FrameBufferState Struct Reference

#include <adskFrameBufferState.h>

List of all members.


Detailed Description

Data structure that stores state information used for frame buffer management.

Public Attributes

miBoolean  allocateTempData
  Indicate whether temp data should be allocated on the heap.
miBoolean  pretendNoHit
  Result of cutaway opacity calculation.
miColor  transparency
  Transparency of the current intersection, set by shading engine.

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