polyColorPerVertex is undoable, queryable, and editable.
Command associates color(rgb and alpha) with vertices on polygonal
objects. When used with the query flag, it returns the color
associated with the specified components.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-relative(-rel) |
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When used, the color values specified are added relative to the
current values. |
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-remove(-rem) |
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When used, the color values are removed from the selected or
specified objects or components. This option only supports meshes
with no construction history, or meshes whose construction history
includes a recent polyColorPerVertexNode. For meshes whose
construction history includes a polgon operation the
polyColorPerVertexNode, consider using the polyColorDel command
instead |
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-colorR(-r) |
float |
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Specifies the R channel of color |
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-colorG(-g) |
float |
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Specifies the G channel of color |
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-colorB(-b) |
float |
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Specifies the B channel of color |
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-colorRGB(-rgb) |
float float float |
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Specifies the RGB channels of color |
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-alpha(-a) |
float |
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Specifies the alpha channel of color |
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-notUndoable(-nun) |
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Execute the command, but without having the command be
undoable. This option will greatly improve performance for large
numbers of object. This will make the command not undoable
regardless of whether undo has been enabled or not. |
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-colorDisplayOption(-cdo) |
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Change the display options on the mesh to display the vertex
colors. |
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-clamped(-cla) |
boolean |
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This flag specifies if the color set will truncate any value
that is outside 0 to 1 range. |
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-representation(-rpt) |
int |
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This flag corresponds to the color channels to used, for
example A(alpha only), RGB, and RGBA. |
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