, including all
inherited members.
| center(MSpace::Space
space=MSpace::kObject, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| count(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| currentItem(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| geomChanged() |
MItMeshPolygon |
|
| getArea(double
&area, MSpace::Space space=MSpace::kObject) |
MItMeshPolygon |
|
| getColor(MColor
&color, const MString *colorSetName=NULL) |
MItMeshPolygon |
|
| getColor(MColor
&color, int vertexIndex) |
MItMeshPolygon |
|
| getColorIndex(int
vertexIndex, int &colorIndex, const MString
*colorSetName=NULL) |
MItMeshPolygon |
|
| getColorIndices(MIntArray
&colorIndex, const MString *colorSetName=NULL) |
MItMeshPolygon |
|
| getColors(MColorArray
&colors, const MString *colorSetName=NULL) |
MItMeshPolygon |
|
| getConnectedEdges(MIntArray
&edges) |
MItMeshPolygon |
|
| getConnectedFaces(MIntArray
&faces) |
MItMeshPolygon |
|
| getConnectedVertices(MIntArray
&vertices) |
MItMeshPolygon |
|
| getEdges(MIntArray
&edges) |
MItMeshPolygon |
|
| getNormal(MVector
&normal, MSpace::Space space=MSpace::kObject) const |
MItMeshPolygon |
|
| getNormal(unsigned
int Vertexindex, MVector &normal, MSpace::Space
space=MSpace::kObject) const |
MItMeshPolygon |
|
| getNormals(MVectorArray
&vectorArray, MSpace::Space space=MSpace::kObject) const |
MItMeshPolygon |
|
| getPointAtUV(MPoint
&pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject,
const MString *uvSet=NULL, float tolerance=0.0) |
MItMeshPolygon |
|
| getPoints(MPointArray
&pointArray, MSpace::Space space=MSpace::kObject, MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| getTriangle(int
localTriIndex, MPointArray &points, MIntArray &vertexList,
MSpace::Space space=MSpace::kObject) const |
MItMeshPolygon |
|
| getTriangles(MPointArray
&points, MIntArray &vertexList, MSpace::Space
space=MSpace::kObject) const |
MItMeshPolygon |
|
| getUV(int
vertexId, float2 &uvPoint, const MString *uvSet=NULL)
const |
MItMeshPolygon |
|
| getUVArea(double
&area, const MString *uvSet=NULL) |
MItMeshPolygon |
|
| getUVAtPoint(MPoint
&pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject,
const MString *uvSet=NULL) |
MItMeshPolygon |
|
| getUVIndex(int
vertex, int &index, const MString *uvSet=NULL) |
MItMeshPolygon |
|
| getUVIndex(int
vertex, int &index, float &u, float &v, const MString
*uvSet=NULL) |
MItMeshPolygon |
|
| getUVs(MFloatArray
&uArray, MFloatArray &vArray, const MString *uvSet=NULL)
const |
MItMeshPolygon |
|
| getUVSetNames(MStringArray
&setNames) const |
MItMeshPolygon |
|
| getVertices(MIntArray
&vertices) |
MItMeshPolygon |
|
| hasColor(MStatus
*ReturnStatus=NULL) const |
MItMeshPolygon |
|
| hasColor(int
localVertexIndex, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| hasUVs(MStatus
*ReturnStatus=NULL) const |
MItMeshPolygon |
|
| hasUVs(const
MString &uvSet, MStatus *ReturnStatus=NULL) const |
MItMeshPolygon |
|
| hasValidTriangulation(MStatus
*ReturnStatus=NULL) const |
MItMeshPolygon |
|
| index(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| isConnectedToEdge(int
index, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| isConnectedToFace(int
index, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| isConnectedToVertex(int
index, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| isConvex(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| isDone(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| isHoled(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| isLamina(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| isPlanar(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| isStarlike(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| MItMeshPolygon(const
MObject &polyObject, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| MItMeshPolygon(const
MDagPath &polyObject, MObject &component=MObject::kNullObj,
MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| next() |
MItMeshPolygon |
|
| normalIndex(int
vertex, MStatus *ReturnStatus=NULL) const |
MItMeshPolygon |
|
| numColors(int
&count, const MString *colorSetName=NULL) |
MItMeshPolygon |
|
| numConnectedEdges(int
&edgeCount) const |
MItMeshPolygon |
|
| numConnectedFaces(int
&faceCount) const |
MItMeshPolygon |
|
| numTriangles(int
&count) const |
MItMeshPolygon |
|
| onBoundary(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| point(int
index, MSpace::Space space=MSpace::kObject, MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| polygon(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| polygonVertexCount(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| reset() |
MItMeshPolygon |
|
| reset(const
MObject &polyObject) |
MItMeshPolygon |
|
| reset(const
MDagPath &polyObject, MObject
&component=MObject::kNullObj) |
MItMeshPolygon |
|
| setIndex(int
index, int &prevIndex) |
MItMeshPolygon |
|
| setPoint(const
MPoint &point, unsigned int index, MSpace::Space
space=MSpace::kObject) |
MItMeshPolygon |
|
| setPoints(MPointArray
&pointArray, MSpace::Space space=MSpace::kObject) |
MItMeshPolygon |
|
| setUV(int
vertexId, float2 &uvPoint, const MString *uvSet=NULL) |
MItMeshPolygon |
|
| setUVs(MFloatArray
&uArray, MFloatArray &vArray, const MString
*uvSet=NULL) |
MItMeshPolygon |
|
| tangentIndex(int
vertex, MStatus *ReturnStatus=NULL) const |
MItMeshPolygon |
|
| updateSurface() |
MItMeshPolygon |
|
| vertexIndex(int
index, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| zeroArea(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| zeroUVArea(MStatus
*ReturnStatus=NULL) |
MItMeshPolygon |
|
| zeroUVArea(const
MString &uvSet, MStatus *ReturnStatus=NULL) |
MItMeshPolygon |
|
| ~MItMeshPolygon() |
MItMeshPolygon |
[virtual] |