#include <shader_map.h>
| Public Member Functions | |
| virtual const Map_base * | operator-> ()=0 | 
| dereference operator. | |
| virtual void | release () const =0 | 
| deletes the object and releases the
map. | |
| virtual miTag | get_tag () const =0 | 
| returns the tag of the map in the DB. | |
| virtual miTag | store ()=0 | 
| stores the map in the DB (if not in the DB
already). | |
| virtual const Map_base* mi::shader_v3::Access_map_dbhandle::operator-> | ( | ) | [pure virtual] | 
dereference operator.
| virtual miTag mi::shader_v3::Access_map_dbhandle::get_tag | ( | ) | const [pure virtual] | 
returns the tag of the map in the DB.
Referenced by mi::shader_v3::Access_map::get_tag().
| virtual miTag mi::shader_v3::Access_map_dbhandle::store | ( | ) | [pure virtual] | 
stores the map in the DB (if not in the DB already).
Referenced by mi::shader_v3::Access_map::store().
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