObj , |
|||
MStatus * | ReturnStatus =
NULL |
|||
) |
Creates a fluid object from the specified data and sets this function set to operate on the new fluid object.
The parent argument is used to specify the DAG parent of the new fluid. If parent is NULL then a new transform will be created and returned which will be the parent for the new fluid shape. The new transform will be added to the DAG.
If parent is a DAG node then the new fluid will be returned and the parent passed in will become the new node's parent.
[in] | Xres | number of fluid grid cells in the x dimension |
[in] | Yres | number of fluid grid cells in the y dimension |
[in] | Xdim | object space size in the x dimension |
[in] | Ydim | object space size in the y dimension |
[in] | parent | specifies what to do with the new fluid object. If a DAG object or NULL is given then a transform will be created for the new fluid shape and placed under the specified (optional)parent. |
[out] | ReturnStatus | Status code |
MStatus MFnFluid::getResolution | ( | unsigned int & | Xres, | |
unsigned int & | Yres, | |||
unsigned int & | Zres | |||
) | const |
Gets the resolution of the fluid. The resolution gives the number of cells in the fluid grid in each direction.
[out] | Xres | storage for returning the number of fluid grid cells in the x dimension |
[out] | Yres | storage for returning the number of fluid grid cells in the y dimension |
[out] | Zres | storage for returning the number of fluid grid cells in the z dimension |
MStatus MFnFluid::getResolution | ( | unsigned int & | Xres, | |
unsigned int & | Yres | |||
) | const |
Gets the resolution of the fluid. The resolution gives the number of cells in the fluid grid in each direction.
[out] | Xres | storage for returning the number of fluid grid cells in the x dimension |
[out] | Yres | storage for returning the number of fluid grid cells in the y dimension |
MStatus MFnFluid::getDimensions | ( | double & | Xdim, | |
double & | Ydim, | |||
double & | Zdim | |||
) | const |
Gets the dimensions of the fluid. The dimensions give the object space size of the fluid object in each direction.
[out] | Xdim | storage for returning the dimension of the fluid in x |
[out] | Ydim | storage for returning the dimension of the fluid in y |
[out] | Zdim | storage for returning the dimension of the fluid in z |
MStatus MFnFluid::setSize | ( | unsigned int | Xres, | |
unsigned int | Yres, | |||
unsigned int | Zres, | |||
double | Xdim, | |||
double | Ydim, | |||
double | Zdim, | |||
bool | resample | |||
) |
Sets the size and resolution of the grid. The resolution parameters control the number of cells in the fluid grid and the dimension parameters set the size of the fluid shape in object space.
[in] | Xres | number of fluid grid cells in the x dimension |
[in] | Yres | number of fluid grid cells in the y dimension |
[in] | Zres | number of fluid grid cells in the z dimension |
[in] | Xdim | object space size in the x dimension |
[in] | Ydim | object space size in the y dimension |
[in] | Zdim | object space size in the z dimension |
[in] | resample | true if the previous contents of the grid should be scaled to fit the new size by resampling the previous data at the new resolution |
MStatus MFnFluid::setSize | ( | unsigned int | Xres, | |
unsigned int | Yres, | |||
double | Xdim, | |||
double | Ydim, | |||
bool | resample | |||
) |
Sets the size and resolution of the grid. The resolution parameters control the number of cells in the fluid grid and the dimension parameters set the size of the fluid shape in object space.
[in] | Xres | number of fluid grid cells in the x dimension |
[in] | Yres | number of fluid grid cells in the y dimension |
[in] | Xdim | object space size in the x dimension |
[in] | Ydim | object space size in the y dimension |
[in] | resample | true if the previous contents of the grid should be scaled to fit the new size by resampling the previous data at the new resolution |
unsigned int MFnFluid::gridSize | ( | MStatus * | ReturnStatus =
NULL |
) |
Returns the number of elements in the grid. This is equal to (x resolution * y resolution * z resolution). This routine is provided as a convenience to be used with the methods that give direct access to the fluid data. This gives the upper bound on the arrays. This size applies to all grids except for the 3 velocity grids.
[out] | ReturnStatus | Status code. |
MStatus MFnFluid::velocityGridSizes | ( | int & | xsize, | |
int & | ysize, | |||
int & | zsize | |||
) |
Returns the number of elements in the velocity grids. X velocity size = (x resolution+1 * y resolution * z resolution). Y velocity size = (x resolution * y resolution+1 * z resolution). Z velocity size = (x resolution * y resolution * z resolution+1).
This routine is provided as a convenience to be used with the methods that give direct access to the velocity grids.
[out] | xsize | storage for the x velocity grid size |
[out] | ysize | storage for the y velocity grid size |
[out] | zsize | storage for the z velocity grid size |
float * MFnFluid::falloff | ( | MStatus * | ReturnStatus =
NULL |
) |
This method returns a pointer to the storage for the falloff data in the fluid. The size of this array can be obtained using the "gridSize" call.
The returned pointer points to an array of float values, each one representing the falloff value in a cell of the fluid grid. To get the array index corresponding to a cell index (x,y,z), use the "index" helper method.
If you modify the data via the pointer returned, you must call the "updateGrid" call or you will not see your changes.
Values from the falloff grid are used when the fluid's Falloff Shape attribute is set to "Grid". This mode allows users to specify arbitrary falloff values between 0 and 1 at each grid cell. At render time, the shaded opacity values of the fluid will be multiplied by the interpolated falloff grid value raised to the power of 1/(1-ed), where "ed" is the value of the fluid's "edgeDropoff" attribute. When edgeDropoff=0, the opacity multiplier is 1, and when edgeDropoff is 1, the opacity multiplier is 0. Assuming that falloff grid values are in the range [0,1], raising the edge dropoff value from 0 to 1 will cause the fluid opacity to smoothly fall off towards complete transparency.
[out] | ReturnStatus | Status code |
float * MFnFluid::density | ( | MStatus * | ReturnStatus =
NULL |
) |
This method returns a pointer to the storage for the density data in the fluid. The size of this array can be obtained using the "gridSize" call.
The pointer returned points to an array of float values, each one representing the density value in a cell of the fluid grid. To get the index of in the array for a cell at a given (x, y, z) use the "index" helper method.
If you modify the data via the pointer returned, you must call the "updateGrid" call or you will not see your changes.
[out] | ReturnStatus | Status code |
MStatus MFnFluid::getVelocity | ( | float *& | Xvel, | |
float *& | Yvel, | |||
float *& | Zvel | |||
) |
This method returns pointers to the storage for the velocity data in the fluid. The size of these arrays can be obtained using the "gridSize" call.
Each of the pointers returned points to an array of float values, each value representing the velocity in a cell of the fluid grid . The three arrays contain the x components, y components, and z components of the velocity respectively.
The grid sizes are different for each of the velocity grids. The Xvel grid is one larger in X, the Yvel in Y, the Zvel in Z. This is because the velocity components are stored at the voxel face centers, not at the voxel centers. The index methods that specify the resolutions explicitly should be used for the velocity grids.
If you modify the data via the pointers returned, you must call the "updateGrid" call or you will not see your changes.
[out] | Xvel | storage for returning a pointer to the x components of the velocity values in the grid |
[out] | Yvel | storage for returning a pointer to the y components of the velocity values in the grid |
[out] | Zvel | storage for returning a pointer to the z components of the velocity values in the grid |
float * MFnFluid::pressure | ( | MStatus * | ReturnStatus =
NULL |
) |
This method returns a pointer to the storage for the pressure data in the fluid. The size of this array can be obtained using the "gridSize" call. Note that the pressure data only exists if the velocity method is kStaticGrid or kDynamicGrid
The pointer returned points to an array of float values, each one representing the pressure value in a cell of the fluid grid. To get the index of in the array for a cell at a given (x, y, z) use the "index" helper method.
If you modify the data via the pointer returned, you must call the "updateGrid" call or you will not see your changes. Note that the pressure data is an output of the velocity calculation. if you modify the pressure grid and the velocity grid is dynamic, your changes will be replaced after the next fluid evaluation.
[out] | ReturnStatus | Status code |
float * MFnFluid::temperature | ( | MStatus * | ReturnStatus =
NULL |
) |
This method returns a pointer to the storage for the temperature data in the fluid. The size of this array can be obtained using the "gridSize" call.
The pointer returned points to an array of float values, each one representing the temperature value in a cell of the fluid grid. To get the index of in the array for a cell at a given (x, y, z) use the "index" helper method.
If you modify the data via the pointer returned, you must call the "updateGrid" call or you will not see your changes.
[out] | ReturnStatus | Status code |
float * MFnFluid::fuel | ( | MStatus * | ReturnStatus =
NULL |
) |
This method returns a pointer to the storage for the fuel data in the fluid. The size of this array can be obtained using the "gridSize" call.
The pointer returned points to an array of float values, each one representing the fuel value in a cell of the fluid grid. To get the index of in the array for a cell at a given (x, y, z) use the "index" helper method.
