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Related. Flags.
Python examples.
makePaintable([string][string], [activate=boolean], [activateAll=boolean], [altAttribute=string], [attrType=string], [clearAll=boolean], [remove=boolean], [shapeMode=string], [uiName=string])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
makePaintable is NOT undoable, queryable, and NOT
editable.
Make attributes of nodes paintable to Attribute Paint Tool. This
command is used to register new attributes to the Attribute Paint
tool as paintable. Once registered the attributes will be
recognized by the Attribute Paint tool and the user will be able to
paint them.
None
In query mode, return type is based on queried flag.
attributes, paint
artAttrCtx, artAttrPaintVertexCtx, artFluidAttrCtx, artPuttyCtx, artSelectCtx, artSetPaintCtx, artUserPaintCtx
activate, activateAll, altAttribute, attrType, clearAll,
remove, shapeMode, uiName
Long name (short name) |
Argument types |
Properties |
shapeMode(sm) |
string |
|
|
This flag controls how Artisan correlates the paintable node to
a corresponding shape node. It is used for attributes of type multi
of multi, where the first multi dimension corresponds to the shape
index (i.e. cluster nodes). At present, only one value of this flag
is supported: "deformer". By default this flag is an empty string,
which means that there is a direct indexing (no special mapping
required) of the attribute with respect to vertices on the
shape. |
|
altAttribute(aa) |
string |
|
|
Define an alternate attribute which will also receive the same
values. There can be multiple such flags. |
|
uiName(ui) |
string |
|
|
UI name. Default is the attribute name. |
|
attrType(at) |
string |
|
|
Paintable attribute type. Supported types: intArray,
doubleArray, vectorArray, multiInteger, multiFloat, multiDouble,
multiVector. |
|
remove(rm) |
boolean |
|
|
Make the attribute not paintable any more. |
|
clearAll(ca) |
boolean |
|
|
Removes all paintable attribute definitions. |
|
activate(ac) |
boolean |
|
|
Activate / deactivate the given paintable attribute. Used to
filter out some nodes in the attribute paint tool. |
|
activateAll(aca) |
boolean |
|
|
Activate / deactivate all the registered paintable attributes.
Used to filter out some nodes in the attribute paint tool. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# Make particle.mass paintable.
cmds.makePaintable( 'particle', 'mass', attrType='doubleArray' )
# Make particle.goalPP paintable, with a ui name myGoalPP.
# Also make the goalPP0 attribute painted simultaneously
cmds.makePaintable( 'particle', 'goalPP', attrType='doubleArray', ui='myGoalPP', altAttribute='goalPP0' )
# Make weightGeometryFilter.weights paintable. Define
# weightGeometryFilter as a deformer node.
cmds.makePaintable( 'weightGeometryFilter', 'weights', attrType='multiFloat', sm='deformer' )
# Make all the attributes paintable on the artAttrPaintTest node.
cmds.makePaintable( 'artAttrPaintTest', 'intArray', attrType='intArray' )
cmds.makePaintable( 'artAttrPaintTest', 'dblArray', attrType='doubleArray' )
cmds.makePaintable( 'artAttrPaintTest', 'vecArray', attrType='vectorArray' )
cmds.makePaintable( 'artAttrPaintTest', 'intMulti', attrType='multiInteger' )
cmds.makePaintable( 'artAttrPaintTest', 'fltMulti', attrType='multiFloat' )
cmds.makePaintable( 'artAttrPaintTest', 'dblMulti', attrType='multiDouble' )
cmds.makePaintable( 'artAttrPaintTest', 'flt3Multi', attrType='multiVector' )
cmds.makePaintable( 'artAttrPaintTest', 'dbl3Multi', attrType='multiVector' )