, including
all inherited members.
addAttribute(const
MObject &attr, MAttrClass type=kLocalDynamicAttr) |
MFnDependencyNode |
|
allocateFlag(const
MString pluginName, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
[static] |
ambientColor(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
attribute(unsigned
int index, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
attribute(const
MString &attrName, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
attributeClass(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
attributeCount(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
canBeWritten(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
classification(const
MString &nodeTypeName) |
MFnDependencyNode |
[static] |
className()
const |
MFnReflectShader |
[protected, virtual] |
color(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
create(bool
UIvisible=true, MStatus *ReturnStatus=NULL) |
MFnLambertShader |
|
MFnDependencyNode::create(const
MTypeId &typeId, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
MFnDependencyNode::create(const
MTypeId &typeId, const MString &name, MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
MFnDependencyNode::create(const
MString &type, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
MFnDependencyNode::create(const
MString &type, const MString &name, MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
deallocateAllFlags(const
MString pluginName) |
MFnDependencyNode |
[static] |
deallocateFlag(const
MString pluginName, unsigned int flag) |
MFnDependencyNode |
[static] |
dgCallbackIds(const
MdgTimerType type, const MString &callbackName,
MCallbackIdArray &callbackId, MDoubleArray &value) |
MFnDependencyNode |
|
dgCallbacks(const
MdgTimerType type, MStringArray &callbackName, MDoubleArray
&value) |
MFnDependencyNode |
|
dgTimer(const
MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
dgTimerOff() |
MFnDependencyNode |
|
dgTimerOn() |
MFnDependencyNode |
|
dgTimerQueryState(MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
dgTimerReset() |
MFnDependencyNode |
|
diffuseCoeff(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
findAlias(const
MString &alias, MObject &attrObj, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
findPlug(const
MObject &attr, bool wantNetworkedPlug, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
findPlug(const
MString &attrName, bool wantNetworkedPlug, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
findPlug(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
findPlug(const
MString &attrName, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
getAffectedAttributes(const
MObject &attr, MObjectArray &affectedAttributes) const |
MFnDependencyNode |
|
getAffectedByAttributes(const
MObject &attr, MObjectArray &affectedByAttributes)
const |
MFnDependencyNode |
|
getAliasAttr(bool
force, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
getAliasList(MStringArray
&strArray, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
getConnections(MPlugArray
&array) const |
MFnDependencyNode |
|
getPlugsAlias(const
MPlug &plug, MString &aliasName, MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
glowIntensity(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
hasAttribute(const
MString &name, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
hasObj(MFn::Type)
const |
MFnBase |
|
hasObj(const
MObject &) const |
MFnBase |
|
hasUniqueName(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
hideSource(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
incandescence(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
isDefaultNode(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
isFlagSet(unsigned
int flag, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
isFromReferencedFile(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
isLocked(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
isNewAttribute(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
isShared(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
kInvalidAttr enum value |
MFnDependencyNode |
|
kLocalDynamicAttr enum value |
MFnDependencyNode |
|
kNormalAttr enum value |
MFnDependencyNode |
|
kTimerInvalidState enum value |
MFnDependencyNode |
|
kTimerMetric_callback enum value |
MFnDependencyNode |
|
kTimerMetric_callbackNotViaAPI enum value |
MFnDependencyNode |
|
kTimerMetric_callbackViaAPI enum value |
MFnDependencyNode |
|
kTimerMetric_compute enum value |
MFnDependencyNode |
|
kTimerMetric_computeDuringCallback enum value |