If you modify the data via the pointer returned, you must call the "updateGrid" call or you will not see your changes.
[out] | ReturnStatus | Status code |
MStatus MFnFluid::getCoordinates | ( | float *& | u, | |
float *& | v, | |||
float *& | w | |||
) |
This method returns pointers to the storage for the uvw coordinate data in the fluid. The size of these arrays can be obtained using the "gridSize" call. The uvw values supply the 3D texture mapping coordinates for each cell.
Each of the pointers returned points to an array of float values, each value representing the u, v, or w value in a cell of the fluid grid. To get the index of in the array for a cell at a given (x, y, z) use the "index" helper method. The three arrays contain the u values, v values, and w values of the texture coordinates respectively.
For a 2D fluid, a NULL pointer will be returned for the w array.
If you modify the data via the pointers returned, you must call the "updateGrid" call or you will not see your changes.
[out] | u | storage for returning a pointer to the u values in the grid |
[out] | v | storage for returning a pointer to the v values in the grid |
[out] | w | storage for returning a pointer to the w values in the grid |
MStatus MFnFluid::getColors | ( | float *& | r, | |
float *& | g, | |||
float *& | b | |||
) |
This method returns pointers to the storage for the color data in the fluid. The size of these arrays can be obtained using the "gridSize" call.
Each of the pointers returned points to an array of float values, each value representing the color in a cell of the fluid grid. To get the index of in the array for a cell at a given (x, y, z) use the "index" helper method. The three arrays contain the r components, g components, and b components of the color respectively.
If you modify the data via the pointers returned, you must call the "updateGrid" call or you will not see your changes.
[out] | r | storage for returning a pointer to the red components of the color values in the grid |
[out] | g | storage for returning a pointer to the green components of the color values in the grid |
[out] | b | storage for returning a pointer to the blue components of the color values in the grid |
MStatus MFnFluid::setFalloffMode | ( | MFnFluid::FalloffMethod | method | ) |
Set the modes by which the shader falloff values in the grid are determined. If the falloff grid is enabled, its values must be set by the user.
The method parameter may have the following values:
[in] | method | method for determining the falloff value in the grid |
MStatus MFnFluid::getFalloffMode | ( | MFnFluid::FalloffMethod & | method | ) |
Get the modes by which the falloff values in the grid are determined. If the falloff grid is enabled, its values must be set by the user.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the falloff value in the grid is determined |
MStatus MFnFluid::setDensityMode | ( | MFnFluid::FluidMethod | method, | |
MFnFluid::FluidGradient | gradient | |||
) |
Set the modes by which the density values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may have the following values:
[in] | method | method for determining the fluid density in the grid |
[in] | gradient | gradient type, only used if the method is kGradient |
MStatus MFnFluid::getDensityMode | ( | MFnFluid::FluidMethod & | method, | |
MFnFluid::FluidGradient & | gradient | |||
) |
Get the modes by which the density values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the fluid density in the grid is determined |
[out] | gradient | storage for returning the gradient type, which is only relevant if the method is kGradient |
MStatus MFnFluid::setVelocityMode | ( | MFnFluid::FluidMethod | method, | |
MFnFluid::FluidGradient | gradient | |||
) |
Set the modes by which the velocity values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may have the following values:
[in] | method | method for determining the fluid velocity in the grid |
[in] | gradient | gradient type, only used if the method is kGradient |
MStatus MFnFluid::getVelocityMode | ( | MFnFluid::FluidMethod & | method, | |
MFnFluid::FluidGradient & | gradient | |||
) |
Get the modes by which the velocity values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the fluid velocity in the grid is determined |
[out] | gradient | storage for returning the gradient type, which is only relevant if the method is kGradient |
MStatus MFnFluid::setTemperatureMode | ( | MFnFluid::FluidMethod | method, | |
MFnFluid::FluidGradient | gradient | |||
) |
Set the modes by which the temperature values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may have the following values:
[in] | method | method for determining the fluid temperature in the grid |
[in] | gradient | gradient type, only used if the method is kGradient |
MStatus MFnFluid::getTemperatureMode | ( | MFnFluid::FluidMethod & | method, | |
MFnFluid::FluidGradient & | gradient | |||
) |
Get the modes by which the temperature values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the fluid temperature in the grid is determined |
[out] | gradient | storage for returning the gradient type, which is only relevant if the method is kGradient |
MStatus MFnFluid::setFuelMode | ( | MFnFluid::FluidMethod | method, | |
MFnFluid::FluidGradient | gradient | |||
) |
Set the modes by which the fuel values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation. The fuel value for a cell can be thought of as the amount of fuel contained in the cell that will be consumed during the simulation.
