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characterMap [-mapAttr string string] [-mapMethod string] [-mapNode string string] [-mapping string] [-proposedMapping] [-unmapAttr string string] [-unmapNode string string]
characterMap is undoable, queryable, and editable.
This command is used to create a correlation between the attributes
of 2 or more characters.
In query mode, return type is based on queried flag.
character, clip, animation
bakeClip, character, clip,
clipEditor, clipSchedule
mapAttr, mapMethod, mapNode,
mapping, proposedMapping, unmapAttr, unmapNode
Long name (short name) |
Argument types |
Properties |
-mapAttr(-ma) |
string string |
|
|
In query mode, this flag can be used to query the mapping
stored by the specified map node. It returns an array of strings.
In non-query mode, this flag can be used to create a mapping
between the specified character members. Any previous mapping on
the attributes is removed in favor of the newly specified
mapping. |
|
-unmapAttr(-ua) |
string string |
|
|
This flag can be used to unmap the mapping stored by the
specified map node. |
|
-mapping(-m) |
string |
|
|
This flag is valid in query mode only. It must be used before
the query flag with a string argument. It is used for querying the
mapping for a particular attribute. A string array is
returned. |
|
-proposedMapping(-pm) |
|
|
|
This flag is valid in query mode only. It is used to get an
array of the mapping that the character map would prvide if called
with the specified characters and the (optional) specified
mappingMethod. If a character map exists on the characters, the map
is not affected by the query operation. A string array is
returned. |
|
-mapMethod(-mm) |
string |
|
|
This is is valid in create mode only. It specifies how the
mapping should be done. Valid options are: "byNodeName",
"byAttrName", and "byAttrOrder". "byAttrOrder" is the default. The
flags mean the following: "byAttrOrder" maps using the order that
the character stores the attributes internally, "byAttrName" uses
the attribute name to find a correspondence, "byNodeName" uses the
node name *and* the attribute name to find a correspondence. |
|
-mapNode(-mn) |
string string |
|
|
This flag can be used to map all the attributes on the source
node to their matching attributes on the destination node. |
|
-unmapNode(-umn) |
string string |
|
|
This flag can be used to unmap all the attributes on the source
node to their matching attributes on the destination node. Note
that mapped attributes which do not have matching names, will not
be unmapped. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can be used more than once in a
command. |
// Create a mapping between character1 and character2, or if a map already
// exists, update the mapping between any unmapped members.
//
characterMap character1 character2;
// Query as to whether a mapping exists between two characters
//
characterMap -q character1 character2;
// Query which attributes are mapped between two characters
//
characterMap -q -mapAttr character1 character2;
// Delete the mapping between two pairs of attributes. If no mapping
// exists between the attributes, nothing will happen.
//
characterMap -unmapAttr sphere1.tx cone1.tx character1 character2;
// Add a mapping between two attributes. Only attributes that
// are members of characters can be mapped.
//
characterMap -mapAttr sphere1.tx sphere2.tx character1 character2;
// Query what attribute(s) are mapped to sphere1.tx between character1 and
// character2
//
characterMap -mapping sphere1.tx character1 character2;