MFnDependencyNode |
|
kTimerMetric_computeNotDuringCallback enum value |
MFnDependencyNode |
|
kTimerMetric_dirty enum value |
MFnDependencyNode |
|
kTimerMetric_draw enum value |
MFnDependencyNode |
|
kTimerMetric_fetch enum value |
MFnDependencyNode |
|
kTimerOff enum value |
MFnDependencyNode |
|
kTimerOn enum value |
MFnDependencyNode |
|
kTimerType_count enum value |
MFnDependencyNode |
|
kTimerType_inclusive enum value |
MFnDependencyNode |
|
kTimerType_self enum value |
MFnDependencyNode |
|
kTimerUninitialized enum value |
MFnDependencyNode |
|
MAttrClass
enum name |
MFnDependencyNode |
|
MdgTimerMetric
enum name |
MFnDependencyNode |
|
MdgTimerState
enum name |
MFnDependencyNode |
|
MdgTimerType
enum name |
MFnDependencyNode |
|
MFnDependencyNode() |
MFnDependencyNode |
|
MFnDependencyNode(MObject
&object, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
MFnDependencyNode(const
MObject &object, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
MFnLambertShader() |
MFnLambertShader |
|
MFnLambertShader(MObject
&object, MStatus *ReturnStatus=NULL) |
MFnLambertShader |
|
MFnLambertShader(const
MObject &object, MStatus *ReturnStatus=NULL) |
MFnLambertShader |
|
MFnReflectShader() |
MFnReflectShader |
|
MFnReflectShader(MObject
&object, MStatus *ReturnStatus=NULL) |
MFnReflectShader |
|
MFnReflectShader(const
MObject &object, MStatus *ReturnStatus=NULL) |
MFnReflectShader |
|
name(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
object(MStatus
*ReturnStatus=NULL) const |
MFnBase |
|
parentNamespace(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
pluginName(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
plugsAlias(const
MPlug &plug, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
reflectedColor(MStatus
*ReturnStatus=NULL) const |
MFnReflectShader |
|
reflectedRayDepthLimit(MStatus
*ReturnStatus=NULL) const |
MFnReflectShader |
|
reflectivity(MStatus
*ReturnStatus=NULL) const |
MFnReflectShader |
|
refractedRayDepthLimit(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
refractiveIndex(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
removeAttribute(const
MObject &attr, MAttrClass type=kLocalDynamicAttr) |
MFnDependencyNode |
|
reorderedAttribute(unsigned
int index, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
rtRefractedColor(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
setAlias(const
MString &alias, const MString &name, const MPlug &plug,
bool add=true, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
setAmbientColor(const
MColor &ambient_color) |
MFnLambertShader |
|
setColor(const
MColor &col) |
MFnLambertShader |
|
setDiffuseCoeff(const
float &diffuse_coeff) |
MFnLambertShader |
|
setDoNotWrite(bool
flag) |
MFnDependencyNode |
|
setFlag(unsigned
int flag, bool state) |
MFnDependencyNode |
|
setGlowIntensity(const
float &glow_intensity) |
MFnLambertShader |
|
setHideSource(const
bool &hide_source) |
MFnLambertShader |
|
setIncandescence(const
MColor &incand) |
MFnLambertShader |
|
setLocked(bool
locked) |
MFnDependencyNode |
|
setName(const
MString &name, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
setObject(MObject
&object) |
MFnBase |
[virtual] |
setObject(const
MObject &object) |
MFnBase |
[virtual] |
setReflectedColor(const
MColor &reflected_color) |
MFnReflectShader |
|
setReflectedRayDepthLimit(const
short &new_limit) |
MFnReflectShader |
|
setReflectivity(const
float &reflectivity) |
MFnReflectShader |
|
setRefractedRayDepthLimit(const
short &new_limit) |
MFnLambertShader |
|
setRefractiveIndex(const
float &refractive_index) |
MFnLambertShader |
|
setRtRefractedColor(const
bool &rt_refracted_color) |
MFnLambertShader |
|
setSpecularColor(const
MColor &specular_color) |
MFnReflectShader |
|
setTranslucenceCoeff(const
float &translucence_coeff) |
MFnLambertShader |
|
setTransparency(const
MColor &transp) |
MFnLambertShader |
|
specularColor(MStatus
*ReturnStatus=NULL) const |
MFnReflectShader |
|
translucenceCoeff(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
transparency(MStatus
*ReturnStatus=NULL) const |
MFnLambertShader |
|
type()
const |
MFnReflectShader |
[virtual] |
typeId(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
typeName(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
userNode(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
~MFnBase() |
MFnBase |
[virtual] |
~MFnDependencyNode() |
MFnDependencyNode |
[virtual] |
~MFnLambertShader() |
MFnLambertShader |
[virtual] |
~MFnReflectShader() |
MFnReflectShader |
[virtual] |