The method parameter may have the following values:
If the method is set to be kGradient, then the gradient argument is also used. This deterines how a gradient is applied to the volume. The possible values are as follows:
[in] | method | method for determining the fluid fuel in the grid |
[in] | gradient | gradient type, only used if the method is kGradient |
MStatus MFnFluid::getFuelMode | ( | MFnFluid::FluidMethod & | method, | |
MFnFluid::FluidGradient & | gradient | |||
) |
Get the modes by which the fuel values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the fluid fuel values in the grid is determined |
[out] | gradient | storage for returning the gradient type, which is only relevant if the method is kGradient |
MStatus MFnFluid::setCoordinateMode | ( | MFnFluid::CoordinateMethod | method | ) |
Set the modes by which the UVW coordinate values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may have the following values:
[in] | method | method for determining the fluid UVW coordinates in the grid |
MStatus MFnFluid::getCoordinateMode | ( | MFnFluid::CoordinateMethod & | method | ) |
Get the modes by which the UVW coordinates values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the fluid coordinate values in the grid is determined |
MStatus MFnFluid::setColorMode | ( | MFnFluid::ColorMethod | method | ) |
Set the modes by which the color values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may have the following values:
[in] | method | method for determining the fluid color in the grid |
MStatus MFnFluid::getColorMode | ( | MFnFluid::ColorMethod & | method | ) |
Get the modes by which the color values in the grid are determined. The values may be set by the user in various ways, or they may be computed as part of a simulation.
The method parameter may return the following values:
[out] | method | storage for returning the method by which the fluid color in the grid is determined |
MStatus MFnFluid::getForceAtPoint | ( | const MPointArray & | point, | |
const MVectorArray & | velocity, | |||
const MDoubleArray & | mass, | |||
MVectorArray & | force, | |||
double | deltaTime =
1.0 / 24.0 |
|||
) |
Compute the force of the fluid as a field on an array of points, given their position, velocity, and mass.
This method uses MPointArray to represent the positions of points. If a point instance is in a rational form or a homogenous form, you should reset it to be in the cartesian form P(x, y, z, 1).
[in] | point | array of positions for each point. |
[in] | velocity | array of velocities for each point. If the length of the velocity array is 0, a velocity of 0.0 is assumed for all the points. |
[in] | mass | array of mass values for each point. If the length of the mass array is 0, a mass of 1.0 is assumed for all the points. |
[out] | force | output array of forces applied to each point. If the length of the force array supplied is 0, the array is automatically resized. If the contents of the force array contains data, the computed force is added to the supplied data. This can be useful to accumulate forces of multiple fields. |
[in] | deltaTime | time increment in seconds. Default is (1.0 / 24.0 fps). |
MStatus MFnFluid::getForceAtPoint | ( | const MVectorArray & | point, | |
const MVectorArray & | velocity, | |||
const MDoubleArray & | mass, | |||
MVectorArray & | force, | |||
double | deltaTime =
1.0 / 24.0 |
|||
) |
Compute the force of a field on an array of points, given their position, velocity, and mass. Note that only the Air and Vortex fields require a time increment to compute forces, all other fields will igonore this argument.
This method uses MVectorArray to represent the positions of a point.
[in] | point | array of positions for each point. |
[in] | velocity | array of velocities for each point. If the length of the velocity array is 0, a velocity of 0.0 is assumed for all the points. Note the velocity array is a requirement for the Air and Drag fields to compute forces. |
[in] | mass | array of mass values for each point. If the length of the mass array is 0, a mass of 1.0 is assumed for all the points. |
[out] | force | output array of forces applied to each point. If the length of the force array supplied is 0, the array is automatically resized. If the contents of the force array contains data, the computed force is added to the supplied data. This can be useful to accumulate forces of multiple fields. |
[in] | deltaTime | time increment in seconds for usage with the Air and Vortex fields. Default is (1.0 / 24.0 fps). |
bool MFnFluid::toGridIndex | ( | const MPoint & | objectSpacePoint, | |
int3 & | gridCoords, | |||
MStatus * | status = NULL |
|||
) |
For the given point in object space, get the grid indices of the voxel that it happens to lie in. If the point is outside the fluid, the method returns false, and the indices should not be used.
[in] | objectSpacePoint | an object space location |
[out] | gridCoords | the voxel indices, if the point falls inside a voxel |
[out] | status | Status code |
For the given voxel, get the location of the center in object space. If the voxel indices are not valid, the point may not be set to a valid point
[in] | xi | the voxel x index |
[in] | yi | the voxel y index |
[in] | zi | the voxel z index |
[out] | objectSpacePoint | the object space location |
MStatus MFnFluid::updateGrid | ( | ) |
Tells the fluid shape that the contents of the fluid grid has changed. It is necessary to call this routine after modifying internal fluid data via a pointer recieved from any of the access routines in this function set. Failure to call this will result in the fluid not drawing with your changes.
void MFnFluid::emitIntoArrays | ( | float | val, | |
int | x, | |||
int | y, | |||
int | z, | |||
float | density, | |||
float | heat, | |||
float | fuel, | |||
bool | doColor, | |||
const MColor & | emitColor | |||
) |
Use this method to add density, heat, fuel, and/or color to a particular voxel of a fluid.
[in] | val | multiplier applied to the specified density, heat, and fuel values. |
[in] | x | voxel index in x |
[in] | y | voxel index in y |
[in] | z | voxel index in z |
[in] | density | amount of density to add to the voxel |
[in] | heat | amount of heat to add to the voxel |
[in] | fuel | amount of fuel to add to the voxel |
[in] | doColor | if true, then color specified by "emitColor" will be blended into the voxel's current color, with the blend coefficients being determined by the amount of density that is being added to the voxel. |
[in] | emitColor | color to be blended into the voxel. |
int MFnFluid::index | ( | int | xi, | |
int | yi | |||
) |
This is a utility routine for finding the index of a cell in an array of fluid data. The data in the fluid shape, such as color and density are passed back as single dimensional arrays of numeric values. This method converts three dimensional coordinates of a cell into the index value that refers the cell's value in the single dimensional array.
Note that no bounds checking is performed.
[in] | xi | index in x |
[in] | yi | index in y |
int MFnFluid::index | ( | int | xi, | |
int | yi, | |||
int | zi | |||
) |
This is a utility routine for finding the index of a cell in an array of fluid data. The data in the fluid shape, such as color and density are passed back as single dimensional arrays of numeric values. This method converts three dimensional coordinates of a cell into the index value that refers the cell's value in the single dimensional array.
Note that no bounds checking is performed.
[in] | xi | index in x |
[in] | yi | index in y |
[in] | zi | index in z |
void MFnFluid::index | ( | int | index, | |
int & | xi, | |||
int & | yi, | |||
int & | zi | |||
) |
This is a utility routine for finding the coordinates of a cell in an array of fluid data given the index. The data in the fluid shape, such as color and density are passed back as single dimensional arrays of numeric values. This method converts the index value that refers to a cell's value in the single dimensional array into the three dimensional coordinates of the cell.
Note that no bounds checking is performed.
[in] | index | index to convert into coordinates |
[out] | xi | storage for the index in x |
[out] | yi | storage for the index in y |
[out] | zi | storage for the index in z |
int MFnFluid::index | ( | int | xi, | |
int | yi, | |||
int | zi, | |||
int | xres, | |||
int | yres, | |||
int | zres | |||
) |
This is a utility routine for finding the index of a cell given the X, Y and Z resolutions. This is intended for use primarily with the velocity arrays, where the resolutions are different for each array. The X velocity array is one bigger in X, etc.
This method converts three dimensional coordinates of a cell into the index value that refers the cell's value in the single dimensional array.
Note that no bounds checking is performed.
[in] | xi | index in x |
[in] | yi | index in y |
[in] | zi | index in z |
[in] | xres | resolution in x |
[in] | yres | resolution in y |
[in] | zres | resolution in z |
void MFnFluid::index | ( | int | index, | |
int | xres, | |||
int | yres, | |||
int | zres, | |||
int & | xi, | |||
int & | yi, | |||
int & | zi | |||
) |
This is a utility routine for finding the coordinates of a cell given the index, and the X, Y and Z resolutions. This is intended for use primarily with the velocity arrays, where the resolutions are different for each array. The X velocity array is one bigger in X, etc.
This method converts the index value that refers to a cell's value in the single dimensional array into the three dimensional coordinates of the cell.
Note that no bounds checking is performed.
[in] | index | index to convert into coordinates |
[in] | xres | resolution in x |
[in] | yres | resolution in y |
[in] | zres | resolution in z |
[out] | xi | storage for the index in x |
[out] | yi | storage for the index in y |
[out] | zi | storage for the index in z |
Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |