animFileUtils.cpp

//-
// ==========================================================================
// Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors.  All 
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related 
// material (collectively the "Data") in these files contain unpublished 
// information proprietary to Autodesk, Inc. ("Autodesk") and/or its 
// licensors, which is protected by U.S. and Canadian federal copyright 
// law and by international treaties.
//
// The Data is provided for use exclusively by You. You have the right 
// to use, modify, and incorporate this Data into other products for 
// purposes authorized by the Autodesk software license agreement, 
// without fee.
//
// The copyright notices in the Software and this entire statement, 
// including the above license grant, this restriction and the 
// following disclaimer, must be included in all copies of the 
// Software, in whole or in part, and all derivative works of 
// the Software, unless such copies or derivative works are solely 
// in the form of machine-executable object code generated by a 
// source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. 
// AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED 
// WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF 
// NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR 
// PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR 
// TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS 
// BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, 
// DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK 
// AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY 
// OR PROBABILITY OF SUCH DAMAGES.
//
// ==========================================================================
//+

//
//      File Name: animFileUtils.cc
//
//      Description:
//              Utility classes to read and write .anim files.
//

#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <math.h>

#include <maya/MIOStream.h>
#include <maya/MFStream.h>

#include "animFileUtils.h"
#include "animImportExportStrings.h"

#include <maya/MGlobal.h>
#include <maya/MString.h>

#include <maya/MFnAnimCurve.h>
#include <maya/MAnimCurveClipboard.h>
#include <maya/MAnimCurveClipboardItem.h>
#include <maya/MAnimCurveClipboardItemArray.h>

#if defined (OSMac_)
using namespace std;
#endif
//-------------------------------------------------------------------------
//      Class animUnitNames
//-------------------------------------------------------------------------

//      String names for units.
//
const char *kMmString =                 "mm";
const char *kCmString =                 "cm";
const char *kMString =                  "m";
const char *kKmString =                 "km";
const char *kInString =                 "in";
const char *kFtString =                 "ft";
const char *kYdString =                 "yd";
const char *kMiString =                 "mi";

const char *kMmLString =                "millimeter";
const char *kCmLString =                "centimeter";
const char *kMLString =                 "meter";
const char *kKmLString =                "kilometer";
const char *kInLString =                "inch";
const char *kFtLString =                "foot";
const char *kYdLString =                "yard";
const char *kMiLString =                "mile";

const char *kRadString =                "rad";
const char *kDegString =                "deg";
const char *kMinString =                "min";
const char *kSecString =                "sec";

const char *kRadLString =               "radian";
const char *kDegLString =               "degree";
const char *kMinLString =               "minute";
const char *kSecLString =               "second";

const char *kHourTString =              "hour";
const char *kMinTString =               "min";
const char *kSecTString =               "sec";
const char *kMillisecTString =  "millisec";

const char *kGameTString =              "game";
const char *kFileTString =              "film";
const char *kPalTString =               "pal";
const char *kNtscTString =              "ntsc";
const char *kShowTString =              "show";
const char *kPalFTString =              "palf";
const char *kNtscFTString =             "ntscf";

const char *kUnitlessString = "unitless";
const char *kUnknownTimeString =        "Unknown Time Unit";
const char *kUnknownAngularString =     "Unknown Angular Unit";
const char *kUnknownLinearString =      "Unknown Linear Unit";

animUnitNames::animUnitNames()
//
//      Description:
//              Class constructor.
//
{
}

animUnitNames::~animUnitNames()
//
//      Description:
//              Class destructor.
//
{
}

/* static */
void animUnitNames::setToLongName(const MAngle::Unit& unit, MString& name)
//
//      Description:
//              Sets the string with the long text name of the angle unit.
//
{
        switch(unit) {
                case MAngle::kDegrees:
                        name.set(kDegLString);
                        break;
                case MAngle::kRadians:
                        name.set(kRadLString);
                        break;
                case MAngle::kAngMinutes:
                        name.set(kMinLString);
                        break;
                case MAngle::kAngSeconds:
                        name.set(kSecLString);
                        break;
                default:
                        name.set(kUnknownAngularString);
                        break;
        }
}

/* static */
void animUnitNames::setToShortName(const MAngle::Unit& unit, MString& name)
//
//      Description:
//              Sets the string with the short text name of the angle unit.
//
{
        switch(unit) {
                case MAngle::kDegrees:
                        name.set(kDegString);
                        break;
                case MAngle::kRadians:
                        name.set(kRadString);
                        break;
                case MAngle::kAngMinutes:
                        name.set(kMinString);
                        break;
                case MAngle::kAngSeconds:
                        name.set(kSecString);
                        break;
                default:
                        name.set(kUnknownAngularString);
                        break;
        }
}

/* static */
void animUnitNames::setToLongName(const MDistance::Unit& unit, MString& name)
//
//      Description:
//              Sets the string with the long text name of the distance unit.
//
{
        switch(unit) {
                case MDistance::kInches:
                        name.set(kInLString);
                        break;
                case MDistance::kFeet:
                        name.set(kFtLString);
                        break;
                case MDistance::kYards:
                        name.set(kYdLString);
                        break;
                case MDistance::kMiles:
                        name.set(kMiLString);
                        break;
                case MDistance::kMillimeters:
                        name.set(kMmLString);
                        break;
                case MDistance::kCentimeters:
                        name.set(kCmLString);
                        break;
                case MDistance::kKilometers:
                        name.set(kKmLString);
                        break;
                case MDistance::kMeters:
                        name.set(kMLString);
                        break;
                default:
                        name.set(kUnknownLinearString);
                        break;
        }
}

/* static */
void animUnitNames::setToShortName(const MDistance::Unit& unit, MString& name)
//
//      Description:
//              Sets the string with the short text name of the distance unit.
//
{
        switch(unit) {
                case MDistance::kInches:
                        name.set(kInString);
                        break;
                case MDistance::kFeet:
                        name.set(kFtString);
                        break;
                case MDistance::kYards:
                        name.set(kYdString);
                        break;
                case MDistance::kMiles:
                        name.set(kMiString);
                        break;
                case MDistance::kMillimeters:
                        name.set(kMmString);
                        break;
                case MDistance::kCentimeters:
                        name.set(kCmString);
                        break;
                case MDistance::kKilometers:
                        name.set(kKmString);
                        break;
                case MDistance::kMeters:
                        name.set(kMString);
                        break;
                default:
                        name.set(kUnknownLinearString);
                        break;
        }
}

/* static */
void animUnitNames::setToLongName(const MTime::Unit &unit, MString &name)
//
//      Description:
//              Sets the string with the long text name of the time unit.
//
{
        switch(unit) {
                case MTime::kHours:
                        name.set(kHourTString);
                        break;
                case MTime::kMinutes:
                        name.set(kMinTString);
                        break;
                case MTime::kSeconds:
                        name.set(kSecTString);
                        break;
                case MTime::kMilliseconds:
                        name.set(kMillisecTString);
                        break;
                case MTime::kGames:
                        name.set(kGameTString);
                        break;
                case MTime::kFilm:
                        name.set(kFileTString);
                        break;
                case MTime::kPALFrame:
                        name.set(kPalTString);
                        break;
                case MTime::kNTSCFrame:
                        name.set(kNtscTString);
                        break;
                case MTime::kShowScan:
                        name.set(kShowTString);
                        break;
                case MTime::kPALField:
                        name.set(kPalFTString);
                        break;
                case MTime::kNTSCField:
                        name.set(kNtscFTString);
                        break;
                default:
                        name.set(kUnknownTimeString);
                        break;
        }
}

/* static */
void animUnitNames::setToShortName(const MTime::Unit &unit, MString &name)
//
//      Description:
//              Sets the string with the short text name of the time unit.
//
{
        setToLongName(unit, name);
}

/* static */
bool animUnitNames::setFromName(const MString &str, MAngle::Unit &unit)
//
//      Description:
//              The angle unit is set based on the passed string. If the string
//              is not recognized, the angle unit is set to MAngle::kInvalid.
//
{
        bool state = true;

        const char *name = str.asChar();

        if ((strcmp(name, kDegString) == 0) || 
                (strcmp(name, kDegLString) == 0)) {
                unit = MAngle::kDegrees;
        } else if (     (strcmp(name, kRadString) == 0) ||
                                (strcmp(name, kRadLString) == 0)) {
                unit = MAngle::kRadians;
        } else if (     (strcmp(name, kMinString) == 0) ||
                                (strcmp(name, kMinLString) == 0)) {
                unit = MAngle::kAngMinutes;
        } else if (     (strcmp(name, kSecString) == 0) ||
                                (strcmp(name, kSecLString) == 0)) {
                unit = MAngle::kAngSeconds;
        } else {
                //      This is not a recognized angular unit.
                //
                unit = MAngle::kInvalid;
                MStatus stat;
                MString msg; 
                // Use format to place variable string into message
                MString msgFmt = MStringResource::getString(kInvalidAngleUnits, stat);
                msg.format(msgFmt, str);
                MGlobal::displayError(msg);
                state = false;
        }

        return state;
}

/* static */
bool animUnitNames::setFromName(const MString &str, MDistance::Unit &unit)
//
//      Description:
//              The distance unit is set based on the passed string. If the string
//              is not recognized, the distance unit is set to MDistance::kInvalid.
//
{
        bool state = true;

        const char *name = str.asChar();

        if ((strcmp(name, kInString) == 0) ||
                (strcmp(name, kInLString) == 0)) {
                unit = MDistance::kInches;
        } else if (     (strcmp(name, kFtString) == 0) ||
                                (strcmp(name, kFtLString) == 0)) {
                unit = MDistance::kFeet;
        } else if (     (strcmp(name, kYdString) == 0) ||
                                (strcmp(name, kYdLString) == 0)) {
                unit = MDistance::kYards;
        } else if (     (strcmp(name, kMiString) == 0) ||
                                (strcmp(name, kMiLString) == 0)) {
                unit = MDistance::kMiles;
        } else if (     (strcmp(name, kMmString) == 0) ||
                                (strcmp(name, kMmLString) == 0)) {
                unit = MDistance::kMillimeters;
        } else if (     (strcmp(name, kCmString) == 0) ||
                                (strcmp(name, kCmLString) == 0)) {
                unit = MDistance::kCentimeters;
        } else if (     (strcmp(name, kKmString) == 0) ||
                                (strcmp(name, kKmLString) == 0)) {
                unit = MDistance::kKilometers;
        } else if (     (strcmp(name, kMString) == 0) ||
                                (strcmp(name, kMLString) == 0)) {
                unit = MDistance::kMeters;
        } else {
                //  This is not a recognized distance unit.
                //
                state = false;
                MStatus stat;
                MString msg; 
                // Use format to place variable string into message
                MString msgFmt = MStringResource::getString(kInvalidLinearUnits, stat);
                msg.format(msgFmt, str);
                MGlobal::displayError(msg);
                unit = MDistance::kInvalid;
        }

        return state;
}

/* static */
bool animUnitNames::setFromName(const MString &str, MTime::Unit &unit)
//
//      Description:
//              The time unit is set based on the passed string. If the string
//              is not recognized, the time unit is set to MTime::kInvalid.
//
{
        bool state = true;
        const char *name = str.asChar();

        if (strcmp(name, kHourTString) == 0) {
                unit = MTime::kHours;
        } else if (strcmp(name, kMinTString) == 0) {
                unit = MTime::kMinutes;
        } else if (strcmp(name, kSecTString) == 0) {
                unit = MTime::kSeconds;
        } else if (strcmp(name, kMillisecTString) == 0) {
                unit = MTime::kMilliseconds;
        } else if (strcmp(name, kGameTString) == 0) {
                unit = MTime::kGames;
        } else if (strcmp(name, kFileTString) == 0) {
                unit = MTime::kFilm;
        } else if (strcmp(name, kPalTString) == 0) {
                unit = MTime::kPALFrame;
        } else if (strcmp(name, kNtscTString) == 0) {
                unit = MTime::kNTSCFrame;
        } else if (strcmp(name, kShowTString) == 0) {
                unit = MTime::kShowScan;
        } else if (strcmp(name, kPalFTString) == 0) {
                unit = MTime::kPALField;
        } else if (strcmp(name, kNtscFTString) == 0) {
                unit = MTime::kNTSCField;
        } else {
                //  This is not a recognized time unit.
                //
                unit = MTime::kInvalid;
                MStatus stat;
                MString msg; 
                // Use format to place variable string into message
                MString msgFmt = MStringResource::getString(kInvalidTimeUnits, stat);
                msg.format(msgFmt, str);
                MGlobal::displayError(msg);
                state = false;
        }

        return state;
}

//-------------------------------------------------------------------------
//      Class animBase
//-------------------------------------------------------------------------

// Tangent type words
//
const char *kWordTangentGlobal = "global";
const char *kWordTangentFixed = "fixed";
const char *kWordTangentLinear = "linear";
const char *kWordTangentFlat = "flat";
const char *kWordTangentSmooth = "spline";
const char *kWordTangentStep = "step";
const char *kWordTangentSlow = "slow";
const char *kWordTangentFast = "fast";
const char *kWordTangentClamped = "clamped";
const char *kWordTangentPlateau = "plateau";
const char *kWordTangentStepNext = "stepnext";

// Infinity type words
//
const char *kWordConstant = "constant";
const char *kWordLinear = "linear";
const char *kWordCycle = "cycle";
const char *kWordCycleRelative = "cycleRelative";
const char *kWordOscillate = "oscillate";

//      Param Curve types
//
const char *kWordTypeUnknown = "unknown";
const char *kWordTypeLinear = "linear";
const char *kWordTypeAngular = "angular";
const char *kWordTypeTime = "time";
const char *kWordTypeUnitless = "unitless";

//      Keywords
//
const char *kAnim = "anim";
const char *kAnimData = "animData";
const char *kMovData = "movData";
const char *kMayaVersion = "mayaVersion";
const char *kAnimVersion = "animVersion";

const char *kTimeUnit = "timeUnit";
const char *kLinearUnit = "linearUnit";
const char *kAngularUnit = "angularUnit";
const char *kStartTime = "startTime";
const char *kEndTime = "endTime";
const char *kStartUnitless = "startUnitless";
const char *kEndUnitless = "endUnitless";

// animVersions:
//
const char *kAnimVersionString = "1.1";
// const double kVersion1 = 1.0;                                                // initial release
const double kVersionNonWeightedAndBreakdowns = 1.1;    // added support for non-weighted curves and breakdowns

const char *kTwoSpace = "  ";

//      animData keywords
//
const char *kInputString = "input";
const char *kOutputString = "output";
const char *kWeightedString = "weighted";
const char *kPreInfinityString = "preInfinity";
const char *kPostInfinityString = "postInfinity";
const char *kInputUnitString = "inputUnit";
const char *kOutputUnitString = "outputUnit";
const char *kTanAngleUnitString = "tangentAngleUnit";
const char *kKeysString = "keys";

//      special characters
//
const char kSemiColonChar       = ';';
const char kSpaceChar           = ' ';
const char kTabChar                     = '\t';
const char kHashChar            = '#';
const char kNewLineChar         = '\n';
const char kSlashChar           = '/';
const char kBraceLeftChar       = '{';
const char kBraceRightChar      = '}';
const char kDoubleQuoteChar     = '"';

animBase::animBase ()
//
//      Description:
//              The constructor.
//
{
        resetUnits();
}
        
animBase::~animBase()
//
//      Description:
//              The destructor.
//
{
}

void animBase::resetUnits()
//
//      Description:
//              Reset the units used by this class to the ui units.
//
{
        timeUnit = MTime::uiUnit();
        linearUnit = MDistance::uiUnit();
        angularUnit = MAngle::uiUnit();
}

const char *
animBase::tangentTypeAsWord(MFnAnimCurve::TangentType type)
//
//      Description:
//              Returns a string with a test based desription of the passed
//              MFnAnimCurve::TangentType. 
//
{
        switch (type) {
                case MFnAnimCurve::kTangentGlobal:
                        return (kWordTangentGlobal);
                case MFnAnimCurve::kTangentFixed:
                        return (kWordTangentFixed);
                case MFnAnimCurve::kTangentLinear:
                        return (kWordTangentLinear);
                case MFnAnimCurve::kTangentFlat:
                        return (kWordTangentFlat);
                case MFnAnimCurve::kTangentSmooth:
                        return (kWordTangentSmooth);
                case MFnAnimCurve::kTangentStep:
                        return (kWordTangentStep);
                case MFnAnimCurve::kTangentStepNext:
                        return (kWordTangentStepNext);
                case MFnAnimCurve::kTangentSlow:
                        return (kWordTangentSlow);
                case MFnAnimCurve::kTangentFast:
                        return (kWordTangentFast);
                case MFnAnimCurve::kTangentClamped:
                        return (kWordTangentClamped);
                case MFnAnimCurve::kTangentPlateau:
                        return (kWordTangentPlateau);
                default:
                        break;
        }
        return (kWordTangentGlobal);
}

MFnAnimCurve::TangentType
animBase::wordAsTangentType (char *type)
//
//      Description:
//              Returns a MFnAnimCurve::TangentType based on the passed string.
//              If the string is not a recognized tangent type, tnen
//              MFnAnimCurve::kTangentGlobal is returned.
//
{
        if (strcmp(type, kWordTangentGlobal) == 0) {
                return (MFnAnimCurve::kTangentGlobal);
        }
        if (strcmp(type, kWordTangentFixed) == 0) {
                return (MFnAnimCurve::kTangentFixed);
        }
        if (strcmp(type, kWordTangentLinear) == 0) {
                return (MFnAnimCurve::kTangentLinear);
        }
        if (strcmp(type, kWordTangentFlat) == 0) {
                return (MFnAnimCurve::kTangentFlat);
        }
        if (strcmp(type, kWordTangentSmooth) == 0) {
                return (MFnAnimCurve::kTangentSmooth);
        }
        if (strcmp(type, kWordTangentStep) == 0) {
                return (MFnAnimCurve::kTangentStep);
        }
        if (strcmp(type, kWordTangentStepNext) == 0) {
                return (MFnAnimCurve::kTangentStepNext);
        }
        if (strcmp(type, kWordTangentSlow) == 0) {
                return (MFnAnimCurve::kTangentSlow);
        }
        if (strcmp(type, kWordTangentFast) == 0) {
                return (MFnAnimCurve::kTangentFast);
        }
        if (strcmp(type, kWordTangentClamped) == 0) {
                return (MFnAnimCurve::kTangentClamped);
        }
        if (strcmp(type, kWordTangentPlateau) == 0) {
                return (MFnAnimCurve::kTangentPlateau);
        }
        return (MFnAnimCurve::kTangentGlobal);
}

const char *
animBase::infinityTypeAsWord(MFnAnimCurve::InfinityType type)
//      
//      Description:
//              Returns a string containing the name of the passed 
//              MFnAnimCurve::InfinityType type.
//
{
        switch (type) {
                case MFnAnimCurve::kConstant:
                        return (kWordConstant);
                case MFnAnimCurve::kLinear:
                        return (kWordLinear);
                case MFnAnimCurve::kCycle:
                        return (kWordCycle);
                case MFnAnimCurve::kCycleRelative:
                        return (kWordCycleRelative);
                case MFnAnimCurve::kOscillate:
                        return (kWordOscillate);
                default:
                        break;
        }
        return (kWordConstant);
}

MFnAnimCurve::InfinityType
animBase::wordAsInfinityType(const char *type)
//
//      Description:
//              Returns a MFnAnimCurve::InfinityType from the passed string.
//              If the string does not match a recognized infinity type,
//              MFnAnimCurve::kConstant is returned.
//
{
        if (strcmp(type, kWordConstant) == 0) {
                return(MFnAnimCurve::kConstant);
        } else if (strcmp(type, kWordLinear) == 0) {
                return (MFnAnimCurve::kLinear);
        } else if (strcmp(type, kWordCycle) == 0) {
                return (MFnAnimCurve::kCycle);
        } else if (strcmp(type, kWordCycleRelative) == 0) {
                return (MFnAnimCurve::kCycleRelative);
        } else if (strcmp(type, kWordOscillate) == 0) {
                return (MFnAnimCurve::kOscillate);
        }

        return (MFnAnimCurve::kConstant);
}

const char *
animBase::outputTypeAsWord (MFnAnimCurve::AnimCurveType type)
//
//      Description:
//              Returns a string identifying the output type of the
//              passed MFnAnimCurve::AnimCurveType.
//
{
        switch (type) {
                case MFnAnimCurve::kAnimCurveTL:
                case MFnAnimCurve::kAnimCurveUL:
                        return (kWordTypeLinear);
                case MFnAnimCurve::kAnimCurveTA:
                case MFnAnimCurve::kAnimCurveUA:
                        return (kWordTypeAngular);
                case MFnAnimCurve::kAnimCurveTT:
                case MFnAnimCurve::kAnimCurveUT:
                        return (kWordTypeTime);
                case MFnAnimCurve::kAnimCurveTU:
                case MFnAnimCurve::kAnimCurveUU:
                        return (kWordTypeUnitless);
                case MFnAnimCurve::kAnimCurveUnknown:
                        return (kWordTypeUnitless);
        }
        return (kWordTypeUnknown);
}

animBase::AnimBaseType
animBase::wordAsInputType(const char *input)
//
//      Description:
//              Returns an input type based on the passed string.
//
{
        if (strcmp(input, kWordTypeTime) == 0) {
                return animBase::kAnimBaseTime;
        } else {
                return animBase::kAnimBaseUnitless;
        }
}

animBase::AnimBaseType
animBase::wordAsOutputType(const char *output) 
//
//      Description:
//              Returns a output type based on the passed string.
//
{
        if (strcmp(output, kWordTypeLinear) == 0) {
                return animBase::kAnimBaseLinear;
        } else if (strcmp(output, kWordTypeAngular) == 0) {
                return animBase::kAnimBaseAngular;
        } else if (strcmp(output, kWordTypeTime) == 0) {
                return animBase::kAnimBaseTime;
        } else {
                return animBase::kAnimBaseUnitless;
        }
}

const char *
animBase::boolInputTypeAsWord(bool isUnitless) 
//
//      Description:
//              Returns a string based on a bool. 
//
{
        if (isUnitless) {
                return (kWordTypeUnitless);
        } else {
                return (kWordTypeTime);
        }
}


MFnAnimCurve::AnimCurveType
animBase::typeAsAnimCurveType(  animBase::AnimBaseType input, 
                                                                animBase::AnimBaseType output)
//
//      Description:
//              Returns a MFnAnimCurve::AnimCurveType based on the passed
//              input and output types. If the input and output types do
//              not create a valid MFnAnimCurve::AnimCurveType, then a
//              MFnAnimCurve::kAnimCurveUnknown is returned.
//
{
        MFnAnimCurve::AnimCurveType type = MFnAnimCurve::kAnimCurveUnknown;

        switch (output) {
                case kAnimBaseLinear:
                        if (kAnimBaseUnitless == input) {
                                type = MFnAnimCurve::kAnimCurveUL;
                        } else {
                                type = MFnAnimCurve::kAnimCurveTL;
                        }
                        break;
                case kAnimBaseAngular:
                        if (kAnimBaseUnitless == input) {
                                type = MFnAnimCurve::kAnimCurveUA;
                        } else {
                                type = MFnAnimCurve::kAnimCurveTA;
                        }
                        break;
                case kAnimBaseTime:
                        if (kAnimBaseUnitless == input) {
                                type = MFnAnimCurve::kAnimCurveUT;
                        } else {
                                type = MFnAnimCurve::kAnimCurveTT;
                        }
                        break;
                case kAnimBaseUnitless:
                        if (kAnimBaseUnitless == input) {
                                type = MFnAnimCurve::kAnimCurveUU;
                        } else {
                                type = MFnAnimCurve::kAnimCurveTU;
                        }
                        break;
                default:
                        //      An unknown anim curve type.
                        //
                        break;
        }

        return type;
}

double animBase::asDouble (ifstream &clipFile)
//
//      Description:
//              Reads the next bit of valid data as a double.
//
{
        advance(clipFile);

        double value;
        clipFile >> value;

        return (value);
}

bool animBase::isNextNumeric(ifstream &clipFile)
//
//      Description:
//              The method skips past whitespace and comments and checks if
//              the next character is numeric.
//              
//              true is returned if the character is numeric.
//
{
        bool numeric = false;
        advance(clipFile);

        char next = clipFile.peek();
        if (next >= '0' && next <= '9') {
                numeric = true;
        }

        return numeric;
}

void animBase::advance (ifstream &clipFile) 
//
//      Description:
//              The method skips past all of the whitespace and commented lines
//              in the ifstream. It will also ignore semi-colons.
//
{
        while (clipFile) {
                clipFile >> ws;

                char next = clipFile.peek();

                if (next == kSemiColonChar) {
                        clipFile.ignore(1, kSemiColonChar);
                        continue;
                }

                if (next == kSlashChar || next == kHashChar) {
                        clipFile.ignore(INT_MAX, kNewLineChar);
                        continue;
                }

                break;
        }
}

char* animBase::asWord (ifstream &clipFile, bool includeWS /* false */)
//
//      Description:
//              Returns the next string of characters in an ifstream. The string
//              ends when whitespace or a semi-colon is encountered. If the 
//              includeWS argument is true, the string will not end if a white
//              space character is encountered.
//
//              If a double quote is detected '"', then verything up to the next 
//              double quote will be returned.
//
//              This method returns a pointer to a static variable, so its contents
//              should be used immediately.
//              
{
        static const int kBufLength = 1024;
        static char string[kBufLength];

        advance(clipFile);

        char *c = string;
        clipFile.read (c, 1);

        if (*c == kDoubleQuoteChar) {
                clipFile.read(c, 1);
                while(!clipFile.eof() && (*c != kDoubleQuoteChar)) {
                        c++;
                        if (c-string >= kBufLength) {
                                break;
                        }
                        clipFile.read(c, 1);
                }
        } else {
                
                //      Get the case of the '{' or '}' character
                //
                if (*c == kBraceLeftChar || *c == kBraceRightChar) {
                        c++;
                } else {
                        while(!clipFile.eof() && (*c != kSemiColonChar)) {
                                if (!includeWS && ((*c == kSpaceChar) || (*c == kTabChar))) {
                                        break;
                                }
                                c++;
                                if (c-string >= kBufLength) {
                                        break;
                                }
                                clipFile.read(c, 1);
                        }
                }
        }
        *c = 0x00;

        return (string);
}

char animBase::asChar (ifstream &clipFile)
//
//      Description:
//              Returns the next character of interest in the ifstream. All 
//              whitespace and commented lines are ignored.
//
{
        advance(clipFile);
        return clipFile.get();
}

bool animBase::isEquivalent(double a, double b)
//
//      Description:
//              Returns true if the doubles are within the tolerance.
//
{
        const double tolerance = 1.0e-10;
        return ((a > b) ? (a - b <= tolerance) : (b - a <= tolerance));
}

//-----------------------------------------------------------------------------
//      Class animReader
//-----------------------------------------------------------------------------

animReader::animReader ()
//
//      Description:
//              Class constructor.
//
:       animVersion (1.0)
,       convertAnglesFromV2To3(false)
,       convertAnglesFromV3To2(false)
{
}
        
animReader::~animReader()
//
//      Description:
//              Class destructor.
//
{
}

MStatus 
animReader::readClipboard(ifstream &readAnim, MAnimCurveClipboard& cb)
//
//      Description:
//              Given a clipboard and an ifstream, read the ifstream and add
//              all of the anim curves described in ther stream into the 
//              API clipboard.
//
{
        //      Set the default values for the start and end of the clipboard.
        //      The MAnimCurveClipboard::set() method will examine all of the
        //      anim curves are determine the proper start and end values, if the
        //      start time is greater than the end value.
        //
        //      By default, the start values are greater than the end values to 
        //      ensure correct behavior if the file does not specify the start and
        //      end values.
        //
        //
        double startTime = 1.0;
        double endTime = 0.0;
        double startUnitless = 1.0;
        double endUnitless = 0.0;

        resetUnits();
        convertAnglesFromV2To3 = false;
        convertAnglesFromV3To2 = false;

        //      Read the header. The header officially ends when the first non-header
        //      keyword is found. The header contains clipboard specific information
        //      where the body is anim curve specific.
        //
        char *dataType = NULL;
        bool hasVersionString = false;
        while (!readAnim.eof()) {
                advance(readAnim);
                dataType = asWord(readAnim);

                if (strcmp(dataType, kAnimVersion) == 0) {
                        MString version(asWord(readAnim));
                        animVersion = version.asDouble();
                        MString thisVersion(kAnimVersionString);

                        hasVersionString = true;

                        //      Add versioning control here.
                        //
                        if (version != thisVersion) {
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kInvalidVersion,
                                                                                                                        stat);
                                msg.format(msgFmt, version, thisVersion);
                                MGlobal::displayWarning(msg);
                        }
                } else if (strcmp(dataType, kMayaVersion) == 0) {
                        MString version(asWord(readAnim, true));

                        MString currentVersion = MGlobal::mayaVersion();
                        if (currentVersion.substring(0,1) == "2.") {
                                MString vCheck = version.substring(0, 1);
                                if (vCheck != "2.") {
                                        convertAnglesFromV3To2 = true;
                                }
                        } else {
                                //      If this is a pre-Maya 3.0 file, then the tangent angles 
                                //      will need to be converted to work in Maya 3.0+
                                //
                                MString vCheck = version.substring(0, 1);
                                if (vCheck == "2.") {
                                        convertAnglesFromV2To3 = true;
                                }
                        }
                } else if (strcmp(dataType, kTimeUnit) == 0) {
                        MString timeUnitString(asWord(readAnim));
                        if (!animUnitNames::setFromName(timeUnitString, timeUnit)) {
                                MString unitName;
                                timeUnit = MTime::uiUnit();
                                animUnitNames::setToShortName(timeUnit, unitName);
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                        stat);
                                msg.format(msgFmt, kTimeUnit, unitName);
                                MGlobal::displayWarning(msg);
                        }
                } else if (strcmp(dataType, kLinearUnit) == 0) {
                        MString linearUnitString(asWord(readAnim));
                        if (!animUnitNames::setFromName(linearUnitString, linearUnit)) {
                                MString unitName;
                                linearUnit = MDistance::uiUnit();
                                animUnitNames::setToShortName(linearUnit, unitName);
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                        stat);
                                msg.format(msgFmt, kLinearUnit, unitName);
                                MGlobal::displayWarning(msg);
                        }
                } else if (strcmp(dataType, kAngularUnit) == 0) {
                        MString angularUnitString(asWord(readAnim));
                        if (!animUnitNames::setFromName(angularUnitString, angularUnit)) {
                                MString unitName;
                                angularUnit = MAngle::uiUnit();
                                animUnitNames::setToShortName(angularUnit, unitName);
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                        stat);
                                msg.format(msgFmt, kAngularUnit, unitName);
                                MGlobal::displayWarning(msg);
                        }
                } else if (strcmp(dataType, kStartTime) == 0) {
                        startTime = asDouble(readAnim);
                } else if (strcmp(dataType, kEndTime) == 0) {
                        endTime = asDouble(readAnim);
                } else if (strcmp(dataType, kStartUnitless) == 0) {
                        startUnitless = asDouble(readAnim);
                } else if (strcmp(dataType, kEndUnitless) == 0) {
                        endUnitless = asDouble(readAnim);
                } else {        
                        //      The header should be finished. Begin to parse the body.
                        //
                        break;
                }
        }

        //      The animVersion string is required.
        //
        if (!hasVersionString) {
                MStatus stat;
                MString msg; 
                // Use format to place variable string into message
                MString msgFmt = MStringResource::getString(kMissingKeyword, stat);
                msg.format(msgFmt, kAnimVersion);
                MGlobal::displayError(msg);
                return (MS::kFailure);
        }

        //      Set the linear and angular units to be the same as the file
        //      being read. This will allow fixed tangent data to be read
        //      in properly if the scene has different units than the .anim file.
        //
        MDistance::Unit oldDistanceUnit = MDistance::uiUnit();
        MTime::Unit oldTimeUnit = MTime::uiUnit();

        MDistance::setUIUnit(linearUnit);
        MTime::setUIUnit(timeUnit);

        MAnimCurveClipboardItemArray clipboardArray;
        while (!readAnim.eof()) {

                if (NULL == dataType) {
                        dataType = asWord(readAnim);
                }

                if (strcmp(dataType, kAnim) == 0) {
                        MString fullAttributeName, leafAttributeName, nodeName;

                        //      If this is from an unconnected anim curve, then there
                        //      will not be an attribute name.
                        //
                        if (!isNextNumeric(readAnim)) {
                                fullAttributeName.set(asWord(readAnim));

                                //      If the node names were specified, then the next two
                                //      words should be the leaf attribute and the node name.
                                //
                                if (!isNextNumeric(readAnim)) {
                                        leafAttributeName.set(asWord(readAnim));
                                        nodeName.set(asWord(readAnim));
                                }
                        }

                        unsigned rowCount, childCount, attrCount;
                        rowCount = (unsigned)asDouble(readAnim);
                        childCount = (unsigned)asDouble(readAnim);
                        attrCount = (unsigned)asDouble(readAnim);

                        //      If the next keyword is not an animData, then this is 
                        //      a place holder for the API clipboard.
                        //
                        dataType = asWord(readAnim);
                        if (strcmp(dataType, kAnimData) == 0) {
                                MAnimCurveClipboardItem clipboardItem;
                                if (readAnimCurve(readAnim, clipboardItem)) {
                                        clipboardItem.setAddressingInfo(rowCount, 
                                                                                                        childCount, attrCount);
                                        clipboardItem.setNameInfo(      nodeName, 
                                                                                                fullAttributeName, 
                                                                                                leafAttributeName);
                                        clipboardArray.append(clipboardItem);
                                } else {
                                        //      Could not read the anim curve.
                                        //
                                        MStatus stringStat;
                                        MString msg = MStringResource::getString(kCouldNotReadAnim,
                                                                                                                         stringStat);
                                        MGlobal::displayError(msg);
                                }
                        } else {
                                //      This must be a place holder object for the clipboard.
                                //
                                MAnimCurveClipboardItem clipboardItem;
                                clipboardItem.setAddressingInfo(rowCount, 
                                                                                                childCount, attrCount);

                                //      Since there is no anim curve specified, what is 
                                //      in the fullAttributeName string is really the node 
                                //      name.
                                //
                                clipboardItem.setNameInfo(      fullAttributeName, 
                                                                                        nodeName, 
                                                                                        leafAttributeName);
                                clipboardArray.append(clipboardItem);

                                //      dataType already contains the next keyword. 
                                //      
                                continue;
                        }
                } else {
                        if (!readAnim.eof()) {
                                MString warnStr(dataType);
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kUnknownKeyword,
                                                                                                                        stat);
                                msg.format(msgFmt, warnStr);
                                MGlobal::displayError(msg);

                                //      Skip to the next line, this one is invalid.
                                //
                                readAnim.ignore(INT_MAX, kNewLineChar);
                        } else {
                                //      The end of the file was reached. 
                                //
                                break;
                        }
                }

                //      Skip any whitespace.
                //
                dataType = NULL;
        }

        if (MS::kSuccess != cb.set(     clipboardArray, 
                                                MTime(startTime, timeUnit), MTime(endTime, timeUnit), 
                                                (float) startUnitless, (float) endUnitless)) {

                MStatus stringStat;
                MString msg = MStringResource::getString(kClipboardFailure,
                                                                                                 stringStat);
                MGlobal::displayError(msg);
        }

        //      Restore the old units.
        //
        MDistance::setUIUnit(oldDistanceUnit);
        MTime::setUIUnit(oldTimeUnit);

        return (MS::kSuccess);
}

void animReader::convertAnglesAndWeights3To2(MFnAnimCurve::AnimCurveType type, 
                                                                bool isWeighted, MAngle &angle, double &weight)
//
//      Description:
//              Converts the tangent angles from Maya 3.0 to Maya2.* formats.
//
{
        double oldAngle = angle.as(MAngle::kRadians);
        double newAngle = oldAngle;

        //      Calculate the scale values for the conversion.
        //
        double xScale = 1.0;
        double yScale = 1.0;

        MTime tOne(1.0, MTime::kSeconds);
        if (type == MFnAnimCurve::kAnimCurveTT ||
                type == MFnAnimCurve::kAnimCurveTL ||
                type == MFnAnimCurve::kAnimCurveTA ||
                type == MFnAnimCurve::kAnimCurveTU) {

                xScale = tOne.as(MTime::uiUnit());
        }

        switch (type) {
                case MFnAnimCurve::kAnimCurveTT:
                case MFnAnimCurve::kAnimCurveUT:
                        yScale = tOne.as(MTime::uiUnit());
                        break;
                case MFnAnimCurve::kAnimCurveTL:
                case MFnAnimCurve::kAnimCurveUL:
                        {
                                MDistance dOne(1.0, MDistance::internalUnit());
                                yScale = dOne.as(linearUnit);
                        }
                        break;
                case MFnAnimCurve::kAnimCurveTA:
                case MFnAnimCurve::kAnimCurveUA:
                        {
                                MAngle aOne(1.0, MAngle::internalUnit());
                                yScale = aOne.as(angularUnit);
                        }
                        break;
                case MFnAnimCurve::kAnimCurveTU:
                case MFnAnimCurve::kAnimCurveUU:
                default:
                        break;
        }

        double tanAngle = tan(oldAngle);
        newAngle = atan((xScale*tanAngle)/yScale);

        if (isWeighted) {
                double sinAngle = sin(oldAngle);
                double cosAngle = cos(oldAngle);

                double denominator = (yScale*yScale*sinAngle*sinAngle) +
                                                                (xScale*xScale*cosAngle*cosAngle);
                weight = sqrtl(weight/denominator);
        }

        MAngle finalAngle(newAngle, MAngle::kRadians);
        angle = finalAngle;
}

void animReader::convertAnglesAndWeights2To3(MFnAnimCurve::AnimCurveType type, 
                                                                bool isWeighted, MAngle &angle, double &weight)
//
//      Description:
//              Converts the tangent angles from Maya 2.* to Maya3.0+ formats.
//
{
        double oldAngle = angle.as(MAngle::kRadians);

        double newAngle = oldAngle;
        double newWeight = weight;

        //      Calculate the scale values for the conversion.
        //
        double xScale = 1.0;
        double yScale = 1.0;

        MTime tOne(1.0, MTime::kSeconds);
        if (type == MFnAnimCurve::kAnimCurveTT ||
                type == MFnAnimCurve::kAnimCurveTL ||
                type == MFnAnimCurve::kAnimCurveTA ||
                type == MFnAnimCurve::kAnimCurveTU) {

                xScale = tOne.as(MTime::uiUnit());
        }

        switch (type) {
                case MFnAnimCurve::kAnimCurveTT:
                case MFnAnimCurve::kAnimCurveUT:
                        yScale = tOne.as(MTime::uiUnit());
                        break;
                case MFnAnimCurve::kAnimCurveTL:
                case MFnAnimCurve::kAnimCurveUL:
                        {
                                MDistance dOne(1.0, MDistance::internalUnit());
                                yScale = dOne.as(linearUnit);
                        }
                        break;
                case MFnAnimCurve::kAnimCurveTA:
                case MFnAnimCurve::kAnimCurveUA:
                        {
                                MAngle aOne(1.0, MAngle::internalUnit());
                                yScale = aOne.as(angularUnit);
                        }
                        break;
                case MFnAnimCurve::kAnimCurveTU:
                case MFnAnimCurve::kAnimCurveUU:
                default:
                        break;
        }

        const double quarter = M_PI/2;
        if (isEquivalent(oldAngle, 0.0) ||
                isEquivalent(oldAngle, quarter) ||
                isEquivalent(oldAngle, -quarter)) {
                
                newAngle = oldAngle;

                if (isWeighted) {
                        newWeight = yScale*oldAngle;
                }
        } else {
                double tanAngle = tan(oldAngle);
                newAngle = atan((yScale*tanAngle)/xScale);
                        
                if (isWeighted) {
                        double cosAngle = cos(oldAngle);
                        double cosSq = cosAngle*cosAngle;

                        double wSq = (weight*weight) * 
                                        (((xScale*xScale - yScale*yScale)*cosSq) + (yScale*yScale));

                        newWeight = sqrtl(wSq);
                }
        }

        weight = newWeight;

        MAngle finalAngle(newAngle, MAngle::kRadians);
        angle = finalAngle;
}

bool animReader::readAnimCurve(
ifstream &clipFile, MAnimCurveClipboardItem &item)
//
//      Description:
//              Read a block of the ifstream that should contain anim curve
//              data in the format determined by the animData keyword.
//
{
        MFnAnimCurve animCurve;
        MObject animCurveObj; 

        //      Anim curve defaults.
        //
        animBase::AnimBaseType input = wordAsInputType(kWordTypeTime);
        animBase::AnimBaseType output = wordAsOutputType(kWordTypeLinear);
        MFnAnimCurve::InfinityType preInf = wordAsInfinityType(kWordConstant);
        MFnAnimCurve::InfinityType postInf = wordAsInfinityType(kWordConstant);

        MString inputUnitName;
        animUnitNames::setToShortName(timeUnit, inputUnitName);
        MString outputUnitName;
        MAngle::Unit tanAngleUnit = angularUnit;
        bool isWeighted (false);

        char *dataType;
        while (!clipFile.eof()) {
                advance(clipFile);

                dataType = asWord(clipFile);

                if (strcmp(dataType, kInputString) == 0) {
                        input = wordAsInputType(asWord(clipFile));
                } else if (strcmp(dataType, kOutputString) == 0) {
                        output = wordAsOutputType(asWord(clipFile));
                } else if (strcmp(dataType, kWeightedString) == 0) {
                        isWeighted = (asDouble(clipFile) == 1.0);
                } else if (strcmp(dataType, kPreInfinityString) == 0) {
                        preInf = wordAsInfinityType(asWord(clipFile));
                } else if (strcmp(dataType, kPostInfinityString) == 0) {
                        postInf = wordAsInfinityType(asWord(clipFile));
                } else if (strcmp(dataType, kInputUnitString) == 0) {
                        inputUnitName.set(asWord(clipFile));
                } else if (strcmp(dataType, kOutputUnitString) == 0) {
                        outputUnitName.set(asWord(clipFile));
                } else if (strcmp(dataType, kTanAngleUnitString) == 0) {
                        MString tUnit(asWord(clipFile));
                        if (!animUnitNames::setFromName(tUnit, tanAngleUnit)) {
                                MString unitName;
                                tanAngleUnit = angularUnit;
                                animUnitNames::setToShortName(tanAngleUnit, unitName);

                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kSettingTanAngleUnit, stat);
                                msg.format(msgFmt, unitName);
                                MGlobal::displayError(msg);
                        }
                } else if (strcmp(dataType, kKeysString) == 0) {
                        //      Ignore the rest of this line.
                        //
                        clipFile.ignore(INT_MAX, kNewLineChar);
                        break;
                } else if (strcmp(dataType, "{") == 0) {
                        //      Skippping the '{' character. Just ignore it.
                        //
                        continue;
                } else {
                        //      An unrecogized keyword was found.
                        //
                        MString warnStr(dataType);
                        MStatus stat;
                        MString msg; 
                        // Use format to place variable string into message
                        MString msgFmt = MStringResource::getString(kUnknownKeyword,
                                                                                                                stat);
                        msg.format(msgFmt, warnStr);
                        MGlobal::displayError(msg);
                        continue;
                }
        }

        // Read the animCurve
        //
        MStatus status;
        MFnAnimCurve::AnimCurveType type = typeAsAnimCurveType(input, output);
        animCurveObj = animCurve.create(type, NULL, &status);

        if (status != MS::kSuccess) {
                MString msg = MStringResource::getString(kCouldNotCreateAnim, status);
                MGlobal::displayError(msg);
                return false;
        }

        animCurve.setIsWeighted(isWeighted);
        animCurve.setPreInfinityType(preInf);
        animCurve.setPostInfinityType(postInf);

        //      Set the appropriate units.
        //
        MTime::Unit inputTimeUnit;
        if (input == kAnimBaseTime) {
                if (!animUnitNames::setFromName(inputUnitName, inputTimeUnit)) {
                        MString unitName;
                        inputTimeUnit = timeUnit;
                        animUnitNames::setToShortName(inputTimeUnit, unitName);
                        MStatus stat;
                        MString msg; 
                        // Use format to place variable string into message
                        MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                stat);
                        msg.format(msgFmt, kInputUnitString, unitName);
                        MGlobal::displayWarning(msg);
                }
        }

        MTime::Unit outputTimeUnit;
        if (output == kAnimBaseTime) {
                if (!animUnitNames::setFromName(outputUnitName, outputTimeUnit)) {
                        MString unitName;
                        outputTimeUnit = timeUnit;
                        animUnitNames::setToShortName(outputTimeUnit, unitName);
                        MStatus stat;
                        MString msg; 
                        // Use format to place variable string into message
                        MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                stat);
                        msg.format(msgFmt, kOutputUnitString, unitName);
                        MGlobal::displayWarning(msg);
                }
        }

        int index = 0;
        double conversion = 1.0;
        if (output == kAnimBaseLinear) {
                MDistance::Unit unit;
                if (outputUnitName.length() != 0) {
                        if (!animUnitNames::setFromName(outputUnitName, unit)) {
                                MString unitName;
                                unit = linearUnit;
                                animUnitNames::setToShortName(unit, unitName);
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                        stat);
                                msg.format(msgFmt, kOutputUnitString, unitName);
                                MGlobal::displayWarning(msg);
                        }
                } else {
                        unit = linearUnit;
                }
                if (unit != MDistance::kCentimeters) {
                        MDistance one(1.0, unit);
                        conversion = one.as(MDistance::kCentimeters);
                }
        } else if (output == kAnimBaseAngular) {
                MAngle::Unit unit;
                if (outputUnitName.length() != 0) {
                        if (!animUnitNames::setFromName(outputUnitName, unit)) {
                                MString unitName;
                                unit = angularUnit;
                                animUnitNames::setToShortName(unit, unitName);
                                MStatus stat;
                                MString msg; 
                                // Use format to place variable string into message
                                MString msgFmt = MStringResource::getString(kSettingToUnit,
                                                                                                                        stat);
                                msg.format(msgFmt, kOutputUnitString, unitName);
                                MGlobal::displayWarning(msg);
                        }
                } else {
                        unit = angularUnit;
                }
                if (unit != MAngle::kRadians) {
                        MAngle one(1.0, unit);
                        conversion = one.as(MAngle::kRadians);
                }
        }

        // Now read each keyframe
        //
        advance(clipFile);
        char c = clipFile.peek();
        while (clipFile && c != kBraceRightChar) {
                double t = asDouble (clipFile);
                double val = asDouble (clipFile);

                MFnAnimCurve::TangentType tanIn = wordAsTangentType(asWord(clipFile));
                MFnAnimCurve::TangentType tanOut = wordAsTangentType(asWord(clipFile));

                switch (type) {
                        case MFnAnimCurve::kAnimCurveTT:
                                index = animCurve.addKey(       MTime(val, inputTimeUnit),
                                                                                        MTime(val, outputTimeUnit),
                                                                                        tanIn, tanOut, NULL, &status);
                                break;
                        case MFnAnimCurve::kAnimCurveTL:
                        case MFnAnimCurve::kAnimCurveTA:
                        case MFnAnimCurve::kAnimCurveTU:
                                index = animCurve.addKey(       MTime(t, inputTimeUnit),
                                                                                        val*conversion, tanIn, tanOut,
                                                                                        NULL, &status);
                                break;
                        case MFnAnimCurve::kAnimCurveUL:
                        case MFnAnimCurve::kAnimCurveUA:
                        case MFnAnimCurve::kAnimCurveUU:
                                index = animCurve.addKey(       t, val*conversion, 
                                                                                        tanIn, tanOut,
                                                                                        NULL, &status);
                                break;
                        case MFnAnimCurve::kAnimCurveUT:
                                index = animCurve.addKey(       t, MTime(val, outputTimeUnit),
                                                                                        tanIn, tanOut,
                                                                                        NULL, &status);
                                break;
                        default:
                                MString msg = MStringResource::getString(kUnknownNode, status);
                                MGlobal::displayError(msg);
                                return false;
                }

                if (status != MS::kSuccess) {
                        MStatus stringStat;
                        MString msg = MStringResource::getString(kCouldNotKey, stringStat);
                        MGlobal::displayError(msg);
                }

                //      Tangent locking needs to be called after the weights and 
                //      angles are set for the fixed tangents.
                //
                bool tLocked = bool(asDouble(clipFile) == 1.0);
                bool swLocked = bool(asDouble(clipFile) == 1.0);
                bool isBreakdown (false);
                if (animVersion >= kVersionNonWeightedAndBreakdowns) {
                        isBreakdown = (asDouble(clipFile) == 1.0);
                }

                //      Only fixed tangents need additional information.
                //
                if (tanIn == MFnAnimCurve::kTangentFixed) {
                        MAngle inAngle(asDouble(clipFile), tanAngleUnit);
                        double inWeight = asDouble(clipFile);

                        //      If this is from a pre-Maya3.0 file, the tangent angles will 
                        //      need to be converted.
                        //
                        if (convertAnglesFromV2To3) {
                                convertAnglesAndWeights2To3(type,isWeighted,inAngle,inWeight);
                        } else if (convertAnglesFromV3To2) {
                                convertAnglesAndWeights3To2(type,isWeighted,inAngle,inWeight);
                        }

                        //  By default, the tangents are locked. When the tangents
                        //      are locked, setting the angle and weight of a fixed in
                        //      tangent may change the tangent type of the out tangent.
                        //
                        animCurve.setTangentsLocked(index, false);
                        animCurve.setTangent(index, inAngle, inWeight, true);
                }

                //      Only fixed tangents need additional information.
                //
                if (tanOut == MFnAnimCurve::kTangentFixed) {
                        MAngle outAngle(asDouble(clipFile), tanAngleUnit);
                        double outWeight = asDouble(clipFile);

                        //      If this is from a pre-Maya3.0 file, the tangent angles will 
                        //      need to be converted.
                        //
                        if (convertAnglesFromV2To3) {
                                convertAnglesAndWeights2To3(type,isWeighted,outAngle,outWeight);
                        } else if (convertAnglesFromV3To2) {
                                convertAnglesAndWeights3To2(type,isWeighted,outAngle,outWeight);
                        }
                        
                        //  By default, the tangents are locked. When the tangents
                        //      are locked, setting the angle and weight of a fixed out 
                        //      tangent may change the tangent type of the in tangent.
                        //
                        animCurve.setTangentsLocked(index, false);
                        animCurve.setTangent(index, outAngle, outWeight, false);
                }

                //      To prevent tangent types from unexpectedly changing, tangent 
                //      locking should be the last operation. See the above comments
                //      about fixed tangent types for more information.
                //
                animCurve.setWeightsLocked(index, swLocked);
                animCurve.setTangentsLocked(index, tLocked);
                animCurve.setIsBreakdown (index, isBreakdown);

                //      There should be no additional data on this line. Go to the
                //      next line of data.
                //
                clipFile.ignore(INT_MAX, kNewLineChar);

                //      Skip any comments.
                //
                advance(clipFile);
                c = clipFile.peek();
        }

        //      Ignore the brace that marks the end of the keys block.
        //
        if (c == kBraceRightChar) {
                clipFile.ignore(INT_MAX, kNewLineChar);
        }

        //      Ignore the brace that marks the end of the animData block.
        //
        advance(clipFile);
        if (clipFile.peek() == kBraceRightChar) {
                clipFile.ignore(INT_MAX, kNewLineChar);
        } else {
                //      Something is wrong.
                //
                MStatus stringStat;
                MString msg = MStringResource::getString(kMissingBrace, stringStat);
                MGlobal::displayError(msg);
        }

        //      Do not set the clipboard with an empty clipboard item.
        //
        if (!animCurveObj.isNull()) {
                item.setAnimCurve(animCurveObj);
        }

        //      Delete the copy of the anim curve.
        //
        MGlobal::deleteNode(animCurveObj);

        return true;
}

//-------------------------------------------------------------------------
//      Class animWriter
//-------------------------------------------------------------------------

animWriter::animWriter()
//
//      Description:
//              Class constructor.
//
{
}

animWriter::~animWriter()
//
//      Description:
//              Class destructor.
//
{
}

MStatus 
animWriter::writeClipboard(     ofstream& animFile, 
                                                        const MAnimCurveClipboard &cb, 
                                                        bool nodeNames /* false */,
                                                        bool verboseUnits /* false */)
//
//      Description:
//              Write the contents of the clipboard to the ofstream.
//
{
        MStatus status = MS::kFailure;

        // Check to see if there is anything on the clipboard at all
        //
        if (cb.isEmpty()) {
                return status;
        }

        resetUnits();

        // Write out the clipboard information
        //
        if (!writeHeader(animFile)) {
                return (MS::kFailure);
        }

        // Now write out each animCurve
        //
        const MAnimCurveClipboardItemArray      &clipboardArray = 
                                                                                cb.clipboardItems(&status);
        if (MS::kSuccess != status) {
                return status;
        }

        for (unsigned int i = 0; i < clipboardArray.length(); i++) {
                const MAnimCurveClipboardItem &clipboardItem = clipboardArray[i];

                MStatus statusInLoop = MS::kSuccess;
                const MObject animCurveObj = clipboardItem.animCurve(&statusInLoop);

                //      The clipboard may contain Null anim curves. If a Null anim 
                //      curve is returned, it is safe to ignore the error message
                //      and continue to the next anim curve in the list.
                //
                bool placeHolder = false;
                if (MS::kSuccess != statusInLoop || animCurveObj.isNull()) {
                        placeHolder = true;
                }

                // Write out animCurve information
                //
                if (!writeAnim(animFile, clipboardItem, placeHolder, nodeNames)) {
                        return (MS::kFailure);
                }

                if (placeHolder) {
                        continue;
                }

                //      Write out each curve in its specified format.
                //      For now, only the anim curve format.
                //
                if (!writeAnimCurve(animFile, &animCurveObj, 
                                                        clipboardItem.animCurveType(),
                                                        verboseUnits)) {
                        return (MS::kFailure);
                }
        }

        return (MS::kSuccess);
}

bool animWriter::writeHeader(ofstream& clip)
//
//      Description:
//              Writes the header for the file. The header contains the clipboard
//              specific data. 
//
{
        if (!clip) {
                return false;
        }

        clip << kAnimVersion << kSpaceChar << kAnimVersionString << kSemiColonChar << endl;
        clip << kMayaVersion << kSpaceChar << MGlobal::mayaVersion() << kSemiColonChar << endl;

        static MAnimCurveClipboard &clipboard = 
                MAnimCurveClipboard::theAPIClipboard();

        double startTime = clipboard.startTime().as(timeUnit);
        double endTime = clipboard.endTime().as(timeUnit);

        if (startTime != endTime) {
                MString unit;
                animUnitNames::setToShortName(timeUnit, unit);
                clip << kTimeUnit << kSpaceChar << unit << kSemiColonChar << endl;
                animUnitNames::setToShortName(linearUnit, unit);
                clip << kLinearUnit << kSpaceChar << unit << kSemiColonChar << endl;
                animUnitNames::setToShortName(angularUnit, unit);
                clip << kAngularUnit << kSpaceChar << unit << kSemiColonChar << endl;
                clip << kStartTime << kSpaceChar << startTime << kSemiColonChar << endl;
                clip << kEndTime << kSpaceChar << endTime << kSemiColonChar << endl;
        }

        float startUnitless = clipboard.startUnitlessInput();
        float endUnitless = clipboard.endUnitlessInput();

        if (startUnitless != endUnitless) {
                clip << kStartUnitless << kSpaceChar << startUnitless << 
                                kSemiColonChar << endl;
                clip << kEndUnitless << kSpaceChar << endUnitless << 
                                kSemiColonChar << endl;
        }

        return true;
}

bool animWriter::writeAnim(     ofstream &clip, 
                                                        const MAnimCurveClipboardItem &clipboardItem,
                                                        bool placeHolder /* false */,
                                                        bool nodeNames /* false */)
//      
//      Description:
//              Write out the anim curve from the clipboard item into the 
//              ofstream. The position of the anim curve in the clipboard
//              and the attribute to which it is attached is written out in this
//              method.
//
//              This method returns true if the write was successful.
//
{
        if (!clip) {
                return false;
        }

        clip << kAnim;

        //      If this is a clipboard place holder then there will be no full
        //      or leaf attribute names.
        //
        if (placeHolder) {
                clip << kSpaceChar << clipboardItem.nodeName().asChar();
        } else {
                clip << kSpaceChar << clipboardItem.fullAttributeName().asChar();

                if (nodeNames) {
                        clip << kSpaceChar << clipboardItem.leafAttributeName().asChar();
                        clip << kSpaceChar << clipboardItem.nodeName().asChar();
                }
        }

        unsigned int rowCount, childCount, attrCount;
        clipboardItem.getAddressingInfo(rowCount, childCount, attrCount);

        clip << kSpaceChar << rowCount;
        clip << kSpaceChar << childCount;
        clip << kSpaceChar << attrCount;
        clip << kSemiColonChar << endl;

        return true;
}

bool animWriter::writeAnimCurve(ofstream &clip, 
                                                                const MObject *animCurveObj,
                                                                MFnAnimCurve::AnimCurveType type,
                                                                bool verboseUnits /* false */)
//
//      Description:
//              Write out the anim curve from the clipboard item into the
//              ofstream. The actual anim curve data is written out.
//
//              This method returns true if the write was successful.
//
{
        if (NULL == animCurveObj || animCurveObj->isNull() || !clip) {
                return true;
        }

        MStatus status = MS::kSuccess;
        MFnAnimCurve animCurve(*animCurveObj, &status);
        if (MS::kSuccess != status) {
                MString msg = MStringResource::getString(kCouldNotExport, status);
                MGlobal::displayError(msg);
                return false;
        }

        clip << kAnimData << kSpaceChar << kBraceLeftChar << endl;

        clip << kTwoSpace << kInputString << kSpaceChar <<
                        boolInputTypeAsWord(animCurve.isUnitlessInput()) << 
                        kSemiColonChar << endl;

        clip << kTwoSpace << kOutputString << kSpaceChar <<
                        outputTypeAsWord(type) << kSemiColonChar << endl;

        clip << kTwoSpace << kWeightedString << kSpaceChar <<
                        (animCurve.isWeighted() ? 1 : 0) << kSemiColonChar << endl;

        //      These units default to the units in the header of the file.
        //      
        if (verboseUnits) {
                clip << kTwoSpace << kInputUnitString << kSpaceChar;
                if (animCurve.isTimeInput()) {
                        MString unitName;
                        animUnitNames::setToShortName(timeUnit, unitName);
                        clip << unitName;
                } else {
                        //      The anim curve has unitless input.
                        //
                        clip << kUnitlessString;
                }
                clip << kSemiColonChar << endl;

                clip << kTwoSpace << kOutputUnitString << kSpaceChar;
        }

        double conversion = 1.0;
        MString unitName;
        switch (type) {
                case MFnAnimCurve::kAnimCurveTA:
                case MFnAnimCurve::kAnimCurveUA:
                        animUnitNames::setToShortName(angularUnit, unitName);
                        if (verboseUnits) clip << unitName;
                        {
                                MAngle angle(1.0);
                                conversion = angle.as(angularUnit);
                        }
                        break;
                case MFnAnimCurve::kAnimCurveTL:
                case MFnAnimCurve::kAnimCurveUL:
                        animUnitNames::setToShortName(linearUnit, unitName);
                        if (verboseUnits) clip << unitName;
                        {
                                MDistance distance(1.0);
                                conversion = distance.as(linearUnit);
                        }
                        break;
                case MFnAnimCurve::kAnimCurveTT:
                case MFnAnimCurve::kAnimCurveUT:
                        animUnitNames::setToShortName(timeUnit, unitName);
                        if (verboseUnits) clip << unitName;
                        break;
                default:
                        if (verboseUnits) clip << kUnitlessString;
                        break;
        }
        if (verboseUnits) clip << kSemiColonChar << endl;

        if (verboseUnits) {
                MString angleUnitName;
                animUnitNames::setToShortName(angularUnit, angleUnitName);
                clip << kTwoSpace << kTanAngleUnitString << 
                                kSpaceChar << angleUnitName << kSemiColonChar << endl;
        }

        clip << kTwoSpace << kPreInfinityString << kSpaceChar <<
                        infinityTypeAsWord(animCurve.preInfinityType()) << 
                        kSemiColonChar << endl;

        clip << kTwoSpace << kPostInfinityString << kSpaceChar <<
                        infinityTypeAsWord(animCurve.postInfinityType()) << 
                        kSemiColonChar << endl;

        clip << kTwoSpace << kKeysString << kSpaceChar << kBraceLeftChar << endl;

        // And then write out each keyframe
        //
        unsigned numKeys = animCurve.numKeyframes();
        for (unsigned i = 0; i < numKeys; i++) {
                clip << kTwoSpace << kTwoSpace;
                if (animCurve.isUnitlessInput()) {
                        clip << animCurve.unitlessInput(i);
                }
                else {
                        clip << animCurve.time(i).value();
                }

                // clamp tiny values so that it isn't so small it can't be read in
                //
                double animValue = (conversion*animCurve.value(i));
                if (animBase::isEquivalent(animValue,0.0)) animValue = 0.0;
                clip << kSpaceChar << animValue;

                clip << kSpaceChar << tangentTypeAsWord(animCurve.inTangentType(i));
                clip << kSpaceChar << tangentTypeAsWord(animCurve.outTangentType(i));

                clip << kSpaceChar << (animCurve.tangentsLocked(i) ? 1 : 0);
                clip << kSpaceChar << (animCurve.weightsLocked(i) ? 1 : 0);
                clip << kSpaceChar << (animCurve.isBreakdown(i) ? 1 : 0);

                if (animCurve.inTangentType(i) == MFnAnimCurve::kTangentFixed) {
                        MAngle angle;
                        double weight;
                        animCurve.getTangent(i, angle, weight, true);

                        clip << kSpaceChar << angle.as(angularUnit);
                        clip << kSpaceChar << weight;
                }
                if (animCurve.outTangentType(i) == MFnAnimCurve::kTangentFixed) {
                        MAngle angle;
                        double weight;
                        animCurve.getTangent(i, angle, weight, false);

                        clip << kSpaceChar << angle.as(angularUnit);
                        clip << kSpaceChar << weight;
                }

                clip << kSemiColonChar << endl;
        }
        clip << kTwoSpace << kBraceRightChar << endl;

        clip << kBraceRightChar << endl;

        return true;
}

Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. Generated with doxygen 1.5.6