addElement(int element) | MFnSingleIndexedComponent | |
addElements(MIntArray &elements) | MFnSingleIndexedComponent | |
className() const | MFnSingleIndexedComponent | [protected, virtual] |
componentType(MStatus *ReturnStatus=NULL) | MFnComponent | |
create(MFn::Type compType, MStatus *ReturnStatus=NULL) | MFnSingleIndexedComponent | |
element(int index, MStatus *ReturnStatus=NULL) const | MFnSingleIndexedComponent | |
elementCount(MStatus *ReturnStatus=NULL) | MFnComponent | |
getCompleteData(int &numElements) const | MFnSingleIndexedComponent | |
getElements(MIntArray &elements) const | MFnSingleIndexedComponent | |
hasObj(MFn::Type) const | MFnBase | |
hasObj(const MObject &) const | MFnBase | |
hasWeights() const | MFnComponent | |
isComplete(MStatus *ReturnStatus=NULL) const | MFnComponent | |
isEmpty(MStatus *ReturnStatus=NULL) const | MFnComponent | |
isEqual(MObject &, MStatus *ReturnStatus=NULL) const | MFnComponent | |
MFnComponent(MObject &object, MStatus *ReturnStatus=NULL) | MFnComponent | |
MFnComponent() | MFnComponent | |
MFnComponent(const MObject &object, MStatus *ReturnStatus=NULL) | MFnComponent | |
MFnSingleIndexedComponent() | MFnSingleIndexedComponent | |
MFnSingleIndexedComponent(MObject &object, MStatus *ReturnStatus=NULL) | MFnSingleIndexedComponent | |
MFnSingleIndexedComponent(const MObject &object, MStatus *ReturnStatus=NULL) | MFnSingleIndexedComponent | |
object(MStatus *ReturnStatus=NULL) const | MFnBase | |
setComplete(bool) | MFnComponent | |
setCompleteData(int numElements) | MFnSingleIndexedComponent | |
setObject(MObject &object) | MFnBase | [virtual] |
setObject(const MObject &object) | MFnBase | [virtual] |
type() const | MFnSingleIndexedComponent | [virtual] |
MFnComponent::type(MStatus *ReturnStatus=NULL) | MFnComponent | |
weight(int index, MStatus *ReturnStatus=NULL) const | MFnComponent | |
~MFnBase() | MFnBase | [virtual] |
~MFnComponent() | MFnComponent | [virtual] |
~MFnSingleIndexedComponent() | MFnSingleIndexedComponent | [virtual] |
Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |