//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ #include <maya/MIOStream.h> #include <maya/MSimple.h> #include <maya/MSelectionList.h> #include <maya/M3dView.h> #include <maya/MGlobal.h> #include <maya/MFnDependencyNode.h> #include <maya/MFnMesh.h> #include <maya/MDagPath.h> #include <math.h> DeclareSimpleCommand( listPolyHoles, PLUGIN_COMPANY, "4.5"); MStatus listPolyHoles::doIt( const MArgList& args ) // // Description: // Implements the MEL listPolyHoles command. This command outputs a list // of all the holes in each selected polymesh. // // Arguments: // args - the argument list that was passes to the command from MEL. This // command takes no arguments. // // Return Value: // MS::kSuccess - command succeeded // MS::kFailure - command failed (returning this value will cause the // MEL script that is being run to terminate unless the // error is caught using a "catch" statement. // { MStatus stat = MS::kSuccess; MSelectionList curSel; MGlobal::getActiveSelectionList( curSel ); cout<<endl; cout<<"*****************"<<endl; cout<<"* listPolyHoles *"<<endl; cout<<"*****************"<<endl; // iterate through the selection list, and find holes in any selected // polygons. // int numSelected = curSel.length(); for( int s = 0; s < numSelected; s++ ) { MDagPath dagPath; MObject node; // get the selected item, figure out if it's a polymesh or not // curSel.getDagPath( s, dagPath ); if( dagPath.extendToShape() != MS::kSuccess ) { // selection does not correspond to a DAG shape // cout<<" Error - object is not a polymesh"<<endl; stat = MS::kFailure; return stat; } node = dagPath.node(); MFnDependencyNode fnNode( node ); cout<<endl<<"Looking for holes in "<<fnNode.name().asChar()<<endl; MStatus polyStatus; MFnMesh fnMesh( node, &polyStatus ); if( polyStatus == MS::kSuccess ) { // Retrieve the list of holes in the polymesh. // 'holeInfo' array stores 3 integers for each hole: // // [ face, numVertices, startIndex ] // // where 'face' is the index of the face in which the // hole is found, 'numVertices' is the number of vertices // that define the hole, and 'startIndex' is the starting // index of the list of hole vertices in the 'holeVertices' // array. // MIntArray holeInfo; // 'holeVertices' array contains a linear listing of the // vertices comprising all the holes in the selected polymesh. // information from the 'holeInfo' array is used to index into // this list to extract the list of vertices for each hole. // MIntArray holeVertices; MStatus holeStatus; holeInfo.clear(); holeVertices.clear(); // get the holes // int numHoles = fnMesh.getHoles( holeInfo, holeVertices, &holeStatus ); if( holeStatus == MS::kSuccess ) { cout<<" Poly has "<<numHoles<<" holes"<<endl; for( int h = 0; h < numHoles; h++ ) { // retrieve the hole face index, number of hole vertices, and // hole vertex list start index for the current hole. // int holeFace = holeInfo[3*h]; int holeNumVertices = holeInfo[3*h+1]; int holeStartIndex = holeInfo[3*h+2]; cout<<" Hole "<<h<<":"<<endl; cout<<" Face "<<holeFace<<endl; cout<<" Start index "<<holeStartIndex<<endl; cout<<" "<<holeNumVertices<<" vertices: "; // retrieve the hole vertex indices from the 'holeVertices' // array. The indices are a list of 'holeNumVertices' entries, // starting at index 'holeStartIndex'. // for( int v = 0; v < holeNumVertices; v++ ) { int index = holeStartIndex + v; cout<<holeVertices[index]; } cout<<endl; } } else { // something went wrong trying to retrieve the poly holes // cout<<" Error retrieving polygon holes"<<endl; stat = MS::kFailure; } } else { // the current selection item was not a polymesh, so we can't retrieve // holes for it. // cout<<" Error - object is not a polymesh"<<endl; stat = MS::kFailure; } } setResult( "listPolyHoles completed." ); return stat; }
Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |