pymel.core.rendering.ogsRender

ogsRender(*args, **kwargs)

Renders an image or a sequence using the OGS rendering engine

Flags:
Long name (short name) Argument Types Properties
batchMode (bm) bool ../../../_images/create.gif ../../../_images/query.gif
 

When turned on, means the action will be run in batch mode. Flag can have multiple arguments, passed either as a tuple or a list.

camera (cam) unicode ../../../_images/create.gif ../../../_images/query.gif
 
Specify the camera to use. Use the first available camera if the camera given is not found.
currentView (cv) bool ../../../_images/create.gif ../../../_images/query.gif
 
When turned on, only the current view will be rendered.
fileName (fn) unicode ../../../_images/create.gif ../../../_images/query.gif
 
Specify the output file name. It will try to save the image with format according to the file name extension.
height (h) int ../../../_images/create.gif ../../../_images/query.gif
 
The height flag pass the height to the ogsRender command. If not used, the height is taken from the render globals settings.
width (w) int ../../../_images/create.gif ../../../_images/query.gif
 
The width flag pass the width to the ogsRender command. If not used, the width is taken from the render globals settings.

Derived from mel command maya.cmds.ogsRender

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