Long name (short name) |
Type |
Default |
Flags |
|
objectId
(oi ) |
addr |
0 |
   |
|
primitiveId
(pi ) |
integer |
0 |
   |
|
raySampler
(rtr ) |
addr |
0 |
   |
|
rayDepth
(rd ) |
short |
0 |
   |
|
rayInstance
(ryi ) |
integer |
0 |
   |
|
refractionLimit
(rdl ) |
short |
6 |
    |
|
refractiveIndex
(rfi ) |
float |
1.0 |
    |
|
mediumRefractiveIndex
(mrfi ) |
float |
1.0 |
   |
|
refractions
(rfc ) |
bool |
false |
    |
|
diffuse
(dc ) |
float |
0.8 |
     |
|
rayDirection
(rad ) |
float3 |
|
  |
|
rayDirectionX
(rdx ) |
float |
0.0 |
  |
|
|
rayDirectionY
(rdy ) |
float |
0.0 |
  |
|
|
rayDirectionZ
(rdz ) |
float |
1.0 |
  |
|
|
color
(c ) |
float3 |
|
    |
|
|
|
|
transparency
(it ) |
float3 |
|
    |
|
transparencyR
(itr ) |
float |
0.0 |
     |
|
|
transparencyG
(itg ) |
float |
0.0 |
     |
|
|
transparencyB
(itb ) |
float |
0.0 |
     |
|
|
ambientColor
(ambc ) |
float3 |
|
    |
|
ambientColorR
(acr ) |
float |
0.0 |
     |
|
|
ambientColorG
(acg ) |
float |
0.0 |
     |
|
|
ambientColorB
(acb ) |
float |
0.0 |
     |
|
|
incandescence
(ic ) |
float3 |
|
    |
|
incandescenceR
(ir ) |
float |
0.0 |
     |
|
|
incandescenceG
(ig ) |
float |
0.0 |
     |
|
|
incandescenceB
(ib ) |
float |
0.0 |
     |
|
|
translucence
(tc ) |
float |
0.0 |
     |
|
translucenceFocus
(tcf ) |
float |
0.5 |
     |
|
translucenceDepth
(trsd ) |
float |
0.5 |
     |
|
opacityDepth
(opad ) |
float |
0.0 |
      |
|
glowIntensity
(gi ) |
float |
0.0 |
     |
|
vrOverwriteDefaults
(vrod ) |
bool |
0 |
    |
|
vrFillObject
(vrfo ) |
enum |
0 |
    |
|
vrEdgeWeight
(vrew ) |
double |
0.0 |
    |
|
vrEdgeColor
(vrec ) |
float3 |
|
    |
|
vrEdgeColorR
(vecr ) |
float |
0.5 |
    |
|
|
vrEdgeColorG
(vecg ) |
float |
0.5 |
    |
|
|
vrEdgeColorB
(vecb ) |
float |
0.5 |
    |
|
|
vrEdgeStyle
(vres ) |
enum |
0 |
    |
|
vrEdgePriority
(vrep ) |
integer |
0 |
    |
|
vrHiddenEdges
(vrhe ) |
bool |
0 |
    |
|
vrHiddenEdgesOnTransparent
(vrht ) |
bool |
0 |
    |
|
vrOutlinesAtIntersections
(vroi ) |
bool |
1 |
    |
|
materialAlphaGain
(maga ) |
float |
1.0 |
     |
|
hideSource
(hs ) |
bool |
false |
    |
|
surfaceThickness
(thik ) |
float |
0.0 |
     |
|
shadowAttenuation
(fakc ) |
float |
0.5 |
     |
|
transparencyDepth
(trdp ) |
float |
0.0 |
     |
|
lightAbsorbance
(absb ) |
float |
0.0 |
     |
|
chromaticAberration
(crab ) |
bool |
false |
    |
|
outColor
(oc ) |
float3 |
|
  |
|
outColorR
(ocr ) |
float |
0.0 |
  |
|
|
outColorG
(ocg ) |
float |
0.0 |
  |
|
|
outColorB
(ocb ) |
float |
0.0 |
  |
|
|
outTransparency
(ot ) |
float3 |
|
  |
|
outTransparencyR
(otr ) |
float |
0.0 |
  |
|
|
outTransparencyG
(otg ) |
float |
0.0 |
  |
|
|
outTransparencyB
(otb ) |
float |
0.0 |
  |
|
|
outGlowColor
(ogc ) |
float3 |
|
  |
|
outGlowColorR
(ogr ) |
float |
0.0 |
  |
|
|
outGlowColorG
(ogg ) |
float |
0.0 |
  |
|
|
outGlowColorB
(ogb ) |
float |
0.0 |
  |
|
|
pointCamera
(pc ) |
float3 |
|
   |
|
pointCameraX
(px ) |
float |
1.0 |
   |
|
|
pointCameraY
(py ) |
float |
1.0 |
   |
|
|
pointCameraZ
(pz ) |
float |
1.0 |
   |
|
|
normalCamera
(n ) |
float3 |
|
   |
|
normalCameraX
(nx ) |
float |
1.0 |
   |
|
|
normalCameraY
(ny ) |
float |
1.0 |
   |
|
|
normalCameraZ
(nz ) |
float |
1.0 |
   |
|
|
lightDataArray
(ltd ) |
lightData |
NULL |
    |
|
lightDirection
(ld ) |
float3 |
|
   |
|
lightDirectionX
(ldx ) |
float |
1.0 |
    |
|
|
lightDirectionY
(ldy ) |
float |
1.0 |
    |
|
|
lightDirectionZ
(ldz ) |
float |
1.0 |
    |
|
|
|
lightIntensity
(li ) |
float3 |
|
   |
|
lightIntensityR
(lir ) |
float |
1.0 |
    |
|
|
lightIntensityG
(lig ) |
float |
1.0 |
    |
|
|
lightIntensityB
(lib ) |
float |
1.0 |
    |
|
|
|
lightAmbient
(la ) |
bool |
true |
    |
|
|
lightDiffuse
(ldf ) |
bool |
true |
    |
|
|
lightSpecular
(ls ) |
bool |
false |
    |
|
|
lightShadowFraction
(lsf ) |
float |
0.0 |
   |
|
|
preShadowIntensity
(psi ) |
float |
0.0 |
   |
|
|
lightBlindData
(lbd ) |
addr |
0 |
   |
|
|
matteOpacityMode
(mom ) |
enum |
2 |
    |
|
matteOpacity
(mog ) |
float |
1.0 |
     |
|
outMatteOpacity
(omo ) |
float3 |
|
  |
|
outMatteOpacityR
(omor ) |
float |
0.0 |
  |
|
|
outMatteOpacityG
(omog ) |
float |
0.0 |
  |
|
|
outMatteOpacityB
(omob ) |
float |
0.0 |
  |
|
|
hardwareShader
(hws ) |
float3 |
|
   |
|
hardwareShaderR
(hwr ) |
float |
0.0 |
   |
|
|
hardwareShaderG
(hwg ) |
float |
0.0 |
   |
|
|
hardwareShaderB
(hwb ) |
float |
0.0 |
   |
|
|
miRefractionBlur
(mirfb ) |
float |
0 |
    |
|
miRefractionRays
(mirfr ) |
short |
1 |
    |
|
miIrradiance
(mii ) |
float3 |
|
    |
|
miIrradianceR
(miir ) |
float |
0 |
    |
|
|
miIrradianceG
(miig ) |
float |
0 |
    |
|
|
miIrradianceB
(miib ) |
float |
0 |
    |
|
|
miIrradianceColor
(miic ) |
float3 |
|
    |
|
miIrradianceColorR
(miicr ) |
float |
1 |
    |
|
|
miIrradianceColorG
(miicg ) |
float |
1 |
    |
|
|
miIrradianceColorB
(miicb ) |
float |
1 |
    |
|
|
miDeriveFromMaya
(mifm ) |
bool |
true |
    |
|
miRefractiveIndex
(miri ) |
float |
1 |
    |
|
miRefractions
(mirc ) |
bool |
true |
    |
|
miAbsorbs
(miab ) |
bool |
true |
    |
|
miDiffuse
(midc ) |
float |
0.8 |
    |
|
miColor
(mic ) |
float3 |
|
    |
|
miColorR
(micr ) |
float |
0.5 |
    |
|
|
miColorG
(micg ) |
float |
0.5 |
    |
|
|
miColorB
(micb ) |
float |
0.5 |
    |
|
|
miTransparency
(mit ) |
float3 |
|
    |
|
miTransparencyR
(mitr ) |
float |
0 |
    |
|
|
miTransparencyG
(mitg ) |
float |
0 |
    |
|
|
miTransparencyB
(mitb ) |
float |
0 |
    |
|
|
miTranslucence
(mitc ) |
float |
0 |
    |
|
miTranslucenceFocus
(mitf ) |
float |
0.5 |
    |
|
miNormalCamera
(minc ) |
float3 |
|
    |
|
miNormalCameraX
(mincx ) |
float |
0 |
    |
|
|
miNormalCameraY
(mincy ) |
float |
0 |
    |
|
|
miNormalCameraZ
(mincz ) |
float |
0 |
    |
|
|
miFrameBufferWriteOperation
(mifo ) |
enum |
1 |
    |
|
miFrameBufferWriteFlags
(mifl ) |
integer |
0 |
    |
|
miFrameBufferWriteFactor
(miff ) |
float |
1.0 |
    |